12,119 research outputs found

    Computer graphics - an object oriented approach

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    More and more applications are being found for computer graphics ranging from business graphics to scientific modelling. Packages can be purchased which support these applications but sometimes users find these packages limit the control they have over the final image and are forced to resort to programming in order to overcome these limitations. COOGE is an attempt to support these users by providing a means to generate graphic applications using a set of graphic objects specifically geared towards CAD users. It provides all the power of a programming language while at the same time providing all the comfort of a package. COOGE is device-independent and user extendable. It provides a wide range of transformations and primitive graphic functions in both 2D and 3D. It also allows a user to set up a library of images in a device-independent format which can then in turn be incorporated into future images. This thesis outlines the issues behind designing a graphics library and how object oriented methods can be used to meet these objectives. Finally it attempts to outline the impact object-oriented development will have on the future of computer graphics

    Current and future graphics requirements for LaRC and proposed future graphics system

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    The findings of an investigation to assess the current and future graphics requirements of the LaRC researchers with respect to both hardware and software are presented. A graphics system designed to meet these requirements is proposed

    Interactive form creation: exploring the creation and manipulation of free form through the use of interactive multiple input interface

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    Most current CAD systems support only the two most common input devices: a mouse and a keyboard that impose a limit to the degree of interaction that a user can have with the system. However, it is not uncommon for users to work together on the same computer during a collaborative task. Beside that, people tend to use both hands to manipulate 3D objects; one hand is used to orient the object while the other hand is used to perform some operation on the object. The same things could be applied to computer modelling in the conceptual phase of the design process. A designer can rotate and position an object with one hand, and manipulate the shape [deform it] with the other hand. Accordingly, the 3D object can be easily and intuitively changed through interactive manipulation of both hands.The research investigates the manipulation and creation of free form geometries through the use of interactive interfaces with multiple input devices. First the creation of the 3D model will be discussed; several different types of models will be illustrated. Furthermore, different tools that allow the user to control the 3D model interactively will be presented. Three experiments were conducted using different interactive interfaces; two bi-manual techniques were compared with the conventional one-handed approach. Finally it will be demonstrated that the use of new and multiple input devices can offer many opportunities for form creation. The problem is that few, if any, systems make it easy for the user or the programmer to use new input devices

    System integration report

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    Several areas that arise from the system integration issue were examined. Intersystem analysis is discussed as it relates to software development, shared data bases and interfaces between TEMPUS and PLAID, shaded graphics rendering systems, object design (BUILD), the TEMPUS animation system, anthropometric lab integration, ongoing TEMPUS support and maintenance, and the impact of UNIX and local workstations on the OSDS environment

    Network support for integrated design

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    A framework of network support for utilization of integrated design over the Internet has been developed. The techniques presented also applicable for Intranet/Extranet. The integrated design system was initially developed for local application in a single site. With the network support, geographically dispersed designers can collaborate a design task through out the total design process, quickly respond to clients’ requests and enhance the design argilty. In this paper, after a brief introduction of the integrated design system, the network support framework is presented, followed by description of two key techniques involved: Java Saverlet approach for remotely executing a large program and online CAD collaboration

    Some research advances in computer graphics that will enhance applications to engineering design

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    Research in man/machine interactions and graphics hardware/software that will enhance applications to engineering design was described. Research aspects of executive systems, command languages, and networking used in the computer applications laboratory are mentioned. Finally, a few areas where little or no research is being done were identified

    Computer Aided Industrial Design

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    None provided

    Graphics standards in high-energy physics

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    IAC level "O" program development

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    The current status of the IAC development activity is summarized. The listed prototype software and documentation was delivered, and details were planned for development of the level 1 operational system. The planned end product IAC is required to support LSST design analysis and performance evaluation, with emphasis on the coupling of required technical disciplines. The long term IAC effectively provides two distinct features: a specific set of analysis modules (thermal, structural, controls, antenna radiation performance and instrument optical performance) that will function together with the IAC supporting software in an integrated and user friendly manner; and a general framework whereby new analysis modules can readily be incorporated into IAC or be allowed to communicate with it
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