1,373 research outputs found

    3D inference and modelling for video retrieval

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    A new scheme is proposed for extracting planar surfaces from 2D image sequences. We firstly perform feature correspondence over two neighboring frames, followed by the estimation of disparity and depth maps, provided a calibrated camera. We then apply iterative Random Sample Consensus (RANSAC) plane fitting to the generated 3D points to find a dominant plane in a maximum likelihood estimation style. Object points on or off this dominant plane are determined by measuring their Euclidean distance to the plane. Experimental work shows that the proposed scheme leads to better plane fitting results than the classical RANSAC method

    Constrained Bundle Adjustment for Structure From Motion Using Uncalibrated Multi-Camera Systems

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    Structure from motion using uncalibrated multi-camera systems is a challenging task. This paper proposes a bundle adjustment solution that implements a baseline constraint respecting that these cameras are static to each other. We assume these cameras are mounted on a mobile platform, uncalibrated, and coarsely synchronized. To this end, we propose the baseline constraint that is formulated for the scenario in which the cameras have overlapping views. The constraint is incorporated in the bundle adjustment solution to keep the relative motion of different cameras static. Experiments were conducted using video frames of two collocated GoPro cameras mounted on a vehicle with no system calibration. These two cameras were placed capturing overlapping contents. We performed our bundle adjustment using the proposed constraint and then produced 3D dense point clouds. Evaluations were performed by comparing these dense point clouds against LiDAR reference data. We showed that, as compared to traditional bundle adjustment, our proposed method achieved an improvement of 29.38%.Comment: to be published in ISPRS Congress 202

    Hierarchical structure-and-motion recovery from uncalibrated images

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    This paper addresses the structure-and-motion problem, that requires to find camera motion and 3D struc- ture from point matches. A new pipeline, dubbed Samantha, is presented, that departs from the prevailing sequential paradigm and embraces instead a hierarchical approach. This method has several advantages, like a provably lower computational complexity, which is necessary to achieve true scalability, and better error containment, leading to more stability and less drift. Moreover, a practical autocalibration procedure allows to process images without ancillary information. Experiments with real data assess the accuracy and the computational efficiency of the method.Comment: Accepted for publication in CVI

    Structure from Articulated Motion: Accurate and Stable Monocular 3D Reconstruction without Training Data

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    Recovery of articulated 3D structure from 2D observations is a challenging computer vision problem with many applications. Current learning-based approaches achieve state-of-the-art accuracy on public benchmarks but are restricted to specific types of objects and motions covered by the training datasets. Model-based approaches do not rely on training data but show lower accuracy on these datasets. In this paper, we introduce a model-based method called Structure from Articulated Motion (SfAM), which can recover multiple object and motion types without training on extensive data collections. At the same time, it performs on par with learning-based state-of-the-art approaches on public benchmarks and outperforms previous non-rigid structure from motion (NRSfM) methods. SfAM is built upon a general-purpose NRSfM technique while integrating a soft spatio-temporal constraint on the bone lengths. We use alternating optimization strategy to recover optimal geometry (i.e., bone proportions) together with 3D joint positions by enforcing the bone lengths consistency over a series of frames. SfAM is highly robust to noisy 2D annotations, generalizes to arbitrary objects and does not rely on training data, which is shown in extensive experiments on public benchmarks and real video sequences. We believe that it brings a new perspective on the domain of monocular 3D recovery of articulated structures, including human motion capture.Comment: 21 pages, 8 figures, 2 table

    Uncalibrated and Self-calibrated Cameras

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    3D surface reconstruction from a single uncalibrated 2D image

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    This paper described a simple computation to reconstruct 3D surface using a single uncalibrated 2D image from a digital camera as an image acquisition device that also focused on fast processing. An object is placed on a table with black background for the digital camera to shoot an image of the object. Image segmentation methods are applied in order to obtain the shape of the object from silhouette. The concept Radon transform is adopted to generate sinograms of the object and it is then inverse Radon transform is used to construct 2D cross-section of the object layer by layer. Canny edge detection helps to get the outline of each cross-section and coordinate points are extracted forming 3D point cloud from the image slices. 3D surface of the object is then reconstructed using Delaunay triangulation to connect each point with another. The results obtained from this project are satisfying regarding the processing time with recognizable shape and also strengthened with considerably low percentage error in the calculation for all six objects used in the experiment
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