2,428 research outputs found

    Digital Rights Management and Consumer Acceptability: A Multi-Disciplinary Discussion of Consumer Concerns and Expectations

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    The INDICARE project – the Informed Dialogue about Consumer Acceptability of DRM Solutions in Europe – has been set up to raise awareness about consumer and user issues of Digital Rights Management (DRM) solutions. One of the main goals of the INDICARE project is to contribute to the consensus-building among multiple players with heterogeneous interests in the digital environment. To promote this process and to contribute to the creation of a common level of understanding is the aim of the present report. It provides an overview of consumer concerns and expectations regarding DRMs, and discusses the findings from a social, legal, technical and business perspective. A general overview of the existing EC initiatives shows that questions of consumer acceptability of DRM have only recently begun to draw wider attention. A review of the relevant statements, studies and reports confirms that awareness of consumer concerns is still at a low level. Five major categories of concerns have been distinguished so far: (1) fair conditions of use and access to digital content, (2) privacy, (3) interoperability, (4) transparency and (5) various aspects of consumer friendliness. From the legal point of view, many of the identified issues go beyond the scope of copyright law, i.e. the field of law where DRM was traditionally discussed. Often they are a matter of general or sector-specific consumer protection law. Furthermore, it is still unclear to what extent technology and an appropriate design of technical solutions can provide an answer to some of the concerns of consumers. One goal of the technical chapter was exactly to highlight some of these technical possibilities. Finally, it is shown that consumer acceptability of DRM is important for the economic success of different business models based on DRM. Fair and responsive DRM design can be a profitable strategy, however DRM-free alternatives do exist too.Digital Rights Management; consumers; Intellectual property; business models

    APFIC/FAO Regional Consultative Workshop: Securing sustainable small-scale fisheries: Bringing together responsible fisheries and social development, Windsor Suites Hotel, Bangkok, Thailand 68 October 2010

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    In the Global Overview, we attempt to view reefs in terms of the poor who are dependent on reefs for their livelihoods, how the reefs benefit the poor, how changes in the reef have impacted the lives of the poor and how the poor have responded and coped with these changes. It also considers wider responses to reef issues and how these interventions have impacted on the lives of the poor

    EDU-DRM: A Digital Rights Management (DRM) system for K-12 education

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    The technological achievements in digital publishing have made paperless education possible even in K-12 education. Aside from high bandwidth distribution infrastructure, the main difficulties of digital publishing are preserving personal information and protecting the rights of copyrighted contents. Although specially designed Digital Rights Management (DRM) systems can be used to control distribution and usage of private and/or copyrighted contents in K-12 education, dealing with a large number of bursty concurrent access requests and changing the access rights of a large number of students from one content class to another at the end of each education period make the problem different from existing ones. This paper introduces a new DRM system, called EDU-DRM, which includes a novel bit based authorization approach to reduce the processing time for authorization requests and automatize the access right adjustments with predefined rules for K-12 education. During the study, an experimental framework is designed using Apache Bench to analyze the proposed approach and evaluate it. The system is compared with XML based authorization approach and the results are presented in the paper. (C) 2019 Sharif University of Technology. All rights reserved

    Digital Rights Management - Current Status and Future Trends

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    A First Look at Digital Rights Management Systems for Secure Mobile Content Delivery

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    Digital rights management (DRM) solutions aim to prevent the copying or distribution of copyrighted material. On mobile devices, a variety of DRM technologies have become widely deployed. However, a detailed security study comparing their internal workings, and their strengths and weaknesses, remains missing in the existing literature. In this paper, we present the first detailed security analysis of mobile DRM systems, addressing the modern paradigm of cloud-based content delivery followed by major platforms, such as Netflix, Disney+, and Amazon Prime. We extensively analyse the security of three widely used DRM solutions -- Google Widevine, Apple FairPlay, and Microsoft PlayReady -- deployed on billions of devices worldwide. We then consolidate their features and capabilities, deriving common features and security properties for their evaluation. Furthermore, we identify some design-level shortcomings that render them vulnerable to emerging attacks within the state of the art, including micro-architectural side-channel vulnerabilities and an absence of post-quantum security. Lastly, we propose mitigations and suggest future directions of research

    A First Look at Digital Rights Management Systems for Secure Mobile Content Delivery

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    Digital rights management (DRM) solutions aim to prevent the copying or distribution of copyrighted material. On mobile devices, a variety of DRM technologies have become widely deployed. However, a detailed security study comparing their internal workings, and their strengths and weaknesses, remains missing in the existing literature. In this paper, we present the first detailed security analysis of mobile DRM systems, addressing the modern paradigm of cloud-based content delivery followed by major platforms, such as Netflix, Disney+, and Amazon Prime. We extensively analyse the security of three widely used DRM solutions -- Google Widevine, Apple FairPlay, and Microsoft PlayReady -- deployed on billions of devices worldwide. We then consolidate their features and capabilities, deriving common features and security properties for their evaluation. Furthermore, we identify some design-level shortcomings that render them vulnerable to emerging attacks within the state of the art, including micro-architectural side-channel vulnerabilities and an absence of post-quantum security. Lastly, we propose mitigations and suggest future directions of research
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