12,602 research outputs found
From truth to computability I
The recently initiated approach called computability logic is a formal theory
of interactive computation. See a comprehensive online source on the subject at
http://www.cis.upenn.edu/~giorgi/cl.html . The present paper contains a
soundness and completeness proof for the deductive system CL3 which axiomatizes
the most basic first-order fragment of computability logic called the
finite-depth, elementary-base fragment. Among the potential application areas
for this result are the theory of interactive computation, constructive applied
theories, knowledgebase systems, systems for resource-bound planning and
action. This paper is self-contained as it reintroduces all relevant
definitions as well as main motivations.Comment: To appear in Theoretical Computer Scienc
Intuitionistic computability logic
Computability logic (CL) is a systematic formal theory of computational tasks
and resources, which, in a sense, can be seen as a semantics-based alternative
to (the syntactically introduced) linear logic. With its expressive and
flexible language, where formulas represent computational problems and "truth"
is understood as algorithmic solvability, CL potentially offers a comprehensive
logical basis for constructive applied theories and computing systems
inherently requiring constructive and computationally meaningful underlying
logics.
Among the best known constructivistic logics is Heyting's intuitionistic
calculus INT, whose language can be seen as a special fragment of that of CL.
The constructivistic philosophy of INT, however, has never really found an
intuitively convincing and mathematically strict semantical justification. CL
has good claims to provide such a justification and hence a materialization of
Kolmogorov's known thesis "INT = logic of problems". The present paper contains
a soundness proof for INT with respect to the CL semantics. A comprehensive
online source on CL is available at http://www.cis.upenn.edu/~giorgi/cl.htm
Propositional computability logic I
In the same sense as classical logic is a formal theory of truth, the
recently initiated approach called computability logic is a formal theory of
computability. It understands (interactive) computational problems as games
played by a machine against the environment, their computability as existence
of a machine that always wins the game, logical operators as operations on
computational problems, and validity of a logical formula as being a scheme of
"always computable" problems. The present contribution gives a detailed
exposition of a soundness and completeness proof for an axiomatization of one
of the most basic fragments of computability logic. The logical vocabulary of
this fragment contains operators for the so called parallel and choice
operations, and its atoms represent elementary problems, i.e. predicates in the
standard sense. This article is self-contained as it explains all relevant
concepts. While not technically necessary, however, familiarity with the
foundational paper "Introduction to computability logic" [Annals of Pure and
Applied Logic 123 (2003), pp.1-99] would greatly help the reader in
understanding the philosophy, underlying motivations, potential and utility of
computability logic, -- the context that determines the value of the present
results. Online introduction to the subject is available at
http://www.cis.upenn.edu/~giorgi/cl.html and
http://www.csc.villanova.edu/~japaridz/CL/gsoll.html .Comment: To appear in ACM Transactions on Computational Logi
Is game semantics necessary?
We discuss the extent to which game semantics is implicit in the formalism of
linear logic and in the intuitions underlying linear logic
Completeness of Flat Coalgebraic Fixpoint Logics
Modal fixpoint logics traditionally play a central role in computer science,
in particular in artificial intelligence and concurrency. The mu-calculus and
its relatives are among the most expressive logics of this type. However,
popular fixpoint logics tend to trade expressivity for simplicity and
readability, and in fact often live within the single variable fragment of the
mu-calculus. The family of such flat fixpoint logics includes, e.g., LTL, CTL,
and the logic of common knowledge. Extending this notion to the generic
semantic framework of coalgebraic logic enables covering a wide range of logics
beyond the standard mu-calculus including, e.g., flat fragments of the graded
mu-calculus and the alternating-time mu-calculus (such as alternating-time
temporal logic ATL), as well as probabilistic and monotone fixpoint logics. We
give a generic proof of completeness of the Kozen-Park axiomatization for such
flat coalgebraic fixpoint logics.Comment: Short version appeared in Proc. 21st International Conference on
Concurrency Theory, CONCUR 2010, Vol. 6269 of Lecture Notes in Computer
Science, Springer, 2010, pp. 524-53
The intuitionistic fragment of computability logic at the propositional level
This paper presents a soundness and completeness proof for propositional
intuitionistic calculus with respect to the semantics of computability logic.
The latter interprets formulas as interactive computational problems,
formalized as games between a machine and its environment. Intuitionistic
implication is understood as algorithmic reduction in the weakest possible --
and hence most natural -- sense, disjunction and conjunction as
deterministic-choice combinations of problems (disjunction = machine's choice,
conjunction = environment's choice), and "absurd" as a computational problem of
universal strength. See http://www.cis.upenn.edu/~giorgi/cl.html for a
comprehensive online source on computability logic
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