16,774 research outputs found

    An Investigation into Animating Plant Structures within Real-time Constraints

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    This paper is an analysis of current developments in rendering botanical structures for scientic and entertainment purposes with a focus on visualising growth. The choices of practical investigations produce a novel approach for parallel parsing of difficult bracketed L-Systems, based upon the work of Lipp, Wonka and Wimmer (2010). Alongside this is a general overview of the issues involved when looking at growing systems, technical details involving programming for the Graphics Processing Unit (GPU) and other possible solutions for further work that also could achieve the project's goals

    Interaction Grammars

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    Interaction Grammar (IG) is a grammatical formalism based on the notion of polarity. Polarities express the resource sensitivity of natural languages by modelling the distinction between saturated and unsaturated syntactic structures. Syntactic composition is represented as a chemical reaction guided by the saturation of polarities. It is expressed in a model-theoretic framework where grammars are constraint systems using the notion of tree description and parsing appears as a process of building tree description models satisfying criteria of saturation and minimality

    Token-based typology and word order entropy: A study based on universal dependencies

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    The present paper discusses the benefits and challenges of token-based typology, which takes into account the frequencies of words and constructions in language use. This approach makes it possible to introduce new criteria for language classification, which would be difficult or impossible to achieve with the traditional, type-based approach. This point is illustrated by several quantitative studies of word order variation, which can be measured as entropy at different levels of granularity. I argue that this variation can be explained by general functional mechanisms and pressures, which manifest themselves in language use, such as optimization of processing (including avoidance of ambiguity) and grammaticalization of predictable units occurring in chunks. The case studies are based on multilingual corpora, which have been parsed using the Universal Dependencies annotation scheme

    Development of a client interface for a methodology independent object-oriented CASE tool : a thesis presented in partial fulfilment of the requirements for the degree of Master of Science in Computer Science at Massey University

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    The overall aim of the research presented in this thesis is the development of a prototype CASE Tool user interface that supports the use of arbitrary methodology notations for the construction of small-scale diagrams. This research is part of the larger CASE Tool project, MOOT (Massey's Object Oriented Tool). MOOT is a meta-system with a client-server architecture that provides a framework within which the semantics and syntax of methodologies can be described. The CASE Tool user interface is implemented in Java so it is as portable as possible and has a consistent look and feel. It has been designed as a client to the rest of the MOOT system (which acts as a server). A communications protocol has been designed to support the interaction between the CASE Tool client and a MOOT server. The user interface design of MOOT must support all possible graphical notations. No assumptions about the types of notations that a software engineer may use can be made. MOOT therefore provides a specification language called NDL for the definition of a methodology's syntax. Hence, the MOOT CASE Tool client described in this thesis is a shell that is parameterised by NDL specifications. The flexibility provided by such a high level of abstraction presents significant challenges in terms of designing effective human-computer interaction mechanisms for the MOOT user interface. Functional and non-functional requirements of the client user interface have been identified and applied during the construction of the prototype. A notation specification that defines the syntax for Coad and Yourdon OOA/OOD has been written in NDL and used as a test case. The thesis includes the iterative evaluation and extension of NDL resulting from the prototype development. The prototype has shown that the current approach to NDL is efficacious, and that the syntax and semantics of a methodology description can successfully be separated. The developed prototype has shown that it is possible to build a simple, non-intrusive, and efficient, yet flexible, useable, and helpful interface for meta-CASE tools. The development of the CASE Tool client, through its generic, methodology independent design, has provided a pilot with which future ideas may be explored
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