82,467 research outputs found

    Beyond C<i>max</i>: an optimization-oriented framework for constraint-based scheduling

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    This paper presents a framework taking advantage of both the flexibility of constraint programming and the efficiency of operations research algorithms for solving scheduling problems under various objectives and constraints. Built upon a constraint programming engine, the framework allows the use of scheduling global constraints, and it offers, in addition, a modular and simplified way to perform optimality reasoning based on well-known scheduling relaxations. We present a first instantiation on the single machine problem with release dates and lateness minimization. Beyond the simplicity of use, the ptimizationoriented framework appears to be, from the experiments, effective for dealing with such a pure problem even without any ad-hoc heuristics

    Beyond C<i>max</i>: an optimization-oriented framework for constraint-based scheduling

    Get PDF
    This paper presents a framework taking advantage of both the flexibility of constraint programming and the efficiency of operations research algorithms for solving scheduling problems under various objectives and constraints. Built upon a constraint programming engine, the framework allows the use of scheduling global constraints, and it offers, in addition, a modular and simplified way to perform optimality reasoning based on well-known scheduling relaxations. We present a first instantiation on the single machine problem with release dates and lateness minimization. Beyond the simplicity of use, the ptimizationoriented framework appears to be, from the experiments, effective for dealing with such a pure problem even without any ad-hoc heuristics

    Spike: AI scheduling for Hubble Space Telescope after 18 months of orbital operations

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    This paper is a progress report on the Spike scheduling system, developed by the Space Telescope Science Institute for long-term scheduling of Hubble Space Telescope (HST) observations. Spike is an activity-based scheduler which exploits artificial intelligence (AI) techniques for constraint representation and for scheduling search. The system has been in operational use since shortly after HST launch in April 1990. Spike was adopted for several other satellite scheduling problems; of particular interest was the demonstration that the Spike framework is sufficiently flexible to handle both long-term and short-term scheduling, on timescales of years down to minutes or less. We describe the recent progress made in scheduling search techniques, the lessons learned from early HST operations, and the application of Spike to other problem domains. We also describe plans for the future evolution of the system

    Cross-layer Congestion Control, Routing and Scheduling Design in Ad Hoc Wireless Networks

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    This paper considers jointly optimal design of crosslayer congestion control, routing and scheduling for ad hoc wireless networks. We first formulate the rate constraint and scheduling constraint using multicommodity flow variables, and formulate resource allocation in networks with fixed wireless channels (or single-rate wireless devices that can mask channel variations) as a utility maximization problem with these constraints. By dual decomposition, the resource allocation problem naturally decomposes into three subproblems: congestion control, routing and scheduling that interact through congestion price. The global convergence property of this algorithm is proved. We next extend the dual algorithm to handle networks with timevarying channels and adaptive multi-rate devices. The stability of the resulting system is established, and its performance is characterized with respect to an ideal reference system which has the best feasible rate region at link layer. We then generalize the aforementioned results to a general model of queueing network served by a set of interdependent parallel servers with time-varying service capabilities, which models many design problems in communication networks. We show that for a general convex optimization problem where a subset of variables lie in a polytope and the rest in a convex set, the dual-based algorithm remains stable and optimal when the constraint set is modulated by an irreducible finite-state Markov chain. This paper thus presents a step toward a systematic way to carry out cross-layer design in the framework of “layering as optimization decomposition” for time-varying channel models

    Constraint-based scheduling

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    The GERRY scheduling system developed by NASA Ames with assistance from the Lockheed Space Operations Company, and the Lockheed Artificial Intelligence Center, uses a method called constraint based iterative repair. Using this technique, one encodes both hard rules and preference criteria into data structures called constraints. GERRY repeatedly attempts to improve schedules by seeking repairs for violated constraints. The system provides a general scheduling framework which is being tested on two NASA applications. The larger of the two is the Space Shuttle Ground Processing problem which entails the scheduling of all inspection, repair, and maintenance tasks required to prepare the orbiter for flight. The other application involves power allocations for the NASA Ames wind tunnels. Here the system will be used to schedule wind tunnel tests with the goal of minimizing power costs. In this paper, we describe the GERRY system and its applications to the Space Shuttle problem. We also speculate as to how the system would be used for manufacturing, transportation, and military problems

    Constraint-based scheduling

    Get PDF
    The GERRY scheduling system developed by NASA Ames with assistance from the Lockheed Space Operations Company, and the Lockheed Artificial Intelligence Center, uses a method called constraint-based iterative repair. Using this technique, one encodes both hard rules and preference criteria into data structures called constraints. GERRY repeatedly attempts to improve schedules by seeking repairs for violated constraints. The system provides a general scheduling framework which is being tested on two NASA applications. The larger of the two is the Space Shuttle Ground Processing problem which entails the scheduling of all the inspection, repair, and maintenance tasks required to prepare the orbiter for flight. The other application involves power allocation for the NASA Ames wind tunnels. Here the system will be used to schedule wind tunnel tests with the goal of minimizing power costs. In this paper, we describe the GERRY system and its application to the Space Shuttle problem. We also speculate as to how the system would be used for manufacturing, transportation, and military problems

    Constraint-based integration of planning and scheduling for space-based observatory management

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    Progress toward the development of effective, practical solutions to space-based observatory scheduling problems within the HSTS scheduling framework is reported. HSTS was developed and originally applied in the context of the Hubble Space Telescope (HST) short-term observation scheduling problem. The work was motivated by the limitations of the current solution and, more generally, by the insufficiency of classical planning and scheduling approaches in this problem context. HSTS has subsequently been used to develop improved heuristic solution techniques in related scheduling domains and is currently being applied to develop a scheduling tool for the upcoming Submillimeter Wave Astronomy Satellite (SWAS) mission. The salient architectural characteristics of HSTS and their relationship to previous scheduling and AI planning research are summarized. Then, some key problem decomposition techniques underlying the integrated planning and scheduling approach to the HST problem are described; research results indicate that these techniques provide leverage in solving space-based observatory scheduling problems. Finally, more recently developed constraint-posting scheduling procedures and the current SWAS application focus are summarized

    AdSCHE: DESIGN OF AN AUCTION-BASED FRAMEWORK FOR DECENTRALIZED SCHEDULING

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    Decentralized scheduling is one of the newly emerged avenues in scheduling research. It is concerned with allocating resources to alternative possible uses over time, where competing uses are represented by autonomous agents. Compared with classical scheduling models, decentralized scheduling is characterized with the distribution of scheduling knowledge and control, which introduces new levels of complexities, namely the coordination complexity due to the interaction problems among agents and the mechanism design complexity due to the self-interested nature of agents. These complexities intertwine and need to be addressed concurrently. This paper presents an auction-based framework which tackles coordination and mechanism design complexities through integrating an iterative bidding protocol, a requirement-based bidding language, and a constraint-based winner determination approach. Without imposing a time window discretization on resources the requirement-based bidding language allows bidders to bid for the processing of a set of jobs with constraints. Prices can be attached to quality attributes of schedules. The winner determination algorithm uses a depth-first branch and bound search. A constraint directed scheduling procedure is used at each node to verify the feasibility of the allocation. The bidding procedure is implemented by an ascending auction protocol. Experimental results show that the proposed auction framework exhibits improved computational properties compared with the general combinatorial auctions. A case study of applying the framework to decentralized media content scheduling in narrowcasting is also presented
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