2,829 research outputs found

    Efficient Bayesian-based Multi-View Deconvolution

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    Light sheet fluorescence microscopy is able to image large specimen with high resolution by imaging the sam- ples from multiple angles. Multi-view deconvolution can significantly improve the resolution and contrast of the images, but its application has been limited due to the large size of the datasets. Here we present a Bayesian- based derivation of multi-view deconvolution that drastically improves the convergence time and provide a fast implementation utilizing graphics hardware.Comment: 48 pages, 20 figures, 1 table, under review at Nature Method

    Physically-based in silico light sheet microscopy for visualizing fluorescent brain models

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    We present a physically-based computational model of the light sheet fluorescence microscope (LSFM). Based on Monte Carlo ray tracing and geometric optics, our method simulates the operational aspects and image formation process of the LSFM. This simulated, in silico LSFM creates synthetic images of digital fluorescent specimens that can resemble those generated by a real LSFM, as opposed to established visualization methods producing visually-plausible images. We also propose an accurate fluorescence rendering model which takes into account the intrinsic characteristics of fluorescent dyes to simulate the light interaction with fluorescent biological specimen

    Integrating light-sheet imaging with virtual reality to recapitulate developmental cardiac mechanics

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    Currently, there is a limited ability to interactively study developmental cardiac mechanics and physiology. We therefore combined light-sheet fluorescence microscopy (LSFM) with virtual reality (VR) to provide a hybrid platform for 3D architecture and time-dependent cardiac contractile function characterization. By taking advantage of the rapid acquisition, high axial resolution, low phototoxicity, and high fidelity in 3D and 4D (3D spatial + 1D time or spectra), this VR-LSFM hybrid methodology enables interactive visualization and quantification otherwise not available by conventional methods, such as routine optical microscopes. We hereby demonstrate multiscale applicability of VR-LSFM to (a) interrogate skin fibroblasts interacting with a hyaluronic acid–based hydrogel, (b) navigate through the endocardial trabecular network during zebrafish development, and (c) localize gene therapy-mediated potassium channel expression in adult murine hearts. We further combined our batch intensity normalized segmentation algorithm with deformable image registration to interface a VR environment with imaging computation for the analysis of cardiac contraction. Thus, the VR-LSFM hybrid platform demonstrates an efficient and robust framework for creating a user-directed microenvironment in which we uncovered developmental cardiac mechanics and physiology with high spatiotemporal resolution

    Fast Objective Coupled Planar Illumination Microscopy

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    Among optical imaging techniques light sheet fluorescence microscopy stands out as one of the most attractive for capturing high-speed biological dynamics unfolding in three dimensions. The technique is potentially millions of times faster than point-scanning techniques such as two-photon microscopy. This potential is especially poignant for neuroscience applications due to the fact that interactions between neurons transpire over mere milliseconds within tissue volumes spanning hundreds of cubic microns. However current-generation light sheet microscopes are limited by volume scanning rate and/or camera frame rate. We begin by reviewing the optical principles underlying light sheet fluorescence microscopy and the origin of these rate bottlenecks. We present an analysis leading us to the conclusion that Objective Coupled Planar Illumination (OCPI) microscopy is a particularly promising technique for recording the activity of large populations of neurons at high sampling rate. We then present speed-optimized OCPI microscopy, the first fast light sheet technique to avoid compromising image quality or photon efficiency. We enact two strategies to develop the fast OCPI microscope. First, we devise a set of optimizations that increase the rate of the volume scanning system to 40 Hz for volumes up to 700 microns thick. Second, we introduce Multi-Camera Image Sharing (MCIS), a technique to scale imaging rate by incorporating additional cameras. MCIS can be applied not only to OCPI but to any widefield imaging technique, circumventing the limitations imposed by the camera. Detailed design drawings are included to aid in dissemination to other research groups. We also demonstrate fast calcium imaging of the larval zebrafish brain and find a heartbeat-induced motion artifact. We recommend a new preprocessing step to remove the artifact through filtering. This step requires a minimal sampling rate of 15 Hz, and we expect it to become a standard procedure in zebrafish imaging pipelines. In the last chapter we describe essential computational considerations for controlling a fast OCPI microscope and processing the data that it generates. We introduce a new image processing pipeline developed to maximize computational efficiency when analyzing these multi-terabyte datasets, including a novel calcium imaging deconvolution algorithm. Finally we provide a demonstration of how combined innovations in microscope hardware and software enable inference of predictive relationships between neurons, a promising complement to more conventional correlation-based analyses

    A Modular and Open-Source Framework for Virtual Reality Visualisation and Interaction in Bioimaging

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    Life science today involves computational analysis of a large amount and variety of data, such as volumetric data acquired by state-of-the-art microscopes, or mesh data from analysis of such data or simulations. The advent of new imaging technologies, such as lightsheet microscopy, has resulted in the users being confronted with an ever-growing amount of data, with even terabytes of imaging data created within a day. With the possibility of gentler and more high-performance imaging, the spatiotemporal complexity of the model systems or processes of interest is increasing as well. Visualisation is often the first step in making sense of this data, and a crucial part of building and debugging analysis pipelines. It is therefore important that visualisations can be quickly prototyped, as well as developed or embedded into full applications. In order to better judge spatiotemporal relationships, immersive hardware, such as Virtual or Augmented Reality (VR/AR) headsets and associated controllers are becoming invaluable tools. In this work we present scenery, a modular and extensible visualisation framework for the Java VM that can handle mesh and large volumetric data, containing multiple views, timepoints, and color channels. scenery is free and open-source software, works on all major platforms, and uses the Vulkan or OpenGL rendering APIs. We introduce scenery's main features, and discuss its use with VR/AR hardware and in distributed rendering. In addition to the visualisation framework, we present a series of case studies, where scenery can provide tangible benefit in developmental and systems biology: With Bionic Tracking, we demonstrate a new technique for tracking cells in 4D volumetric datasets via tracking eye gaze in a virtual reality headset, with the potential to speed up manual tracking tasks by an order of magnitude. We further introduce ideas to move towards virtual reality-based laser ablation and perform a user study in order to gain insight into performance, acceptance and issues when performing ablation tasks with virtual reality hardware in fast developing specimen. To tame the amount of data originating from state-of-the-art volumetric microscopes, we present ideas how to render the highly-efficient Adaptive Particle Representation, and finally, we present sciview, an ImageJ2/Fiji plugin making the features of scenery available to a wider audience.:Abstract Foreword and Acknowledgements Overview and Contributions Part 1 - Introduction 1 Fluorescence Microscopy 2 Introduction to Visual Processing 3 A Short Introduction to Cross Reality 4 Eye Tracking and Gaze-based Interaction Part 2 - VR and AR for System Biology 5 scenery — VR/AR for Systems Biology 6 Rendering 7 Input Handling and Integration of External Hardware 8 Distributed Rendering 9 Miscellaneous Subsystems 10 Future Development Directions Part III - Case Studies C A S E S T U D I E S 11 Bionic Tracking: Using Eye Tracking for Cell Tracking 12 Towards Interactive Virtual Reality Laser Ablation 13 Rendering the Adaptive Particle Representation 14 sciview — Integrating scenery into ImageJ2 & Fiji Part IV - Conclusion 15 Conclusions and Outlook Backmatter & Appendices A Questionnaire for VR Ablation User Study B Full Correlations in VR Ablation Questionnaire C Questionnaire for Bionic Tracking User Study List of Tables List of Figures Bibliography Selbstständigkeitserklärun

    Optimal sparsity allows reliable system-aware restoration of fluorescence microscopy images

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    Incluye: artĂ­culo, material suplementario, videos y software.Fluorescence microscopy is one of the most indispensable and informative driving forces for biological research, but the extent of observable biological phenomena is essentially determined by the content and quality of the acquired images. To address the different noise sources that can degrade these images, we introduce an algorithm for multiscale image restoration through optimally sparse representation (MIRO). MIRO is a deterministic framework that models the acquisition process and uses pixelwise noise correction to improve image quality. Our study demonstrates that this approach yields a remarkable restoration of the fluorescence signal for a wide range of microscopy systems, regardless of the detector used (e.g., electron-multiplying charge-coupled device, scientific complementary metal-oxide semiconductor, or photomultiplier tube). MIRO improves current imaging capabilities, enabling fast, low-light optical microscopy, accurate image analysis, and robust machine intelligence when integrated with deep neural networks. This expands the range of biological knowledge that can be obtained from fluorescence microscopy.We acknowledge the support of the National Institutes of Health grants R35GM124846 (to S.J.) and R01AA028527 (to C.X.), the National Science Foundation grants BIO2145235 and EFMA1830941 (to S.J.), and Marvin H. and Nita S. Floyd Research Fund (to S.J.). This research project was supported, in part, by the Emory University Integrated Cellular Imaging Microscopy Core and by PHS Grant UL1TR000454 from the Clinical and Translational Science Award Program, National Institutes of Health, and National Center for Advancing Translational Sciences.S

    Simulating Developmental Cardiac Morphology in Virtual Reality Using a Deformable Image Registration Approach

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    While virtual reality (VR) has potential in enhancing cardiovascular diagnosis and treatment, prerequisite labor-intensive image segmentation remains an obstacle for seamlessly simulating 4-dimensional (4-D, 3-D + time) imaging data in an immersive, physiological VR environment. We applied deformable image registration (DIR) in conjunction with 3-D reconstruction and VR implementation to recapitulate developmental cardiac contractile function from light-sheet fluorescence microscopy (LSFM). This method addressed inconsistencies that would arise from independent segmentations of time-dependent data, thereby enabling the creation of a VR environment that fluently simulates cardiac morphological changes. By analyzing myocardial deformation at high spatiotemporal resolution, we interfaced quantitative computations with 4-D VR. We demonstrated that our LSFM-captured images, followed by DIR, yielded average dice similarity coefficients of 0.92 ± 0.05 (n = 510) and 0.93 ± 0.06 (n = 240) when compared to ground truth images obtained from Otsu thresholding and manual segmentation, respectively. The resulting VR environment simulates a wide-angle zoomed-in view of motion in live embryonic zebrafish hearts, in which the cardiac chambers are undergoing structural deformation throughout the cardiac cycle. Thus, this technique allows for an interactive micro-scale VR visualization of developmental cardiac morphology to enable high resolution simulation for both basic and clinical science

    Whole-Brain Analysis of Cells and Circuits by Tissue Clearing and Light-Sheet Microscopy

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    In this photo essay, we present a sampling of technologies from laboratories at the forefront of whole-brain clearing and imaging for high-resolution analysis of cell populations and neuronal circuits. The data presented here were provided for the eponymous Mini-Symposium presented at the Society for Neuroscience's 2018 annual meeting

    Study of the expression of purinergic receptors by SPIM microscopy in a transgenic model

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    The brain is the most important and complex organ in the body, so much so that, it is not known how it works exactly yet, making it appealing for researchers all over the world. The researchers are focusing their efforts in finding out how it works, developing new tools and techniques to reveal how the neurons interact and how the connection network between these neurons is distributed among the brain. Using several advances in science, such as transgenic animals or some new tools like the Single Plane Illumination Microscopy, new models can be made that enlighten these questions. Also taking advantage of the possibilities offered by the SPIM, being the 3D reconstruction of large portion of tissue its main utility, and with the help of techniques as the immunohistochemistry, it would ease a major understanding of the brain that could help in a better handling of vascular diseases. The project is framed under a multidisciplinary collaboration with several institutions. The global objective of the project is to develop new tools that improve the field of the computational systems inspired by the organization of the brain. In particular, new methodologies for the data acquisition are being used to define analytic models and simulations of the cerebral architecture from an anatomical and functional point of view in two different organizational levels, cerebral regions and neurons.Ingeniería Biomédic
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