13,650 research outputs found

    Variable-based multi-module data caches for clustered VLIW processors

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    Memory structures consume an important fraction of the total processor energy. One solution to reduce the energy consumed by cache memories consists of reducing their supply voltage and/or increase their threshold voltage at an expense in access time. We propose to divide the L1 data cache into two cache modules for a clustered VLIW processor consisting of two clusters. Such division is done on a variable basis so that the address of a datum determines its location. Each cache module is assigned to a cluster and can be set up as a fast power-hungry module or as a slow power-aware module. We also present compiler techniques in order to distribute variables between the two cache modules and generate code accordingly. We have explored several cache configurations using the Mediabench suite and we have observed that the best distributed cache organization outperforms traditional cache organizations by 19%-31% in energy-delay and by 11%-29% in energy-delay. In addition, we also explore a reconfigurable distributed cache, where the cache can be reconfigured on a context switch. This reconfigurable scheme further outperforms the best previous distributed organization by 3%-4%.Peer ReviewedPostprint (published version

    Multimethods and separate static typechecking in a language with C++-like object model

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    The goal of this paper is the description and analysis of multimethod implementation in a new object-oriented, class-based programming language called OOLANG. The implementation of the multimethod typecheck and selection, deeply analyzed in the paper, is performed in two phases in order to allow static typechecking and separate compilation of modules. The first phase is performed at compile time, while the second is executed at link time and does not require the modules' source code. OOLANG has syntax similar to C++; the main differences are the absence of pointers and the realization of polymorphism through subsumption. It adopts the C++ object model and supports multiple inheritance as well as virtual base classes. For this reason, it has been necessary to define techniques for realigning argument and return value addresses when performing multimethod invocations.Comment: 15 pages, 18 figure

    Distributed data cache designs for clustered VLIW processors

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    Wire delays are a major concern for current and forthcoming processors. One approach to deal with this problem is to divide the processor into semi-independent units referred to as clusters. A cluster usually consists of a local register file and a subset of the functional units, while the L1 data cache typically remains centralized in What we call partially distributed architectures. However, as technology evolves, the relative latency of such a centralized cache will increase, leading to an important impact on performance. In this paper, we propose partitioning the L1 data cache among clusters for clustered VLIW processors. We refer to this kind of design as fully distributed processors. In particular; we propose and evaluate three different configurations: a snoop-based cache coherence scheme, a word-interleaved cache, and flexible LO-buffers managed by the compiler. For each alternative, instruction scheduling techniques targeted to cyclic code are developed. Results for the Mediabench suite'show that the performance of such fully distributed architectures is always better than the performance of a partially distributed one with the same amount of resources. In addition, the key aspects of each fully distributed configuration are explored.Peer ReviewedPostprint (published version
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