151 research outputs found

    An Expressive Multidimensional Physical Modelling Percussion Instrument

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    This paper describes the design, implementation and evaluation of a digital percussion instrument with multidimensional polyphonic control of a real-time physical modelling system. The system utilises modular parametric control of different physical models, excitations and couplings alongside continuous morphing and unique interaction capabilities to explore and enhance expressivity and gestural interaction for a percussion instrument. Details of the instrument and audio engine are provided together with an experiment that tested real-time capabilities of the system, and expressive qualities of the instrument. Testing showed that advances in sensor technology have the potential to enhance creativity in percussive instruments and extend gestural manipulation, but will require well designed and inherently complex mapping schemes

    Enhancing the Visualization of Percussion Gestures by Virtual Character Animation

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    International audienceA new interface for visualizing and analyzing percussion gestures is presented, proposing enhancements of existing motion capture analysis tools. This is achieved by offering a percussion gesture analysis protocol using motion capture. A virtual character dynamic model is then designed in order to take advantage of gesture characteristics, yielding to improve gesture analysis with visualization and interaction cues of different types

    Quantitative Evaluation of Percussive Gestures by Ranking Trainees versus Teacher

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    International audienceIn this paper we characterize timpani gestures by temporal kinematic features, containing most information responsible for the sound-producing actions. In order to evaluate the feature sets, a classification approach is conducted under three main attack categories (legato, accent and vertical accent) and sub-categories (dynamics, striking position). Two studies are carried out: intra-subject and inter-subjects classification. Results are presented in terms of a quantitative ranking of students, using professional gestures as training set, and their gestures as test set

    Embodied gestures

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    This is a book about musical gestures: multiple ways to design instruments, compose musical performances, analyze sound objects and represent sonic ideas through the central notion of ‘gesture’. The writers share knowledge on major research projects, musical compositions and methodological tools developed among different disciplines, such as sound art, embodied music cognition, human-computer interaction, performative studies and artificial intelligence. They visualize how similar and compatible are the notions of embodied music cognition and the artistic discourses proposed by musicians working with ‘gesture’ as their compositional material. The authors and editors hope to contribute to the ongoing discussion around creative technologies and music, expressive musical interface design, the debate around the use of AI technology in music practice, as well as presenting a new way of thinking about musical instruments, composing and performing with them
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