43,973 research outputs found

    Software trace cache

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    We explore the use of compiler optimizations, which optimize the layout of instructions in memory. The target is to enable the code to make better use of the underlying hardware resources regardless of the specific details of the processor/architecture in order to increase fetch performance. The Software Trace Cache (STC) is a code layout algorithm with a broader target than previous layout optimizations. We target not only an improvement in the instruction cache hit rate, but also an increase in the effective fetch width of the fetch engine. The STC algorithm organizes basic blocks into chains trying to make sequentially executed basic blocks reside in consecutive memory positions, then maps the basic block chains in memory to minimize conflict misses in the important sections of the program. We evaluate and analyze in detail the impact of the STC, and code layout optimizations in general, on the three main aspects of fetch performance; the instruction cache hit rate, the effective fetch width, and the branch prediction accuracy. Our results show that layout optimized, codes have some special characteristics that make them more amenable for high-performance instruction fetch. They have a very high rate of not-taken branches and execute long chains of sequential instructions; also, they make very effective use of instruction cache lines, mapping only useful instructions which will execute close in time, increasing both spatial and temporal locality.Peer ReviewedPostprint (published version

    Thread partitioning and value prediction for exploiting speculative thread-level parallelism

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    Speculative thread-level parallelism has been recently proposed as a source of parallelism to improve the performance in applications where parallel threads are hard to find. However, the efficiency of this execution model strongly depends on the performance of the control and data speculation techniques. Several hardware-based schemes for partitioning the program into speculative threads are analyzed and evaluated. In general, we find that spawning threads associated to loop iterations is the most effective technique. We also show that value prediction is critical for the performance of all of the spawning policies. Thus, a new value predictor, the increment predictor, is proposed. This predictor is specially oriented for this kind of architecture and clearly outperforms the adapted versions of conventional value predictors such as the last value, the stride, and the context-based, especially for small-sized history tables.Peer ReviewedPostprint (published version

    Instruction fetch architectures and code layout optimizations

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    The design of higher performance processors has been following two major trends: increasing the pipeline depth to allow faster clock rates, and widening the pipeline to allow parallel execution of more instructions. Designing a higher performance processor implies balancing all the pipeline stages to ensure that overall performance is not dominated by any of them. This means that a faster execution engine also requires a faster fetch engine, to ensure that it is possible to read and decode enough instructions to keep the pipeline full and the functional units busy. This paper explores the challenges faced by the instruction fetch stage for a variety of processor designs, from early pipelined processors, to the more aggressive wide issue superscalars. We describe the different fetch engines proposed in the literature, the performance issues involved, and some of the proposed improvements. We also show how compiler techniques that optimize the layout of the code in memory can be used to improve the fetch performance of the different engines described Overall, we show how instruction fetch has evolved from fetching one instruction every few cycles, to fetching one instruction per cycle, to fetching a full basic block per cycle, to several basic blocks per cycle: the evolution of the mechanism surrounding the instruction cache, and the different compiler optimizations used to better employ these mechanisms.Peer ReviewedPostprint (published version

    DIA: A complexity-effective decoding architecture

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    Fast instruction decoding is a true challenge for the design of CISC microprocessors implementing variable-length instructions. A well-known solution to overcome this problem is caching decoded instructions in a hardware buffer. Fetching already decoded instructions avoids the need for decoding them again, improving processor performance. However, introducing such special--purpose storage in the processor design involves an important increase in the fetch architecture complexity. In this paper, we propose a novel decoding architecture that reduces the fetch engine implementation cost. Instead of using a special-purpose hardware buffer, our proposal stores frequently decoded instructions in the memory hierarchy. The address where the decoded instructions are stored is kept in the branch prediction mechanism, enabling it to guide our decoding architecture. This makes it possible for the processor front end to fetch already decoded instructions from the memory instead of the original nondecoded instructions. Our results show that using our decoding architecture, a state-of-the-art superscalar processor achieves competitive performance improvements, while requiring less chip area and energy consumption in the fetch architecture than a hardware code caching mechanism.Peer ReviewedPostprint (published version

    Enlarging instruction streams

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    The stream fetch engine is a high-performance fetch architecture based on the concept of an instruction stream. We call a sequence of instructions from the target of a taken branch to the next taken branch, potentially containing multiple basic blocks, a stream. The long length of instruction streams makes it possible for the stream fetch engine to provide a high fetch bandwidth and to hide the branch predictor access latency, leading to performance results close to a trace cache at a lower implementation cost and complexity. Therefore, enlarging instruction streams is an excellent way to improve the stream fetch engine. In this paper, we present several hardware and software mechanisms focused on enlarging those streams that finalize at particular branch types. However, our results point out that focusing on particular branch types is not a good strategy due to Amdahl's law. Consequently, we propose the multiple-stream predictor, a novel mechanism that deals with all branch types by combining single streams into long virtual streams. This proposal tolerates the prediction table access latency without requiring the complexity caused by additional hardware mechanisms like prediction overriding. Moreover, it provides high-performance results which are comparable to state-of-the-art fetch architectures but with a simpler design that consumes less energy.Peer ReviewedPostprint (published version

    Alternative implementations of two-level adaptive branch prediction

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    As the issue rate and depth of pipelining of high performance Superscalar processors increase, the importance of an excellent branch predictor becomes more vital to delivering the potential performance of a wide-issue, deep pipelined microarchitecture. We propose a new dynamic branch predictor (Two-Level Adaptive Branch Prediction) that achieves substantially higher accuracy than any other scheme reported in the literature. The mechanism uses two levels of branch history information to make predictions, the history of the last L branches encountered, and the branch behavior for the last s occurrences of the specific pattern of these k branches. We have identified three variations of the Two-Level Adaptive Branch Prediction, depending on how finely we resolve the history information gathered. We compute the hardware costs of implementing each of the three variations, and use these costs in evaluating their relative effectiveness. We measure the branch prediction accuracy of the three variations of Two-Level Adaptive Branch Prediction, along with several other popular proposed dynamic and static prediction schemes, on the SPEC benchmarks. We show that the average prediction accuracy for TwoLevel Adaptive Branch Prediction is 97 percent, while the other known schemes achieve at most 94.4 percent average prediction accuracy. We measure the effectiveness of different prediction algorithms and different amounts of history and pattern information. We measure the costs of each variation to obtain the same prediction accuracy.
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