73 research outputs found

    Efficient Semidefinite Branch-and-Cut for MAP-MRF Inference

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    We propose a Branch-and-Cut (B&C) method for solving general MAP-MRF inference problems. The core of our method is a very efficient bounding procedure, which combines scalable semidefinite programming (SDP) and a cutting-plane method for seeking violated constraints. In order to further speed up the computation, several strategies have been exploited, including model reduction, warm start and removal of inactive constraints. We analyze the performance of the proposed method under different settings, and demonstrate that our method either outperforms or performs on par with state-of-the-art approaches. Especially when the connectivities are dense or when the relative magnitudes of the unary costs are low, we achieve the best reported results. Experiments show that the proposed algorithm achieves better approximation than the state-of-the-art methods within a variety of time budgets on challenging non-submodular MAP-MRF inference problems.Comment: 21 page

    Engineering Branch-and-Cut Algorithms for the Equicut Problem

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    A minimum equicut of an edge-weighted graph is a partition of the nodes of the graph into two sets of equal size such hat the sum of the weights of edges joining nodes in different partitions is minimum. We compare basic linear and semidefnite relaxations for the equicut problem, and and that linear bounds are competitive with the corresponding semidefnite ones but can be computed much faster. Motivated by an application of equicut in theoretical physics, we revisit an approach by Brunetta et al. and present an enhanced branch-and-cut algorithm. Our computational results suggest that the proposed branch-andcut algorithm has a better performance than the algorithm of Brunetta et al.. Further, it is able to solve to optimality in reasonable time several instances with more than 200 nodes from the physics application

    Large-scale Binary Quadratic Optimization Using Semidefinite Relaxation and Applications

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    In computer vision, many problems such as image segmentation, pixel labelling, and scene parsing can be formulated as binary quadratic programs (BQPs). For submodular problems, cuts based methods can be employed to efficiently solve large-scale problems. However, general nonsubmodular problems are significantly more challenging to solve. Finding a solution when the problem is of large size to be of practical interest, however, typically requires relaxation. Two standard relaxation methods are widely used for solving general BQPs--spectral methods and semidefinite programming (SDP), each with their own advantages and disadvantages. Spectral relaxation is simple and easy to implement, but its bound is loose. Semidefinite relaxation has a tighter bound, but its computational complexity is high, especially for large scale problems. In this work, we present a new SDP formulation for BQPs, with two desirable properties. First, it has a similar relaxation bound to conventional SDP formulations. Second, compared with conventional SDP methods, the new SDP formulation leads to a significantly more efficient and scalable dual optimization approach, which has the same degree of complexity as spectral methods. We then propose two solvers, namely, quasi-Newton and smoothing Newton methods, for the dual problem. Both of them are significantly more efficiently than standard interior-point methods. In practice, the smoothing Newton solver is faster than the quasi-Newton solver for dense or medium-sized problems, while the quasi-Newton solver is preferable for large sparse/structured problems. Our experiments on a few computer vision applications including clustering, image segmentation, co-segmentation and registration show the potential of our SDP formulation for solving large-scale BQPs.Comment: Fixed some typos. 18 pages. Accepted to IEEE Transactions on Pattern Analysis and Machine Intelligenc

    ILP-based Local Search for Graph Partitioning

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    Computing high-quality graph partitions is a challenging problem with numerous applications. In this paper, we present a novel meta-heuristic for the balanced graph partitioning problem. Our approach is based on integer linear programs that solve the partitioning problem to optimality. However, since those programs typically do not scale to large inputs, we adapt them to heuristically improve a given partition. We do so by defining a much smaller model that allows us to use symmetry breaking and other techniques that make the approach scalable. For example, in Walshaw\u27s well-known benchmark tables we are able to improve roughly half of all entries when the number of blocks is high

    Better Recursive Graph Bisection

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