239 research outputs found

    A novel QoS multicast model in mobile ad hoc networks

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    2004-2005 > Academic research: refereed > Refereed conference paperVersion of RecordPublishe

    VCube-PS: A Causal Broadcast Topic-based Publish/Subscribe System

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    In this work we present VCube-PS, a topic-based Publish/Subscribe system built on the top of a virtual hypercube-like topology. Membership information and published messages are broadcast to subscribers (members) of a topic group over dynamically built spanning trees rooted at the publisher. For a given topic, the delivery of published messages respects the causal order. VCube-PS was implemented on the PeerSim simulator, and experiments are reported including a comparison with the traditional Publish/Subscribe approach that employs a single rooted static spanning-tree for message distribution. Results confirm the efficiency of VCube-PS in terms of scalability, latency, number and size of messages.Comment: Improved text and performance evaluation. Added proof for the algorithms (Section 3.4

    Structured Peer-to-Peer Overlay Deployment on MANET: A Survey

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    There are many common characteristics between Peer-to-Peer (P2P) overlay networks and Mobile Ad-hoc Networks (MANET). Self-organization, decentralization, dynamicity and changing topology are the most shared features. Furthermore, when used together, the two approaches complement each other. P2P overlays provide data storage/retrieval functionality, and their routing information can complement that of MANET. MANET provides wireless connectivity between clients without depending on any pre-existing infrastructure. The aim of this paper is to survey current P2P over MANET systems. Specifically, this paper focuses on and investigates structured P2P over MANET. Overall, more than thirty distinct approaches have been classified into groups and introduced in tables providing a structured overview of the area. The survey addresses the identified approaches in terms of P2P systems, MANET underlay systems and the performance of the reviewed systems

    Optimizing Communication for Massively Parallel Processing

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    The current trends in high performance computing show that large machines with tens of thousands of processors will soon be readily available. The IBM Bluegene-L machine with 128k processors (which is currently being deployed) is an important step in this direction. In this scenario, it is going to be a significant burden for the programmer to manually scale his applications. This task of scaling involves addressing issues like load-imbalance and communication overhead. In this thesis, we explore several communication optimizations to help parallel applications to easily scale on a large number of processors. We also present automatic runtime techniques to relieve the programmer from the burden of optimizing communication in his applications. This thesis explores processor virtualization to improve communication performance in applications. With processor virtualization, the computation is mapped to virtual processors (VPs). After one VP has finished computation and is waiting for responses to its messages, another VP can compute, thus overlapping communication with computation. This overlap is only effective if the processor overhead of the communication operation is a small fraction of the total communication time. Fortunately, with network interfaces having co-processors, this happens to be true and processor virtualization has a natural advantage on such interconnects. The communication optimizations we present in this thesis, are motivated by applications such as NAMD (a classical molecular dynamics application) and CPAIMD (a quantum chemistry application). Applications like NAMD and CPAIMD consume a fair share of the time available on supercomputers. So, improving their performance would be of great value. We have successfully scaled NAMD to 1TF of peak performance on 3000 processors of PSC Lemieux, using the techniques presented in this thesis. We study both point-to-point communication and collective communication (specifically all-to-all communication). On a large number of processors all-to-all communication can take several milli-seconds to finish. With synchronous collectives defined in MPI, the processor idles while the collective messages are in flight. Therefore, we demonstrate an asynchronous collective communication framework, to let the CPU compute while the all-to-all messages are in flight. We also show that the best strategy for all-to-all communication depends on the message size, number of processors and other dynamic parameters. This suggests that these parameters can be observed at runtime and used to choose the optimal strategy for all-to-all communication. In this thesis, we demonstrate adaptive strategy switching for all-to-all communication. The communication optimization framework presented in this thesis, has been designed to optimize communication in the context of processor virtualization and dynamic migrating objects. We present the streaming strategy to optimize fine grained object-to-object communication. In this thesis, we motivate the need for hardware collectives, as processor based collectives can be delayed by intermediate that processors busy with computation. We explore a next generation interconnect that supports collectives in the switching hardware. We show the performance gains of hardware collectives through synthetic benchmarks

    Subcube embeddability and fault tolerance of augmented hypercubes

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    Hypercube networks have received much attention from both parallel processing and communications areas over the years since they offer a rich interconnection structure with high bandwidth, logarithmic diameter, and high degree of fault tolerance. They are easily partitionable and exhibit a high degree of fault tolerance. Fault-tolerance in hypercube and hypercube-based networks received the attention of several researchers in recent years; The primary idea of this study is to address and analyze the reliability issues in hypercube networks. It is well known that the hypercube can be augmented with one dimension to replace any of the existing dimensions should any dimension fail. In this research, it is shown that it is possible to add i dimensions to the standard hypercube, Qn to tolerate (i - 1) dimension failures, where 0 \u3c i ≤ n. An augmented hypercube, Qn +(n) with n additional dimensions is introduced and compared with two other hypercube networks with the same amount of redundancy. Reliability analysis for the three hypercube networks is done using the combinatorial and Markov modeling. The MTTF values are calculated and compared for all three networks. Comparison between similar size hypercube networks show that the augmented hypercube is more robust than the standard hypercube; As a related problem, we also look at the subcube embeddability. Subcube embeddability of the hypercube can be enhanced by introducing an additional dimension. A set of new dimensions, characterized by the Hamming distance between the pairs of nodes it connects, is introduced using a measure defined as the magnitude of a dimension. An enumeration of subcubes of various sizes is presented for a dimension parameterized by its magnitude. It is shown that the maximum number of subcubes for a Qn can only be attained when the magnitude of dimension is n - 1 or n. It is further shown that the latter two dimensions can optimally increase the number of subcubes among all possible choices

    Optical control plane: theory and algorithms

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    In this thesis we propose a novel way to achieve global network information dissemination in which some wavelengths are reserved exclusively for global control information exchange. We study the routing and wavelength assignment problem for the special communication pattern of non-blocking all-to-all broadcast in WDM optical networks. We provide efficient solutions to reduce the number of wavelengths needed for non-blocking all-to-all broadcast, in the absence of wavelength converters, for network information dissemination. We adopt an approach in which we consider all nodes to be tap-and-continue capable thus studying lighttrees rather than lightpaths. To the best of our knowledge, this thesis is the first to consider “tap-and-continue” capable nodes in the context of conflict-free all-to-all broadcast. The problem of all to-all broadcast using individual lightpaths has been proven to be an NP-complete problem [6]. We provide optimal RWA solutions for conflict-free all-to-all broadcast for some particular cases of regular topologies, namely the ring, the torus and the hypercube. We make an important contribution on hypercube decomposition into edge-disjoint structures. We also present near-optimal polynomial-time solutions for the general case of arbitrary topologies. Furthermore, we apply for the first time the “cactus” representation of all minimum edge-cuts of graphs with arbitrary topologies to the problem of all-to-all broadcast in optical networks. Using this representation recursively we obtain near-optimal results for the number of wavelengths needed by the non-blocking all-to-all broadcast. The second part of this thesis focuses on the more practical case of multi-hop RWA for non- blocking all-to-all broadcast in the presence of Optical-Electrical-Optical conversion. We propose two simple but efficient multi-hop RWA models. In addition to reducing the number of wavelengths we also concentrate on reducing the number of optical receivers, another important optical resource. We analyze these models on the ring and the hypercube, as special cases of regular topologies. Lastly, we develop a good upper-bound on the number of wavelengths in the case of non-blocking multi-hop all-to-all broadcast on networks with arbitrary topologies and offer a heuristic algorithm to achieve it. We propose a novel network partitioning method based on “virtual perfect matching” for use in the RWA heuristic algorithm

    Quality Of Service Enabled Cross-Layer Multicast Framework For Mobile Ad Hoc Networks.

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    Rangkaian ad hoc bergerak merupakan suatu rangkaian tanpa wayar yang boleh dibentuk secara bebas, dinamik serta disusunatur dan ditadbir dalam bentuk topologi rangkaian sementara dan arbitrari. Mobile ad hoc networks (MANETs) are wireless networks that can freely and dynamically be created, organized and administered into arbitrary and temporary network topologies
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