1,979 research outputs found
Non-blocking supervisory control for initialised rectangular automata
We consider the problem of supervisory control for a class of rectangular automata and more specifically for compact rectangular automata with uniform rectangular activity, i.e. initialised. The supervisory controller is state feedback and disables discrete-event transitions in order to solve the non-blocking forbidden state problem. The non-blocking problem is defined under both strong and weak conditions. For the latter maximally permissive solutions that are computable on a finite quotient space characterised by language equivalence are derived
A Survey on Continuous Time Computations
We provide an overview of theories of continuous time computation. These
theories allow us to understand both the hardness of questions related to
continuous time dynamical systems and the computational power of continuous
time analog models. We survey the existing models, summarizing results, and
point to relevant references in the literature
O-Minimal Hybrid Reachability Games
In this paper, we consider reachability games over general hybrid systems,
and distinguish between two possible observation frameworks for those games:
either the precise dynamics of the system is seen by the players (this is the
perfect observation framework), or only the starting point and the delays are
known by the players (this is the partial observation framework). In the first
more classical framework, we show that time-abstract bisimulation is not
adequate for solving this problem, although it is sufficient in the case of
timed automata . That is why we consider an other equivalence, namely the
suffix equivalence based on the encoding of trajectories through words. We show
that this suffix equivalence is in general a correct abstraction for games. We
apply this result to o-minimal hybrid systems, and get decidability and
computability results in this framework. For the second framework which assumes
a partial observation of the dynamics of the system, we propose another
abstraction, called the superword encoding, which is suitable to solve the
games under that assumption. In that framework, we also provide decidability
and computability results
The Reach-Avoid Problem for Constant-Rate Multi-Mode Systems
A constant-rate multi-mode system is a hybrid system that can switch freely
among a finite set of modes, and whose dynamics is specified by a finite number
of real-valued variables with mode-dependent constant rates. Alur, Wojtczak,
and Trivedi have shown that reachability problems for constant-rate multi-mode
systems for open and convex safety sets can be solved in polynomial time. In
this paper, we study the reachability problem for non-convex state spaces and
show that this problem is in general undecidable. We recover decidability by
making certain assumptions about the safety set. We present a new algorithm to
solve this problem and compare its performance with the popular sampling based
algorithm rapidly-exploring random tree (RRT) as implemented in the Open Motion
Planning Library (OMPL).Comment: 26 page
Minkowski Games
We introduce and study Minkowski games. In these games, two players take turns to choose positions in R^d based on some rules. Variants include boundedness games, where one player wants to keep the positions bounded (while the other wants to escape to infinity), and safety games, where one player wants to stay within a given set (while the other wants to leave it).
We provide some general characterizations of which player can win such games, and explore the computational complexity of the associated decision problems. A natural representation of boundedness games yields coNP-completeness, whereas the safety games are undecidable
On vanishing of Kronecker coefficients
We show that the problem of deciding positivity of Kronecker coefficients is
NP-hard. Previously, this problem was conjectured to be in P, just as for the
Littlewood-Richardson coefficients. Our result establishes in a formal way that
Kronecker coefficients are more difficult than Littlewood-Richardson
coefficients, unless P=NP.
We also show that there exists a #P-formula for a particular subclass of
Kronecker coefficients whose positivity is NP-hard to decide. This is an
evidence that, despite the hardness of the positivity problem, there may well
exist a positive combinatorial formula for the Kronecker coefficients. Finding
such a formula is a major open problem in representation theory and algebraic
combinatorics.
Finally, we consider the existence of the partition triples such that the Kronecker coefficient but the
Kronecker coefficient for some integer
. Such "holes" are of great interest as they witness the failure of the
saturation property for the Kronecker coefficients, which is still poorly
understood. Using insight from computational complexity theory, we turn our
hardness proof into a positive result: We show that not only do there exist
many such triples, but they can also be found efficiently. Specifically, we
show that, for any , there exists such that, for all
, there exist partition triples in the
Kronecker cone such that: (a) the Kronecker coefficient
is zero, (b) the height of is , (c) the height of is , and (d) . The proof of the last result
illustrates the effectiveness of the explicit proof strategy of GCT.Comment: 43 pages, 1 figur
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