6,481 research outputs found

    Temporalized logics and automata for time granularity

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    Suitable extensions of the monadic second-order theory of k successors have been proposed in the literature to capture the notion of time granularity. In this paper, we provide the monadic second-order theories of downward unbounded layered structures, which are infinitely refinable structures consisting of a coarsest domain and an infinite number of finer and finer domains, and of upward unbounded layered structures, which consist of a finest domain and an infinite number of coarser and coarser domains, with expressively complete and elementarily decidable temporal logic counterparts. We obtain such a result in two steps. First, we define a new class of combined automata, called temporalized automata, which can be proved to be the automata-theoretic counterpart of temporalized logics, and show that relevant properties, such as closure under Boolean operations, decidability, and expressive equivalence with respect to temporal logics, transfer from component automata to temporalized ones. Then, we exploit the correspondence between temporalized logics and automata to reduce the task of finding the temporal logic counterparts of the given theories of time granularity to the easier one of finding temporalized automata counterparts of them.Comment: Journal: Theory and Practice of Logic Programming Journal Acronym: TPLP Category: Paper for Special Issue (Verification and Computational Logic) Submitted: 18 March 2002, revised: 14 Januari 2003, accepted: 5 September 200

    Relation-Changing Logics as Fragments of Hybrid Logics

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    Relation-changing modal logics are extensions of the basic modal logic that allow changes to the accessibility relation of a model during the evaluation of a formula. In particular, they are equipped with dynamic modalities that are able to delete, add, and swap edges in the model, both locally and globally. We provide translations from these logics to hybrid logic along with an implementation. In general, these logics are undecidable, but we use our translations to identify decidable fragments. We also compare the expressive power of relation-changing modal logics with hybrid logics.Comment: In Proceedings GandALF 2016, arXiv:1609.0364

    The decision problem of modal product logics with a diagonal, and faulty counter machines

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    In the propositional modal (and algebraic) treatment of two-variable first-order logic equality is modelled by a `diagonal' constant, interpreted in square products of universal frames as the identity (also known as the `diagonal') relation. Here we study the decision problem of products of two arbitrary modal logics equipped with such a diagonal. As the presence or absence of equality in two-variable first-order logic does not influence the complexity of its satisfiability problem, one might expect that adding a diagonal to product logics in general is similarly harmless. We show that this is far from being the case, and there can be quite a big jump in complexity, even from decidable to the highly undecidable. Our undecidable logics can also be viewed as new fragments of first- order logic where adding equality changes a decidable fragment to undecidable. We prove our results by a novel application of counter machine problems. While our formalism apparently cannot force reliable counter machine computations directly, the presence of a unique diagonal in the models makes it possible to encode both lossy and insertion-error computations, for the same sequence of instructions. We show that, given such a pair of faulty computations, it is then possible to reconstruct a reliable run from them

    The intuitionistic temporal logic of dynamical systems

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    A dynamical system is a pair (X,f)(X,f), where XX is a topological space and f ⁣:XXf\colon X\to X is continuous. Kremer observed that the language of propositional linear temporal logic can be interpreted over the class of dynamical systems, giving rise to a natural intuitionistic temporal logic. We introduce a variant of Kremer's logic, which we denote ITLc{\sf ITL^c}, and show that it is decidable. We also show that minimality and Poincar\'e recurrence are both expressible in the language of ITLc{\sf ITL^c}, thus providing a decidable logic expressive enough to reason about non-trivial asymptotic behavior in dynamical systems

    Reasoning about Knowledge and Strategies under Hierarchical Information

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    Two distinct semantics have been considered for knowledge in the context of strategic reasoning, depending on whether players know each other's strategy or not. The problem of distributed synthesis for epistemic temporal specifications is known to be undecidable for the latter semantics, already on systems with hierarchical information. However, for the other, uninformed semantics, the problem is decidable on such systems. In this work we generalise this result by introducing an epistemic extension of Strategy Logic with imperfect information. The semantics of knowledge operators is uninformed, and captures agents that can change observation power when they change strategies. We solve the model-checking problem on a class of "hierarchical instances", which provides a solution to a vast class of strategic problems with epistemic temporal specifications on hierarchical systems, such as distributed synthesis or rational synthesis

    Real-time and Probabilistic Temporal Logics: An Overview

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    Over the last two decades, there has been an extensive study on logical formalisms for specifying and verifying real-time systems. Temporal logics have been an important research subject within this direction. Although numerous logics have been introduced for the formal specification of real-time and complex systems, an up to date comprehensive analysis of these logics does not exist in the literature. In this paper we analyse real-time and probabilistic temporal logics which have been widely used in this field. We extrapolate the notions of decidability, axiomatizability, expressiveness, model checking, etc. for each logic analysed. We also provide a comparison of features of the temporal logics discussed

    Strategy Logic with Imperfect Information

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    We introduce an extension of Strategy Logic for the imperfect-information setting, called SLii, and study its model-checking problem. As this logic naturally captures multi-player games with imperfect information, the problem turns out to be undecidable. We introduce a syntactical class of "hierarchical instances" for which, intuitively, as one goes down the syntactic tree of the formula, strategy quantifications are concerned with finer observations of the model. We prove that model-checking SLii restricted to hierarchical instances is decidable. This result, because it allows for complex patterns of existential and universal quantification on strategies, greatly generalises previous ones, such as decidability of multi-player games with imperfect information and hierarchical observations, and decidability of distributed synthesis for hierarchical systems. To establish the decidability result, we introduce and study QCTL*ii, an extension of QCTL* (itself an extension of CTL* with second-order quantification over atomic propositions) by parameterising its quantifiers with observations. The simple syntax of QCTL* ii allows us to provide a conceptually neat reduction of SLii to QCTL*ii that separates concerns, allowing one to forget about strategies and players and focus solely on second-order quantification. While the model-checking problem of QCTL*ii is, in general, undecidable, we identify a syntactic fragment of hierarchical formulas and prove, using an automata-theoretic approach, that it is decidable. The decidability result for SLii follows since the reduction maps hierarchical instances of SLii to hierarchical formulas of QCTL*ii
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