6,481 research outputs found
Temporalized logics and automata for time granularity
Suitable extensions of the monadic second-order theory of k successors have
been proposed in the literature to capture the notion of time granularity. In
this paper, we provide the monadic second-order theories of downward unbounded
layered structures, which are infinitely refinable structures consisting of a
coarsest domain and an infinite number of finer and finer domains, and of
upward unbounded layered structures, which consist of a finest domain and an
infinite number of coarser and coarser domains, with expressively complete and
elementarily decidable temporal logic counterparts.
We obtain such a result in two steps. First, we define a new class of
combined automata, called temporalized automata, which can be proved to be the
automata-theoretic counterpart of temporalized logics, and show that relevant
properties, such as closure under Boolean operations, decidability, and
expressive equivalence with respect to temporal logics, transfer from component
automata to temporalized ones. Then, we exploit the correspondence between
temporalized logics and automata to reduce the task of finding the temporal
logic counterparts of the given theories of time granularity to the easier one
of finding temporalized automata counterparts of them.Comment: Journal: Theory and Practice of Logic Programming Journal Acronym:
TPLP Category: Paper for Special Issue (Verification and Computational Logic)
Submitted: 18 March 2002, revised: 14 Januari 2003, accepted: 5 September
200
Relation-Changing Logics as Fragments of Hybrid Logics
Relation-changing modal logics are extensions of the basic modal logic that
allow changes to the accessibility relation of a model during the evaluation of
a formula. In particular, they are equipped with dynamic modalities that are
able to delete, add, and swap edges in the model, both locally and globally. We
provide translations from these logics to hybrid logic along with an
implementation. In general, these logics are undecidable, but we use our
translations to identify decidable fragments. We also compare the expressive
power of relation-changing modal logics with hybrid logics.Comment: In Proceedings GandALF 2016, arXiv:1609.0364
The decision problem of modal product logics with a diagonal, and faulty counter machines
In the propositional modal (and algebraic) treatment of two-variable
first-order logic equality is modelled by a `diagonal' constant, interpreted in
square products of universal frames as the identity (also known as the
`diagonal') relation. Here we study the decision problem of products of two
arbitrary modal logics equipped with such a diagonal. As the presence or
absence of equality in two-variable first-order logic does not influence the
complexity of its satisfiability problem, one might expect that adding a
diagonal to product logics in general is similarly harmless. We show that this
is far from being the case, and there can be quite a big jump in complexity,
even from decidable to the highly undecidable. Our undecidable logics can also
be viewed as new fragments of first- order logic where adding equality changes
a decidable fragment to undecidable. We prove our results by a novel
application of counter machine problems. While our formalism apparently cannot
force reliable counter machine computations directly, the presence of a unique
diagonal in the models makes it possible to encode both lossy and
insertion-error computations, for the same sequence of instructions. We show
that, given such a pair of faulty computations, it is then possible to
reconstruct a reliable run from them
The intuitionistic temporal logic of dynamical systems
A dynamical system is a pair , where is a topological space and
is continuous. Kremer observed that the language of
propositional linear temporal logic can be interpreted over the class of
dynamical systems, giving rise to a natural intuitionistic temporal logic. We
introduce a variant of Kremer's logic, which we denote , and show
that it is decidable. We also show that minimality and Poincar\'e recurrence
are both expressible in the language of , thus providing a
decidable logic expressive enough to reason about non-trivial asymptotic
behavior in dynamical systems
Reasoning about Knowledge and Strategies under Hierarchical Information
Two distinct semantics have been considered for knowledge in the context of
strategic reasoning, depending on whether players know each other's strategy or
not. The problem of distributed synthesis for epistemic temporal specifications
is known to be undecidable for the latter semantics, already on systems with
hierarchical information. However, for the other, uninformed semantics, the
problem is decidable on such systems. In this work we generalise this result by
introducing an epistemic extension of Strategy Logic with imperfect
information. The semantics of knowledge operators is uninformed, and captures
agents that can change observation power when they change strategies. We solve
the model-checking problem on a class of "hierarchical instances", which
provides a solution to a vast class of strategic problems with epistemic
temporal specifications on hierarchical systems, such as distributed synthesis
or rational synthesis
Real-time and Probabilistic Temporal Logics: An Overview
Over the last two decades, there has been an extensive study on logical
formalisms for specifying and verifying real-time systems. Temporal logics have
been an important research subject within this direction. Although numerous
logics have been introduced for the formal specification of real-time and
complex systems, an up to date comprehensive analysis of these logics does not
exist in the literature. In this paper we analyse real-time and probabilistic
temporal logics which have been widely used in this field. We extrapolate the
notions of decidability, axiomatizability, expressiveness, model checking, etc.
for each logic analysed. We also provide a comparison of features of the
temporal logics discussed
Strategy Logic with Imperfect Information
We introduce an extension of Strategy Logic for the imperfect-information
setting, called SLii, and study its model-checking problem. As this logic
naturally captures multi-player games with imperfect information, the problem
turns out to be undecidable. We introduce a syntactical class of "hierarchical
instances" for which, intuitively, as one goes down the syntactic tree of the
formula, strategy quantifications are concerned with finer observations of the
model. We prove that model-checking SLii restricted to hierarchical instances
is decidable. This result, because it allows for complex patterns of
existential and universal quantification on strategies, greatly generalises
previous ones, such as decidability of multi-player games with imperfect
information and hierarchical observations, and decidability of distributed
synthesis for hierarchical systems. To establish the decidability result, we
introduce and study QCTL*ii, an extension of QCTL* (itself an extension of CTL*
with second-order quantification over atomic propositions) by parameterising
its quantifiers with observations. The simple syntax of QCTL* ii allows us to
provide a conceptually neat reduction of SLii to QCTL*ii that separates
concerns, allowing one to forget about strategies and players and focus solely
on second-order quantification. While the model-checking problem of QCTL*ii is,
in general, undecidable, we identify a syntactic fragment of hierarchical
formulas and prove, using an automata-theoretic approach, that it is decidable.
The decidability result for SLii follows since the reduction maps hierarchical
instances of SLii to hierarchical formulas of QCTL*ii
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