3,983 research outputs found

    Many-to-Many Graph Matching: a Continuous Relaxation Approach

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    Graphs provide an efficient tool for object representation in various computer vision applications. Once graph-based representations are constructed, an important question is how to compare graphs. This problem is often formulated as a graph matching problem where one seeks a mapping between vertices of two graphs which optimally aligns their structure. In the classical formulation of graph matching, only one-to-one correspondences between vertices are considered. However, in many applications, graphs cannot be matched perfectly and it is more interesting to consider many-to-many correspondences where clusters of vertices in one graph are matched to clusters of vertices in the other graph. In this paper, we formulate the many-to-many graph matching problem as a discrete optimization problem and propose an approximate algorithm based on a continuous relaxation of the combinatorial problem. We compare our method with other existing methods on several benchmark computer vision datasets.Comment: 1

    Tree Edit Distance Learning via Adaptive Symbol Embeddings

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    Metric learning has the aim to improve classification accuracy by learning a distance measure which brings data points from the same class closer together and pushes data points from different classes further apart. Recent research has demonstrated that metric learning approaches can also be applied to trees, such as molecular structures, abstract syntax trees of computer programs, or syntax trees of natural language, by learning the cost function of an edit distance, i.e. the costs of replacing, deleting, or inserting nodes in a tree. However, learning such costs directly may yield an edit distance which violates metric axioms, is challenging to interpret, and may not generalize well. In this contribution, we propose a novel metric learning approach for trees which we call embedding edit distance learning (BEDL) and which learns an edit distance indirectly by embedding the tree nodes as vectors, such that the Euclidean distance between those vectors supports class discrimination. We learn such embeddings by reducing the distance to prototypical trees from the same class and increasing the distance to prototypical trees from different classes. In our experiments, we show that BEDL improves upon the state-of-the-art in metric learning for trees on six benchmark data sets, ranging from computer science over biomedical data to a natural-language processing data set containing over 300,000 nodes.Comment: Paper at the International Conference of Machine Learning (2018), 2018-07-10 to 2018-07-15 in Stockholm, Swede

    Convex Graph Invariant Relaxations For Graph Edit Distance

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    The edit distance between two graphs is a widely used measure of similarity that evaluates the smallest number of vertex and edge deletions/insertions required to transform one graph to another. It is NP-hard to compute in general, and a large number of heuristics have been proposed for approximating this quantity. With few exceptions, these methods generally provide upper bounds on the edit distance between two graphs. In this paper, we propose a new family of computationally tractable convex relaxations for obtaining lower bounds on graph edit distance. These relaxations can be tailored to the structural properties of the particular graphs via convex graph invariants. Specific examples that we highlight in this paper include constraints on the graph spectrum as well as (tractable approximations of) the stability number and the maximum-cut values of graphs. We prove under suitable conditions that our relaxations are tight (i.e., exactly compute the graph edit distance) when one of the graphs consists of few eigenvalues. We also validate the utility of our framework on synthetic problems as well as real applications involving molecular structure comparison problems in chemistry.Comment: 27 pages, 7 figure

    Synthesizing species trees from gene trees using the parameterized and graph-theoretic approaches

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    Gene trees describe how parts of the species have evolved over time, and it is assumed that gene trees have evolved along the branches of the species tree. However, some of gene trees are often discordant with the corresponding species tree due to the complicated evolution history of genes. To overcome this obstacle, median problems have emerged as a major tool for synthesizing species trees by reconciling discordance in a given collection of gene trees. Given a collection of gene trees and a cost function, the median problem seeks a tree, called median tree, that minimizes the overall cost to the gene trees. Median tree problems are typically NP-hard, and there is an increased interest in making such median tree problems available for large-scale species tree construction. In this thesis work, we first show that the gene duplication median tree problem satisfied the weaker version of the Pareto property and propose a parameterized algorithm to solve the gene duplication median tree problem. Second, we design two efficient methods to handle the issues of applying the parameterized algorithm to unrooted gene trees which are sampled from the different species. Third, we introduce the graph-theoretic formulation of the Robinson-Foulds median tree problem and a new tree edit operation. Fourth, we propose a new metric between two phylogenetic trees and examine the statistical properties of the metric. Finally, we propose a new clustering criteria in a bipartite network and propose a new NP-hard problem and its ILP formulation
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