31,183 research outputs found

    Hierarchical Decomposition of Nonlinear Dynamics and Control for System Identification and Policy Distillation

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    The control of nonlinear dynamical systems remains a major challenge for autonomous agents. Current trends in reinforcement learning (RL) focus on complex representations of dynamics and policies, which have yielded impressive results in solving a variety of hard control tasks. However, this new sophistication and extremely over-parameterized models have come with the cost of an overall reduction in our ability to interpret the resulting policies. In this paper, we take inspiration from the control community and apply the principles of hybrid switching systems in order to break down complex dynamics into simpler components. We exploit the rich representational power of probabilistic graphical models and derive an expectation-maximization (EM) algorithm for learning a sequence model to capture the temporal structure of the data and automatically decompose nonlinear dynamics into stochastic switching linear dynamical systems. Moreover, we show how this framework of switching models enables extracting hierarchies of Markovian and auto-regressive locally linear controllers from nonlinear experts in an imitation learning scenario.Comment: 2nd Annual Conference on Learning for Dynamics and Contro

    Finding Competitive Network Architectures Within a Day Using UCT

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    The design of neural network architectures for a new data set is a laborious task which requires human deep learning expertise. In order to make deep learning available for a broader audience, automated methods for finding a neural network architecture are vital. Recently proposed methods can already achieve human expert level performances. However, these methods have run times of months or even years of GPU computing time, ignoring hardware constraints as faced by many researchers and companies. We propose the use of Monte Carlo planning in combination with two different UCT (upper confidence bound applied to trees) derivations to search for network architectures. We adapt the UCT algorithm to the needs of network architecture search by proposing two ways of sharing information between different branches of the search tree. In an empirical study we are able to demonstrate that this method is able to find competitive networks for MNIST, SVHN and CIFAR-10 in just a single GPU day. Extending the search time to five GPU days, we are able to outperform human architectures and our competitors which consider the same types of layers

    Building Machines That Learn and Think Like People

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    Recent progress in artificial intelligence (AI) has renewed interest in building systems that learn and think like people. Many advances have come from using deep neural networks trained end-to-end in tasks such as object recognition, video games, and board games, achieving performance that equals or even beats humans in some respects. Despite their biological inspiration and performance achievements, these systems differ from human intelligence in crucial ways. We review progress in cognitive science suggesting that truly human-like learning and thinking machines will have to reach beyond current engineering trends in both what they learn, and how they learn it. Specifically, we argue that these machines should (a) build causal models of the world that support explanation and understanding, rather than merely solving pattern recognition problems; (b) ground learning in intuitive theories of physics and psychology, to support and enrich the knowledge that is learned; and (c) harness compositionality and learning-to-learn to rapidly acquire and generalize knowledge to new tasks and situations. We suggest concrete challenges and promising routes towards these goals that can combine the strengths of recent neural network advances with more structured cognitive models.Comment: In press at Behavioral and Brain Sciences. Open call for commentary proposals (until Nov. 22, 2016). https://www.cambridge.org/core/journals/behavioral-and-brain-sciences/information/calls-for-commentary/open-calls-for-commentar

    Stick-Breaking Policy Learning in Dec-POMDPs

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    Expectation maximization (EM) has recently been shown to be an efficient algorithm for learning finite-state controllers (FSCs) in large decentralized POMDPs (Dec-POMDPs). However, current methods use fixed-size FSCs and often converge to maxima that are far from optimal. This paper considers a variable-size FSC to represent the local policy of each agent. These variable-size FSCs are constructed using a stick-breaking prior, leading to a new framework called \emph{decentralized stick-breaking policy representation} (Dec-SBPR). This approach learns the controller parameters with a variational Bayesian algorithm without having to assume that the Dec-POMDP model is available. The performance of Dec-SBPR is demonstrated on several benchmark problems, showing that the algorithm scales to large problems while outperforming other state-of-the-art methods
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