987 research outputs found

    A recommendation framework based on automated ranking for selecting negotiation agents. Application to a water market

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    This thesis presents an approach which relies on automatic learning and data mining techniques in order to search the best group of items from a set, according to the behaviour observed in previous groups. The approach is applied to a framework of a water market system, which aims to develop negotiation processes, where trading tables are built in order to trade water rights from users. Our task will focus on predicting which agents will show the most appropriate behaviour when are invited to participate in a trading table, with the purpose of achieving the most bene cial agreement. This way, a model is developed and learns from past transactions occurred in the market. Then, when a new trading table is opened in order to trade a water right, the model predicts, taking into account the individual features of the trading table, the behaviour of all the agents that can be invited to join the negotiation, and thus, becoming potential buyers of the water right. Once the model has made the predictions for a trading table, the agents are ranked according to their probability (which has been assigned by the model) of becoming a buyer in that negotiation. Two di erent methods are proposed in the thesis for dealing with the ranked participants. Depending on the method used, from this ranking we can select the desired number of participants for making the group, or choose only the top user of the list and rebuild the model adding some aggregate information in order to throw a more detailed prediction.Dura Garcia, EM. (2011). A recommendation framework based on automated ranking for selecting negotiation agents. Application to a water market. http://hdl.handle.net/10251/15875Archivo delegad

    A Cooperative Approach for Composite Ontology Matching

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    Ontologies have proven to be an essential element in a range of applications in which knowl-edge plays a key role. Resolving the semantic heterogeneity problem is crucial to allow the interoperability between ontology-based systems. This makes automatic ontology matching, as an anticipated solution to semantic heterogeneity, an important, research issue. Many dif-ferent approaches to the matching problem have emerged from the literature. An important issue of ontology matching is to find effective ways of choosing among many techniques and their variations, and then combining their results. An innovative and promising option is to formalize the combination of matching techniques using agent-based approaches, such as cooperative negotiation and argumentation. In this thesis, the formalization of the on-tology matching problem following an agent-based approach is proposed. Such proposal is evaluated using state-of-the-art data sets. The results show that the consensus obtained by negotiation and argumentation represent intermediary values which are closer to the best matcher. As the best matcher may vary depending on specific differences of multiple data sets, cooperative approaches are an advantage. *** RESUMO - Ontologias são elementos essenciais em sistemas baseados em conhecimento. Resolver o problema de heterogeneidade semântica é fundamental para permitira interoperabilidade entre sistemas baseados em ontologias. Mapeamento automático de ontologias pode ser visto como uma solução para esse problema. Diferentes e complementares abordagens para o problema são propostas na literatura. Um aspecto importante em mapeamento consiste em selecionar o conjunto adequado de abordagens e suas variações, e então combinar seus resultados. Uma opção promissora envolve formalizara combinação de técnicas de ma-peamento usando abordagens baseadas em agentes cooperativos, tais como negociação e argumentação. Nesta tese, a formalização do problema de combinação de técnicas de ma-peamento usando tais abordagens é proposta e avaliada. A avaliação, que envolve conjuntos de testes sugeridos pela comunidade científica, permite concluir que o consenso obtido pela negociação e pela argumentação não é exatamente a melhoria de todos os resultados individuais, mas representa os valores intermediários que são próximo da melhor técnica. Considerando que a melhor técnica pode variar dependendo de diferencas específicas de múltiplas bases de dados, abordagens cooperativas são uma vantagem

    Proceedings of the 11th European Agent Systems Summer School Student Session

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    This volume contains the papers presented at the Student Session of the 11th European Agent Systems Summer School (EASSS) held on 2nd of September 2009 at Educatorio della Providenza, Turin, Italy. The Student Session, organised by students, is designed to encourage student interaction and feedback from the tutors. By providing the students with a conference-like setup, both in the presentation and in the review process, students have the opportunity to prepare their own submission, go through the selection process and present their work to each other and their interests to their fellow students as well as internationally leading experts in the agent field, both from the theoretical and the practical sector. Table of Contents: Andrew Koster, Jordi Sabater Mir and Marco Schorlemmer, Towards an inductive algorithm for learning trust alignment . . . 5; Angel Rolando Medellin, Katie Atkinson and Peter McBurney, A Preliminary Proposal for Model Checking Command Dialogues. . . 12; Declan Mungovan, Enda Howley and Jim Duggan, Norm Convergence in Populations of Dynamically Interacting Agents . . . 19; Akın Günay, Argumentation on Bayesian Networks for Distributed Decision Making . . 25; Michael Burkhardt, Marco Luetzenberger and Nils Masuch, Towards Toolipse 2: Tool Support for the JIAC V Agent Framework . . . 30; Joseph El Gemayel, The Tenacity of Social Actors . . . 33; Cristian Gratie, The Impact of Routing on Traffic Congestion . . . 36; Andrei-Horia Mogos and Monica Cristina Voinescu, A Rule-Based Psychologist Agent for Improving the Performances of a Sportsman . . . 39; --Autonomer Agent,Agent,Künstliche Intelligenz

    Addressing stability issues in mediated complex contract negotiations for constraint-based, non-monotonic utility spaces

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    Negotiating contracts with multiple interdependent issues may yield non- monotonic, highly uncorrelated preference spaces for the participating agents. These scenarios are specially challenging because the complexity of the agents’ utility functions makes traditional negotiation mechanisms not applicable. There is a number of recent research lines addressing complex negotiations in uncorrelated utility spaces. However, most of them focus on overcoming the problems imposed by the complexity of the scenario, without analyzing the potential consequences of the strategic behavior of the negotiating agents in the models they propose. Analyzing the dynamics of the negotiation process when agents with different strategies interact is necessary to apply these models to real, competitive environments. Specially problematic are high price of anarchy situations, which imply that individual rationality drives the agents towards strategies which yield low individual and social welfares. In scenarios involving highly uncorrelated utility spaces, “low social welfare” usually means that the negotiations fail, and therefore high price of anarchy situations should be avoided in the negotiation mechanisms. In our previous work, we proposed an auction-based negotiation model designed for negotiations about complex contracts when highly uncorrelated, constraint-based utility spaces are involved. This paper performs a strategy analysis of this model, revealing that the approach raises stability concerns, leading to situations with a high (or even infinite) price of anarchy. In addition, a set of techniques to solve this problem are proposed, and an experimental evaluation is performed to validate the adequacy of the proposed approaches to improve the strategic stability of the negotiation process. Finally, incentive-compatibility of the model is studied.Spain. Ministerio de Educación y Ciencia (grant TIN2008-06739-C04-04

    Towards a framework for computational persuasion with applications in behaviour change

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    Persuasion is an activity that involves one party trying to induce another party to believe something or to do something. It is an important and multifaceted human facility. Obviously, sales and marketing is heavily dependent on persuasion. But many other activities involve persuasion such as a doctor persuading a patient to drink less alcohol, a road safety expert persuading drivers to not text while driving, or an online safety expert persuading users of social media sites to not reveal too much personal information online. As computing becomes involved in every sphere of life, so too is persuasion a target for applying computer-based solutions. An automated persuasion system (APS) is a system that can engage in a dialogue with a user (the persuadee) in order to persuade the persuadee to do (or not do) some action or to believe (or not believe) something. To do this, an APS aims to use convincing arguments in order to persuade the persuadee. Computational persuasion is the study of formal models of dialogues involving arguments and counterarguments, of user models, and strategies, for APSs. A promising application area for computational persuasion is in behaviour change. Within healthcare organizations, government agencies, and non-governmental agencies, there is much interest in changing behaviour of particular groups of people away from actions that are harmful to themselves and/or to others around them

    The impact of resources on decision making

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    Decision making is a significant activity within industry and although much attention has been paid to the manner in which goals impact on how decision making is executed, there has been less focus on the impact decision making resources can have. This article describes an experiment that sought to provide greater insight into the impact that resources can have on how decision making is executed. Investigated variables included the experience levels of decision makers and the quality and availability of information resources. The experiment provided insights into the variety of impacts that resources can have upon decision making, manifested through the evolution of the approaches, methods, and processes used within it. The findings illustrated that there could be an impact on the decision-making process but not on the method or approach, the method and process but not the approach, or the approach, method, and process. In addition, resources were observed to have multiple impacts, which can emerge in different timescales. Given these findings, research is suggested into the development of resource-impact models that would describe the relationships existing between the decision-making activity and resources, together with the development of techniques for reasoning using these models. This would enhance the development of systems that could offer improved levels of decision support through managing the impact of resources on decision making

    Reinforcement learning for trading dialogue agents in non-cooperative negotiations

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    Recent advances in automating Dialogue Management have been mainly made in cooperative environments -where the dialogue system tries to help a human to meet their goals. In non-cooperative environments though, such as competitive trading, there is still much work to be done. The complexity of such an environment rises as there is usually imperfect information about the interlocutors’ goals and states. The thesis shows that non-cooperative dialogue agents are capable of learning how to successfully negotiate in a variety of trading-game settings, using Reinforcement Learning, and results are presented from testing the trained dialogue policies with humans. The agents learned when and how to manipulate using dialogue, how to judge the decisions of their rivals, how much information they should expose, as well as how to effectively map the adversarial needs in order to predict and exploit their actions. Initially the environment was a two-player trading game (“Taikun”). The agent learned how to use explicit linguistic manipulation, even with risks of exposure (detection) where severe penalties apply. A more complex opponent model for adversaries was also implemented, where we modelled all trading dialogue moves as implicitly manipulating the adversary’s opponent model, and we worked in a more complex game (“Catan”). In that multi-agent environment we show that agents can learn to be legitimately persuasive or deceitful. Agents which learned how to manipulate opponents using dialogue are more successful than ones which do not manipulate. We also demonstrate that trading dialogues are more successful when the learning agent builds an estimate of the adversarial hidden goals and preferences. Furthermore the thesis shows that policies trained in bilateral negotiations can be very effective in multilateral ones (i.e. the 4-player version of Catan). The findings suggest that it is possible to train non-cooperative dialogue agents which successfully trade using linguistic manipulation. Such non-cooperative agents may have important future applications, such as on automated debating, police investigation, games, and education
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