21,925 research outputs found
An Overview of Mobile Ad Hoc Networks for the Existing Protocols and Applications
Mobile Ad Hoc Network (MANET) is a collection of two or more devices or nodes
or terminals with wireless communications and networking capability that
communicate with each other without the aid of any centralized administrator
also the wireless nodes that can dynamically form a network to exchange
information without using any existing fixed network infrastructure. And it's
an autonomous system in which mobile hosts connected by wireless links are free
to be dynamically and some time act as routers at the same time, and we discuss
in this paper the distinct characteristics of traditional wired networks,
including network configuration may change at any time, there is no direction
or limit the movement and so on, and thus needed a new optional path Agreement
(Routing Protocol) to identify nodes for these actions communicate with each
other path, An ideal choice way the agreement should not only be able to find
the right path, and the Ad Hoc Network must be able to adapt to changing
network of this type at any time. and we talk in details in this paper all the
information of Mobile Ad Hoc Network which include the History of ad hoc,
wireless ad hoc, wireless mobile approaches and types of mobile ad Hoc
networks, and then we present more than 13 types of the routing Ad Hoc Networks
protocols have been proposed. In this paper, the more representative of routing
protocols, analysis of individual characteristics and advantages and
disadvantages to collate and compare, and present the all applications or the
Possible Service of Ad Hoc Networks.Comment: 24 Pages, JGraph-Hoc Journa
Distributed QoS Guarantees for Realtime Traffic in Ad Hoc Networks
In this paper, we propose a new cross-layer framework, named QPART ( QoS br>rotocol for Adhoc Realtime Traffic), which provides QoS guarantees to real-time multimedia applications for wireless ad hoc networks. By adapting the contention window sizes at the MAC layer, QPART schedules packets of flows according to their unique QoS requirements. QPART implements priority-based admission control and conflict resolution to ensure that the requirements of admitted realtime flows is smaller than the network capacity. The novelty of QPART is that it is robust to mobility and variances in channel capacity and imposes no control message overhead on the network
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
Traffic agents for improving QoS in mixed infrastructure and ad hoc modes wireless LAN
As an important complement to infrastructured wireless networks, mobile ad hoc networks (MANET) are more flexible in providing wireless access services, but more difficult in meeting different quality of service (QoS) requirements for mobile customers. Both infrastructure and ad hoc network structures are supported in wireless local area networks (WLAN), which can offer high data-rate wireless multimedia services to the mobile stations (MSs) in a limited geographical area. For those out-of-coverage MSs, how to effectively connect them to the access point (AP) and provide QoS support is a challenging issue. By mixing the infrastructure and the ad hoc modes in WLAN, we propose in this paper a new coverage improvement scheme that can identify suitable idle MSs in good service zones as traffic agents (TAs) to relay traffic from those out-of-coverage MSs to the AP. The service coverage area of WLAN is then expanded. The QoS requirements (e.g., bandwidth) of those MSs are considered in the selection process of corresponding TAs. Mathematical analysis, verified by computer simulations, shows that the proposed TA scheme can effectively reduce blocking probability when traffic load is light
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