359 research outputs found

    Opinion Mining for Software Development: A Systematic Literature Review

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    Opinion mining, sometimes referred to as sentiment analysis, has gained increasing attention in software engineering (SE) studies. SE researchers have applied opinion mining techniques in various contexts, such as identifying developers’ emotions expressed in code comments and extracting users’ critics toward mobile apps. Given the large amount of relevant studies available, it can take considerable time for researchers and developers to figure out which approaches they can adopt in their own studies and what perils these approaches entail. We conducted a systematic literature review involving 185 papers. More specifically, we present 1) well-defined categories of opinion mining-related software development activities, 2) available opinion mining approaches, whether they are evaluated when adopted in other studies, and how their performance is compared, 3) available datasets for performance evaluation and tool customization, and 4) concerns or limitations SE researchers might need to take into account when applying/customizing these opinion mining techniques. The results of our study serve as references to choose suitable opinion mining tools for software development activities, and provide critical insights for the further development of opinion mining techniques in the SE domain

    Using Web 2.0-Based Groupware to Facilitate Collaborative Design in Engineering Education Scheme Projects

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    Employee collaboration is vital for manufacturing organisations wishing to be successful in an ever-changing global market place; it is commonly referred to as the joining of people and interests to meet a common goal via visual or oral interaction, information and knowledge sharing and the coordination of tasks; product development teams operating within the aerospace and defence industry rely extensively on this. To this end, the purpose of this paper is to present the results of a validation study carried out during an Engineering Education Scheme (EES) project initiated by a leading aerospace and defence manufacturing organisation, to confirm the benefits of using bespoke Web 2.0-based groupware to improve employee collaboration between dispersed teams. The results of a cross-sectional survey concluded that employees in the collaborating organisations would welcome greater usage of Web 2.0-based technologies. The study confirmed that groupware offers the potential to deliver a more effective collaborative environment with additional communication channels on offer to end users

    Automated pairwise testing approach based on classification tree modeling and negative selection algorithm

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    Generating the test cases for analysis is an important activity in software testing to increase the trust level of users. The traditional way to generate test cases is called exhaustive testing. It is infeasible and time consuming because it generates too many numbers of test cases. A combinatorial testing was used to solve the exhaustive testing problem. The popular technique in combinatorial testing is called pairwise testing that involves the interaction of two parameters. Although pairwise testing can cover the exhaustive testing problems, there are several issues that should be considered. First issue is related to modeling of the system under test (SUT) as a preprocess for test case generation as it has yet to be implemented in automated proposed approaches. The second issue is different approaches generate different number of test cases for different covering arrays. These issues showed that there is no one efficient way to find the optimal solution in pairwise testing that would consider the invalid combination or constraint. Therefore, a combination of Classification Tree Method and Negative Selection Algorithm (CTM-NSA) was developed in this research. The CTM approach was revised and enhanced to be used as the automated modeling and NSA approach was developed to optimize the pairwise testing by generate the low number of test cases. The findings showed that the CTM-NSA outperformed the other modeling method in terms of easing the tester and generating a low number of test cases in the small SUT size. Furthermore, it is comparable to the efficient approaches as compared to many of the test case generation approaches in large SUT size as it has good characteristic in detecting the self and non-self-sample. This characteristic occurs during the detection stage of NSA by covering the best combination of values for all parameters and considers the invalid combinations or constraints in order to achieve a hundred percent pairwise testing coverage. In addition, validation of the approach was performed using Statistical Wilcoxon Signed-Rank Test. Based on these findings, CTM-NSA had been shown to be able perform modeling in an automated way and achieve the minimum or a low number of test cases in small SUT size

    Integrating social knowledge and collaboration tools into dispersed product development

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    Employee collaboration and knowledge sharing is vital for manufacturing organisations wishing to be successful in an ever-changing global market place; Product Development (PD) teams, in particular, rely heavily on these activities to generate innovative designs and enhancements to existing product ranges. To this end, the purpose of this paper is to present the results of a validation study carried out during an Engineering Education Scheme project to confirm the benefits of using bespoke Web 2.0-based groupware to improve collaboration and knowledge sharing between dispersed PD teams. The results of a cross-sectional survey concluded that employees would welcome greater usage of social computing technologies. The study confirmed that groupware offers the potential to deliver a more effective collaborative and knowledge sharing environment with additional communication channels on offer. Furthermore, a series of recommended guidelines are presented to show how PD teams, operating in globally-dispersed organisations, may use Web 2.0 tools to improve employee collaboration and knowledge sharing

    Educational Technology and Related Education Conferences for June to December 2015

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    The 33rd edition of the conference list covers selected events that primarily focus on the use of technology in educational settings and on teaching, learning, and educational administration. Only listings until December 2015 are complete as dates, locations, or Internet addresses (URLs) were not available for a number of events held from January 2016 onward. In order to protect the privacy of individuals, only URLs are used in the listing as this enables readers of the list to obtain event information without submitting their e-mail addresses to anyone. A significant challenge during the assembly of this list is incomplete or conflicting information on websites and the lack of a link between conference websites from one year to the next

    Training of Crisis Mappers and Map Production from Multi-sensor Data: Vernazza Case Study (Cinque Terre National Park, Italy)

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    This aim of paper is to presents the development of a multidisciplinary project carried out by the cooperation between Politecnico di Torino and ITHACA (Information Technology for Humanitarian Assistance, Cooperation and Action). The goal of the project was the training in geospatial data acquiring and processing for students attending Architecture and Engineering Courses, in order to start up a team of "volunteer mappers". Indeed, the project is aimed to document the environmental and built heritage subject to disaster; the purpose is to improve the capabilities of the actors involved in the activities connected in geospatial data collection, integration and sharing. The proposed area for testing the training activities is the Cinque Terre National Park, registered in the World Heritage List since 1997. The area was affected by flood on the 25th of October 2011. According to other international experiences, the group is expected to be active after emergencies in order to upgrade maps, using data acquired by typical geomatic methods and techniques such as terrestrial and aerial Lidar, close-range and aerial photogrammetry, topographic and GNSS instruments etc.; or by non conventional systems and instruments such us UAV, mobile mapping etc. The ultimate goal is to implement a WebGIS platform to share all the data collected with local authorities and the Civil Protectio

    Digital 3D Technologies for Humanities Research and Education: An Overview

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    Digital 3D modelling and visualization technologies have been widely applied to support research in the humanities since the 1980s. Since technological backgrounds, project opportunities, and methodological considerations for application are widely discussed in the literature, one of the next tasks is to validate these techniques within a wider scientific community and establish them in the culture of academic disciplines. This article resulted from a postdoctoral thesis and is intended to provide a comprehensive overview on the use of digital 3D technologies in the humanities with regards to (1) scenarios, user communities, and epistemic challenges; (2) technologies, UX design, and workflows; and (3) framework conditions as legislation, infrastructures, and teaching programs. Although the results are of relevance for 3D modelling in all humanities disciplines, the focus of our studies is on modelling of past architectural and cultural landscape objects via interpretative 3D reconstruction methods
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