735 research outputs found

    Sequence queries on temporal graphs

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    Graphs that evolve over time are called temporal graphs. They can be used to describe and represent real-world networks, including transportation networks, social networks, and communication networks, with higher fidelity and accuracy. However, research is still limited on how to manage large scale temporal graphs and execute queries over these graphs efficiently and effectively. This thesis investigates the problems of temporal graph data management related to node and edge sequence queries. In temporal graphs, nodes and edges can evolve over time. Therefore, sequence queries on nodes and edges can be key components in managing temporal graphs. In this thesis, the node sequence query decomposes into two parts: graph node similarity and subsequence matching. For node similarity, this thesis proposes a modified tree edit distance that is metric and polynomially computable and has a natural, intuitive interpretation. Note that the proposed node similarity works even for inter-graph nodes and therefore can be used for graph de-anonymization, network transfer learning, and cross-network mining, among other tasks. The subsequence matching query proposed in this thesis is a framework that can be adopted to index generic sequence and time-series data, including trajectory data and even DNA sequences for subsequence retrieval. For edge sequence queries, this thesis proposes an efficient storage and optimized indexing technique that allows for efficient retrieval of temporal subgraphs that satisfy certain temporal predicates. For this problem, this thesis develops a lightweight data management engine prototype that can support time-sensitive temporal graph analytics efficiently even on a single PC

    Indexing and Retrieval of 3D Articulated Geometry Models

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    In this PhD research study, we focus on building a content-based search engine for 3D articulated geometry models. 3D models are essential components in nowadays graphic applications, and are widely used in the game, animation and movies production industry. With the increasing number of these models, a search engine not only provides an entrance to explore such a huge dataset, it also facilitates sharing and reusing among different users. In general, it reduces production costs and time to develop these 3D models. Though a lot of retrieval systems have been proposed in recent years, search engines for 3D articulated geometry models are still in their infancies. Among all the works that we have surveyed, reliability and efficiency are the two main issues that hinder the popularity of such systems. In this research, we have focused our attention mainly to address these two issues. We have discovered that most existing works design features and matching algorithms in order to reflect the intrinsic properties of these 3D models. For instance, to handle 3D articulated geometry models, it is common to extract skeletons and use graph matching algorithms to compute the similarity. However, since this kind of feature representation is complex, it leads to high complexity of the matching algorithms. As an example, sub-graph isomorphism can be NP-hard for model graph matching. Our solution is based on the understanding that skeletal matching seeks correspondences between the two comparing models. If we can define descriptive features, the correspondence problem can be solved by bag-based matching where fast algorithms are available. In the first part of the research, we propose a feature extraction algorithm to extract such descriptive features. We then convert the skeletal matching problems into bag-based matching. We further define metric similarity measure so as to support fast search. We demonstrate the advantages of this idea in our experiments. The improvement on precision is 12\% better at high recall. The indexing search of 3D model is 24 times faster than the state of the art if only the first relevant result is returned. However, improving the quality of descriptive features pays the price of high dimensionality. Curse of dimensionality is a notorious problem on large multimedia databases. The computation time scales exponentially as the dimension increases, and indexing techniques may not be useful in such situation. In the second part of the research, we focus ourselves on developing an embedding retrieval framework to solve the high dimensionality problem. We first argue that our proposed matching method projects 3D models on manifolds. We then use manifold learning technique to reduce dimensionality and maximize intra-class distances. We further propose a numerical method to sub-sample and fast search databases. To preserve retrieval accuracy using fewer landmark objects, we propose an alignment method which is also beneficial to existing works for fast search. The advantages of the retrieval framework are demonstrated in our experiments that it alleviates the problem of curse of dimensionality. It also improves the efficiency (3.4 times faster) and accuracy (30\% more accurate) of our matching algorithm proposed above. In the third part of the research, we also study a closely related area, 3D motions. 3D motions are captured by sticking sensor on human beings. These captured data are real human motions that are used to animate 3D articulated geometry models. Creating realistic 3D motions is an expensive and tedious task. Although 3D motions are very different from 3D articulated geometry models, we observe that existing works also suffer from the problem of temporal structure matching. This also leads to low efficiency in the matching algorithms. We apply the same idea of bag-based matching into the work of 3D motions. From our experiments, the proposed method has a 13\% improvement on precision at high recall and is 12 times faster than existing works. As a summary, we have developed algorithms for 3D articulated geometry models and 3D motions, covering feature extraction, feature matching, indexing and fast search methods. Through various experiments, our idea of converting restricted matching to bag-based matching improves matching efficiency and reliability. These have been shown in both 3D articulated geometry models and 3D motions. We have also connected 3D matching to the area of manifold learning. The embedding retrieval framework not only improves efficiency and accuracy, but has also opened a new area of research

    COLLABORATIVE MULTI-SCALE 3D CITY AND INFRASTRUCTURE MODELING AND SIMULATION

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    Graph Spectral Feature Learning for Shape Representation

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    A BIM - GIS Integrated Information Model Using Semantic Web and RDF Graph Databases

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    In recent years, 3D virtual indoor and outdoor urban modelling has become an essential geospatial information framework for civil and engineering applications such as emergency response, evacuation planning, and facility management. Building multi-sourced and multi-scale 3D urban models are in high demand among architects, engineers, and construction professionals to achieve these tasks and provide relevant information to decision support systems. Spatial modelling technologies such as Building Information Modelling (BIM) and Geographical Information Systems (GIS) are frequently used to meet such high demands. However, sharing data and information between these two domains is still challenging. At the same time, the semantic or syntactic strategies for inter-communication between BIM and GIS do not fully provide rich semantic and geometric information exchange of BIM into GIS or vice-versa. This research study proposes a novel approach for integrating BIM and GIS using semantic web technologies and Resources Description Framework (RDF) graph databases. The suggested solution's originality and novelty come from combining the advantages of integrating BIM and GIS models into a semantically unified data model using a semantic framework and ontology engineering approaches. The new model will be named Integrated Geospatial Information Model (IGIM). It is constructed through three stages. The first stage requires BIMRDF and GISRDF graphs generation from BIM and GIS datasets. Then graph integration from BIM and GIS semantic models creates IGIMRDF. Lastly, the information from IGIMRDF unified graph is filtered using a graph query language and graph data analytics tools. The linkage between BIMRDF and GISRDF is completed through SPARQL endpoints defined by queries using elements and entity classes with similar or complementary information from properties, relationships, and geometries from an ontology-matching process during model construction. The resulting model (or sub-model) can be managed in a graph database system and used in the backend as a data-tier serving web services feeding a front-tier domain-oriented application. A case study was designed, developed, and tested using the semantic integrated information model for validating the newly proposed solution, architecture, and performance

    Development of Feature Recognition Algorithm for Automated Identification of Duplicate Geometries in CAD Models

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    This research presents a feature recognition algorithm for the automated identification of duplicate geometries in the CAD assembly. The duplicate geometry is one of the seven indicators of the lazy parts mass reduction method. The lazy parts method is a light weight engineering method that is used for analyzing parts with the mass reduction potential. The duplicate geometry is defined as any geometries lying equal to or within the threshold distance with the user-defined orientation between them and have the percentage similarity that is equal to or greater than the threshold value. The feature recognition system developed in this research for the identification of duplicate geometries is also extended to retrieve the weighted bipartite graph of part connections for the assembly time estimation. The weighted bipartite graph is used as input for the part connectivity based assembly time estimation method. The SolidWorks API software development kit is used in this research to develop a feature recognition system in SolidWorks CAD software package using C++ programming language. The feature recognition system built in the SolidWorks CAD software uses a combination of topology and geometric data for the evaluation of duplicate geometry. The measurement of distances between the sampling points strategy is used for the duplicate geometry feature recognition. The feature recognition algorithm has three phases of evaluation: first, is the evaluation for threshold distance condition of parts in the CAD assembly. Second, the part pairs that have satisfied the threshold distance condition are evaluated for the orientation condition. The threshold distance and orientation are the necessary but not the sufficient conditions for duplicate geometries. In the third phase, the geometries that have satisfied orientation condition are evaluated for the percentage similarity condition. The geometries that satisfy the percentage similarity condition are highlighted in order to help designers review the results of the duplicate geometry analysis. The test cases are used to validate the algorithm against the requirements list. The test cases are designed to check the performance of the algorithm for the evaluation of the threshold distance, orientation, and percentage similarity condition. The results indicate that the duplicate geometry algorithm is able to successfully conduct all the three phases of evaluation. The algorithm is independent of the geometric type and is able to analyze planar, cylindrical, conical, spherical, freeform, and toroidal shapes. The number of sampling points generated on the faces of parts for the orientation and percentage similarity evaluation has the significant effect on the analysis time. The worst case complexity of the algorithm is the big O (nC2x m12 x m22x p4), where n = the number of parts in the assembly m1 = the number of faces in the parts that meet the threshold distance condition m2 = the number of faces that meet the orientation condition p = the number of sampling points on the face The duplicate geometry feature recognition approach is used to demonstrate the applicability in the extraction of assembly relations for the part connectivity based assembly time estimation method. The algorithm is also able to extract part connectivity information for the patterns. Further research is required to automate the identification of other laziness indicators in order to make the lazy parts method a completely automated tool. With regards to the complete automation of part connectivity based assembly time estimation method, the duplicate geometry feature recognition system needs integration with the algorithm for the computation of bipartite graph of part connections for the prediction of assembly time
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