384 research outputs found

    Digital Twin Technology: A Review of Its Applications and Prominent Challenges

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    Digital twin is a virtual representation of physical product that is used as benchmark to evaluate, diagnose, optimize and supervise operational performance of products before venturing into mass full production in accordance with global standard. Digital twin merges virtual and physical objects together via sensors and IoT to transmit data and keep traces of objects interactivity within present environments. In virtual model environment, digital twin permits product troubleshooting and testing to minimize rate of failure and product defects during product manufacturing to enhance effectiveness and customers’ satisfaction. Digital twin is utilized throughout product life-cycle to simulate, optimize and predict product quality before final production is financed. Digital twin is beneficial to modern digital society because attitude of modern factory workers can be boosted to improve motivation to work. Digital twin has come to stay, future product suppliers may be required to put forward digital twin of their products beforehand for virtual lab testing before making order while suppliers that fail to comply may be left over. With emergence of digital twin, virtual testing can be conducted on proposed products before finding their ways into physical marketplaces. Business sector remains most beneficiaries of digital twin to predict present and future state of physical product via digital peer analysis. Today, digital twin application can support enterprises by improving product performances, decision making and customers’ satisfactions on logistic and operational workflow. However, in this survey of digital twin research, efforts have been made to review in detail about digital twin, its impact and benefits to modern society, its architecture; security challenges and how solutions are proffered. It is believed that ICT experts, manufacturers and industries will leverage on this research to improve QoS (Quality of Service) for new and future products to take full advantage of profits on investment returns via digital twin

    Augmented Reality based 3D Human Hands Tracking from Monocular True Images Using Convolutional Neural Network

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    Precise modeling of hand tracking from monocular moving camera calibration parameters using semantic cues is an active area of research concern for the researchers due to lack of accuracy and computational overheads. In this context, deep learning based framework, i.e. convolutional neural network based human hands tracking as well as recognizing pose of hands in the current camera frame become active research problem. In addition, tracking based on monocular camera needs to be addressed due to updated technology such as Unity3D engine and other related augmented reality plugins. This research aims to track human hands in continuous frame by using the tracked points to draw 3D model of the hands as an overlay in the original tracked image. In the proposed methodology, Unity3D environment was used for localizing hand object in augmented reality (AR). Later, convolutional neural network was used to detect hand palm and hand keypoints based on cropped region of interest (ROI). Proposed method by this research achieved accuracy rate of 99.2% where single monocular true images were used for tracking. Experimental validation shows the efficiency of the proposed methodology.Peer reviewe

    Vision based 3D Gesture Tracking using Augmented Reality and Virtual Reality for Improved Learning Applications

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    3D gesture recognition and tracking based augmented reality and virtual reality have become a big interest of research because of advanced technology in smartphones. By interacting with 3D objects in augmented reality and virtual reality, users get better understanding of the subject matter where there have been requirements of customized hardware support and overall experimental performance needs to be satisfactory. This research investigates currently various vision based 3D gestural architectures for augmented reality and virtual reality. The core goal of this research is to present analysis on methods, frameworks followed by experimental performance on recognition and tracking of hand gestures and interaction with virtual objects in smartphones. This research categorized experimental evaluation for existing methods in three categories, i.e. hardware requirement, documentation before actual experiment and datasets. These categories are expected to ensure robust validation for practical usage of 3D gesture tracking based on augmented reality and virtual reality. Hardware set up includes types of gloves, fingerprint and types of sensors. Documentation includes classroom setup manuals, questionaries, recordings for improvement and stress test application. Last part of experimental section includes usage of various datasets by existing research. The overall comprehensive illustration of various methods, frameworks and experimental aspects can significantly contribute to 3D gesture recognition and tracking based augmented reality and virtual reality.Peer reviewe

    A Survey of Deep Learning for Data Caching in Edge Network

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    The concept of edge caching provision in emerging 5G and beyond mobile networks is a promising method to deal both with the traffic congestion problem in the core network as well as reducing latency to access popular content. In that respect end user demand for popular content can be satisfied by proactively caching it at the network edge, i.e, at close proximity to the users. In addition to model based caching schemes learning-based edge caching optimizations has recently attracted significant attention and the aim hereafter is to capture these recent advances for both model based and data driven techniques in the area of proactive caching. This paper summarizes the utilization of deep learning for data caching in edge network. We first outline the typical research topics in content caching and formulate a taxonomy based on network hierarchical structure. Then, a number of key types of deep learning algorithms are presented, ranging from supervised learning to unsupervised learning as well as reinforcement learning. Furthermore, a comparison of state-of-the-art literature is provided from the aspects of caching topics and deep learning methods. Finally, we discuss research challenges and future directions of applying deep learning for cachin

    Methods and Applications of Synthetic Data Generation

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    The advent of data mining and machine learning has highlighted the value of large and varied sources of data, while increasing the demand for synthetic data captures the structural and statistical characteristics of the original data without revealing personal or proprietary information contained in the original dataset. In this dissertation, we use examples from original research to show that, using appropriate models and input parameters, synthetic data that mimics the characteristics of real data can be generated with sufficient rate and quality to address the volume, structural complexity, and statistical variation requirements of research and development of digital information processing systems. First, we present a progression of research studies using a variety of tools to generate synthetic network traffic patterns, enabling us to observe relationships between network latency and communication pattern benchmarks at all levels of the network stack. We then present a framework for synthesizing large scale IoT data with complex structural characteristics in a scalable extraction and synthesis framework, and demonstrate the use of generated data in the benchmarking of IoT middleware. Finally, we detail research on synthetic image generation for deep learning models using 3D modeling. We find that synthetic images can be an effective technique for augmenting limited sets of real training data, and in use cases that benefit from incremental training or model specialization, we find that pretraining on synthetic images provided a usable base model for transfer learning
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