553 research outputs found

    3D Dynamic Scene Reconstruction from Multi-View Image Sequences

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    A confirmation report outlining my PhD research plan is presented. The PhD research topic is 3D dynamic scene reconstruction from multiple view image sequences. Chapter 1 describes the motivation and research aims. An overview of the progress in the past year is included. Chapter 2 is a review of volumetric scene reconstruction techniques and Chapter 3 is an in-depth description of my proposed reconstruction method. The theory behind the proposed volumetric scene reconstruction method is also presented, including topics in projective geometry, camera calibration and energy minimization. Chapter 4 presents the research plan and outlines the future work planned for the next two years

    3D Reconstruction through Segmentation of Multi-View Image Sequences

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    We propose what we believe is a new approach to 3D reconstruction through the design of a 3D voxel volume, such that all the image information and camera geometry are embedded into one feature space. By customising the volume to be suitable for segmentation, the key idea that we propose is the recovery of a 3D scene through the use of globally optimal geodesic active contours. We also present an extension to this idea by proposing the novel design of a 4D voxel volume to analyse the stereo motion problem in multi-view image sequences

    Image-based photo hulls for fast and photo-realistic new view synthesis

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    We present an efficient image-based rendering algorithm that generates views of a scene's photo hull. The photo hull is the largest 3D shape that is photo-consistent with photographs taken of the scene from multiple viewpoints. Our algorithm, image-based photo hulls (IBPH), like the image-based visual hulls (IBVH) algorithm from Matusik et al. on which it is based, takes advantage of epipolar geometry to efficiently reconstruct the geometry and visibility of a scene. Our IBPH algorithm differs from IBVH in that it utilizes the color information of the images to identify scene geometry. These additional color constraints result in more accurately reconstructed geometry, which often projects to better synthesized virtual views of the scene. We demonstrate our algorithm running in a realtime 3D telepresence application using video data acquired from multiple viewpoints

    3D object reconstruction using computer vision : reconstruction and characterization applications for external human anatomical structures

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    Tese de doutoramento. Engenharia InformĂĄtica. Faculdade de Engenharia. Universidade do Porto. 201

    Robust surface modelling of visual hull from multiple silhouettes

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    Reconstructing depth information from images is one of the actively researched themes in computer vision and its application involves most vision research areas from object recognition to realistic visualisation. Amongst other useful vision-based reconstruction techniques, this thesis extensively investigates the visual hull (VH) concept for volume approximation and its robust surface modelling when various views of an object are available. Assuming that multiple images are captured from a circular motion, projection matrices are generally parameterised in terms of a rotation angle from a reference position in order to facilitate the multi-camera calibration. However, this assumption is often violated in practice, i.e., a pure rotation in a planar motion with accurate rotation angle is hardly realisable. To address this problem, at first, this thesis proposes a calibration method associated with the approximate circular motion. With these modified projection matrices, a resulting VH is represented by a hierarchical tree structure of voxels from which surfaces are extracted by the Marching cubes (MC) algorithm. However, the surfaces may have unexpected artefacts caused by a coarser volume reconstruction, the topological ambiguity of the MC algorithm, and imperfect image processing or calibration result. To avoid this sensitivity, this thesis proposes a robust surface construction algorithm which initially classifies local convex regions from imperfect MC vertices and then aggregates local surfaces constructed by the 3D convex hull algorithm. Furthermore, this thesis also explores the use of wide baseline images to refine a coarse VH using an affine invariant region descriptor. This improves the quality of VH when a small number of initial views is given. In conclusion, the proposed methods achieve a 3D model with enhanced accuracy. Also, robust surface modelling is retained when silhouette images are degraded by practical noise

    A Stereo Vision Framework for 3-D Underwater Mosaicking

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    Reconstruction of coronary arteries from X-ray angiography: A review.

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    Despite continuous progress in X-ray angiography systems, X-ray coronary angiography is fundamentally limited by its 2D representation of moving coronary arterial trees, which can negatively impact assessment of coronary artery disease and guidance of percutaneous coronary intervention. To provide clinicians with 3D/3D+time information of coronary arteries, methods computing reconstructions of coronary arteries from X-ray angiography are required. Because of several aspects (e.g. cardiac and respiratory motion, type of X-ray system), reconstruction from X-ray coronary angiography has led to vast amount of research and it still remains as a challenging and dynamic research area. In this paper, we review the state-of-the-art approaches on reconstruction of high-contrast coronary arteries from X-ray angiography. We mainly focus on the theoretical features in model-based (modelling) and tomographic reconstruction of coronary arteries, and discuss the evaluation strategies. We also discuss the potential role of reconstructions in clinical decision making and interventional guidance, and highlight areas for future research
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