5,707 research outputs found

    MoSculp: Interactive Visualization of Shape and Time

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    We present a system that allows users to visualize complex human motion via 3D motion sculptures---a representation that conveys the 3D structure swept by a human body as it moves through space. Given an input video, our system computes the motion sculptures and provides a user interface for rendering it in different styles, including the options to insert the sculpture back into the original video, render it in a synthetic scene or physically print it. To provide this end-to-end workflow, we introduce an algorithm that estimates that human's 3D geometry over time from a set of 2D images and develop a 3D-aware image-based rendering approach that embeds the sculpture back into the scene. By automating the process, our system takes motion sculpture creation out of the realm of professional artists, and makes it applicable to a wide range of existing video material. By providing viewers with 3D information, motion sculptures reveal space-time motion information that is difficult to perceive with the naked eye, and allow viewers to interpret how different parts of the object interact over time. We validate the effectiveness of this approach with user studies, finding that our motion sculpture visualizations are significantly more informative about motion than existing stroboscopic and space-time visualization methods.Comment: UIST 2018. Project page: http://mosculp.csail.mit.edu

    Integrating View Conditions for Image Synthesis

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    In the field of image processing, applying intricate semantic modifications within existing images remains an enduring challenge. This paper introduces a pioneering framework that integrates viewpoint information to enhance the control of image editing tasks. By surveying existing object editing methodologies, we distill three essential criteria, consistency, controllability, and harmony, that should be met for an image editing method. In contrast to previous approaches, our method takes the lead in satisfying all three requirements for addressing the challenge of image synthesis. Through comprehensive experiments, encompassing both quantitative assessments and qualitative comparisons with contemporary state-of-the-art methods, we present compelling evidence of our framework's superior performance across multiple dimensions. This work establishes a promising avenue for advancing image synthesis techniques and empowering precise object modifications while preserving the visual coherence of the entire composition

    An Information-Theoretic Framework for Evaluating Edge Bundling Visualization

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    Edge bundling is a promising graph visualization approach to simplifying the visual result of a graph drawing. Plenty of edge bundling methods have been developed to generate diverse graph layouts. However, it is difficult to defend an edge bundling method with its resulting layout against other edge bundling methods as a clear theoretic evaluation framework is absent in the literature. In this paper, we propose an information-theoretic framework to evaluate the visual results of edge bundling techniques. We first illustrate the advantage of edge bundling visualizations for large graphs, and pinpoint the ambiguity resulting from drawing results. Second, we define and quantify the amount of information delivered by edge bundling visualization from the underlying network using information theory. Third, we propose a new algorithm to evaluate the resulting layouts of edge bundling using the amount of the mutual information between a raw network dataset and its edge bundling visualization. Comparison examples based on the proposed framework between different edge bundling techniques are presented

    A Similarity Measure for Material Appearance

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    We present a model to measure the similarity in appearance between different materials, which correlates with human similarity judgments. We first create a database of 9,000 rendered images depicting objects with varying materials, shape and illumination. We then gather data on perceived similarity from crowdsourced experiments; our analysis of over 114,840 answers suggests that indeed a shared perception of appearance similarity exists. We feed this data to a deep learning architecture with a novel loss function, which learns a feature space for materials that correlates with such perceived appearance similarity. Our evaluation shows that our model outperforms existing metrics. Last, we demonstrate several applications enabled by our metric, including appearance-based search for material suggestions, database visualization, clustering and summarization, and gamut mapping.Comment: 12 pages, 17 figure
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