5,863 research outputs found

    3D Modelling from Real Data

    Get PDF
    The genesis of a 3D model has basically two definitely different paths. Firstly we can consider the CAD generated models, where the shape is defined according to a user drawing action, operating with different mathematical “bricks” like B-Splines, NURBS or subdivision surfaces (mathematical CAD modelling), or directly drawing small polygonal planar facets in space, approximating with them complex free form shapes (polygonal CAD modelling). This approach can be used for both ideal elements (a project, a fantasy shape in the mind of a designer, a 3D cartoon, etc.) or for real objects. In the latter case the object has to be first surveyed in order to generate a drawing coherent with the real stuff. If the surveying process is not only a rough acquisition of simple distances with a substantial amount of manual drawing, a scene can be modelled in 3D by capturing with a digital instrument many points of its geometrical features and connecting them by polygons to produce a 3D result similar to a polygonal CAD model, with the difference that the shape generated is in this case an accurate 3D acquisition of a real object (reality-based polygonal modelling). Considering only device operating on the ground, 3D capturing techniques for the generation of reality-based 3D models may span from passive sensors and image data (Remondino and El-Hakim, 2006), optical active sensors and range data (Blais, 2004; Shan & Toth, 2008; Vosselman and Maas, 2010), classical surveying (e.g. total stations or Global Navigation Satellite System - GNSS), 2D maps (Yin et al., 2009) or an integration of the aforementioned methods (Stumpfel et al., 2003; Guidi et al., 2003; Beraldin, 2004; Stamos et al., 2008; Guidi et al., 2009a; Remondino et al., 2009; Callieri et al., 2011). The choice depends on the required resolution and accuracy, object dimensions, location constraints, instrument’s portability and usability, surface characteristics, working team experience, project’s budget, final goal, etc. Although aware of the potentialities of the image-based approach and its recent developments in automated and dense image matching for non-expert the easy usability and reliability of optical active sensors in acquiring 3D data is generally a good motivation to decline image-based approaches. Moreover the great advantage of active sensors is the fact that they deliver immediately dense and detailed 3D point clouds, whose coordinate are metrically defined. On the other hand image data require some processing and a mathematical formulation to transform the two-dimensional image measurements into metric three-dimensional coordinates. Image-based modelling techniques (mainly photogrammetry and computer vision) are generally preferred in cases of monuments or architectures with regular geometric shapes, low budget projects, good experience of the working team, time or location constraints for the data acquisition and processing. This chapter is intended as an updated review of reality-based 3D modelling in terrestrial applications, with the different categories of 3D sensing devices and the related data processing pipelines

    Three-dimensional geometry characterization using structured light fields

    Get PDF
    Tese de doutoramento. Engenharia Mecânica. Faculdade de Engenharia. Universidade do Porto. 200

    Light-sheet microscopy: a tutorial

    Get PDF
    This paper is intended to give a comprehensive review of light-sheet (LS) microscopy from an optics perspective. As such, emphasis is placed on the advantages that LS microscope configurations present, given the degree of freedom gained by uncoupling the excitation and detection arms. The new imaging properties are first highlighted in terms of optical parameters and how these have enabled several biomedical applications. Then, the basics are presented for understanding how a LS microscope works. This is followed by a presentation of a tutorial for LS microscope designs, each working at different resolutions and for different applications. Then, based on a numerical Fourier analysis and given the multiple possibilities for generating the LS in the microscope (using Gaussian, Bessel, and Airy beams in the linear and nonlinear regimes), a systematic comparison of their optical performance is presented. Finally, based on advances in optics and photonics, the novel optical implementations possible in a LS microscope are highlighted.Peer ReviewedPostprint (published version

    Towards an Accurate Tracking of Liver Tumors for Augmented Reality in Robotic Assisted Surgery

    Get PDF
    International audienceThis article introduces a method for tracking the internal structures of the liver during robot-assisted procedures. Vascular network, tumors and cut planes, computed from pre-operative data, can be overlaid onto the laparoscopic view for image-guidance, even in the case of large motion or deformation of the organ. Compared to current methods, our method is able to precisely propagate surface motion to the internal structures. This is made possible by relying on a fast yet accurate biomechanical model of the liver combined with a robust visual tracking approach designed to properly constrain the model. Augmentation results are demonstrated on in-vivo sequences of a human liver during robotic surgery, while quantitative validation is performed on an ex-vivo porcine liver experimentation. Validation results show that our approach gives an accurate surface registration with an error of less than 6mm on the position of the tumor

    Real Time Structured Light and Applications

    Get PDF

    Surface reconstruction of a blast plate using stereo vision

    Get PDF
    Includes bibliographical references.This thesis presents method for reconstructing and measuring the profile of a blast metal plate. Among the many methods in computer vision, stereo vision using two cameras is chosen as the range finding method in this thesis. This is because it is a non-contact method and hence eliminates the need to calibrate moving parts. A stereo-rig consists of two calibrated cameras and hence gives two view geometry. Stereoscopic reconstruction relies on epipolar geometry to constrain the relationship between the views. The 3-D point is then estimated using triangulation of the corresponding points from the two views. The blast plates that are reconstructed have highly reflective surfaces. This causes a problem due to specular reflection. This thesis further studies the reflective properties of the metal plate surface. Different methods of scanning the plate using the stereo-rig are investigated. The reconstructions obtained from these methods are analyzed for accuracy and consistency. Since low cost cameras are used in constructing the stereo-rig, the point cloud data obtained is further investigated for consistency by aligning different instances of the reconstruction. This is done using the Iterative Closest Programme (ICP) algorithm which tries to align two sets of data iteratively

    Development of Microscopy Systems for Super-Resolution, Whole-Slide, Hyperspectral, and Confocal Imaging

    Get PDF
    Optical microscope is an important tool for researchers to study small objects. In this thesis, we will focus on the improvement of traditional microscope systems from several aspects including resolution, field of view, speed, cost, compactness, multimodality. In particular, we will investigate computational imaging methods that bypass the limitations with traditional microscope systems by combining the optical hardware design and image processing algorithm. Examples will include optimizing illumination strategy for the Fourier ptychography (FP), developing field-portable high-resolution microscope using a cellphone lens, investigating pattern-illuminated FP for fluorescence microscopy, demonstrating multimodal microscopic imaging with the use of liquid crystal display, achieving fast and accurate autofocusing for whole slide imaging system

    Single View Reconstruction for Human Face and Motion with Priors

    Get PDF
    Single view reconstruction is fundamentally an under-constrained problem. We aim to develop new approaches to model human face and motion with model priors that restrict the space of possible solutions. First, we develop a novel approach to recover the 3D shape from a single view image under challenging conditions, such as large variations in illumination and pose. The problem is addressed by employing the techniques of non-linear manifold embedding and alignment. Specifically, the local image models for each patch of facial images and the local surface models for each patch of 3D shape are learned using a non-linear dimensionality reduction technique, and the correspondences between these local models are then learned by a manifold alignment method. Local models successfully remove the dependency of large training databases for human face modeling. By combining the local shapes, the global shape of a face can be reconstructed directly from a single linear system of equations via least square. Unfortunately, this learning-based approach cannot be successfully applied to the problem of human motion modeling due to the internal and external variations in single view video-based marker-less motion capture. Therefore, we introduce a new model-based approach for capturing human motion using a stream of depth images from a single depth sensor. While a depth sensor provides metric 3D information, using a single sensor, instead of a camera array, results in a view-dependent and incomplete measurement of object motion. We develop a novel two-stage template fitting algorithm that is invariant to subject size and view-point variations, and robust to occlusions. Starting from a known pose, our algorithm first estimates a body configuration through temporal registration, which is used to search the template motion database for a best match. The best match body configuration as well as its corresponding surface mesh model are deformed to fit the input depth map, filling in the part that is occluded from the input and compensating for differences in pose and body-size between the input image and the template. Our approach does not require any makers, user-interaction, or appearance-based tracking. Experiments show that our approaches can achieve good modeling results for human face and motion, and are capable of dealing with variety of challenges in single view reconstruction, e.g., occlusion
    • …
    corecore