2,204 research outputs found

    Visibility Constrained Generative Model for Depth-based 3D Facial Pose Tracking

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    In this paper, we propose a generative framework that unifies depth-based 3D facial pose tracking and face model adaptation on-the-fly, in the unconstrained scenarios with heavy occlusions and arbitrary facial expression variations. Specifically, we introduce a statistical 3D morphable model that flexibly describes the distribution of points on the surface of the face model, with an efficient switchable online adaptation that gradually captures the identity of the tracked subject and rapidly constructs a suitable face model when the subject changes. Moreover, unlike prior art that employed ICP-based facial pose estimation, to improve robustness to occlusions, we propose a ray visibility constraint that regularizes the pose based on the face model's visibility with respect to the input point cloud. Ablation studies and experimental results on Biwi and ICT-3DHP datasets demonstrate that the proposed framework is effective and outperforms completing state-of-the-art depth-based methods

    Unsupervised learning of object landmarks by factorized spatial embeddings

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    Learning automatically the structure of object categories remains an important open problem in computer vision. In this paper, we propose a novel unsupervised approach that can discover and learn landmarks in object categories, thus characterizing their structure. Our approach is based on factorizing image deformations, as induced by a viewpoint change or an object deformation, by learning a deep neural network that detects landmarks consistently with such visual effects. Furthermore, we show that the learned landmarks establish meaningful correspondences between different object instances in a category without having to impose this requirement explicitly. We assess the method qualitatively on a variety of object types, natural and man-made. We also show that our unsupervised landmarks are highly predictive of manually-annotated landmarks in face benchmark datasets, and can be used to regress these with a high degree of accuracy.Comment: To be published in ICCV 201

    Machine Analysis of Facial Expressions

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    Facial Point Detection using Boosted Regression and Graph Models

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    Finding fiducial facial points in any frame of a video showing rich naturalistic facial behaviour is an unsolved problem. Yet this is a crucial step for geometric-featurebased facial expression analysis, and methods that use appearance-based features extracted at fiducial facial point locations. In this paper we present a method based on a combination of Support Vector Regression and Markov Random Fields to drastically reduce the time needed to search for a point’s location and increase the accuracy and robustness of the algorithm. Using Markov Random Fields allows us to constrain the search space by exploiting the constellations that facial points can form. The regressors on the other hand learn a mapping between the appearance of the area surrounding a point and the positions of these points, which makes detection of the points very fast and can make the algorithm robust to variations of appearance due to facial expression and moderate changes in head pose. The proposed point detection algorithm was tested on 1855 images, the results of which showed we outperform current state of the art point detectors

    Data-Driven Shape Analysis and Processing

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    Data-driven methods play an increasingly important role in discovering geometric, structural, and semantic relationships between 3D shapes in collections, and applying this analysis to support intelligent modeling, editing, and visualization of geometric data. In contrast to traditional approaches, a key feature of data-driven approaches is that they aggregate information from a collection of shapes to improve the analysis and processing of individual shapes. In addition, they are able to learn models that reason about properties and relationships of shapes without relying on hard-coded rules or explicitly programmed instructions. We provide an overview of the main concepts and components of these techniques, and discuss their application to shape classification, segmentation, matching, reconstruction, modeling and exploration, as well as scene analysis and synthesis, through reviewing the literature and relating the existing works with both qualitative and numerical comparisons. We conclude our report with ideas that can inspire future research in data-driven shape analysis and processing.Comment: 10 pages, 19 figure

    Face modeling for face recognition in the wild.

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    Face understanding is considered one of the most important topics in computer vision field since the face is a rich source of information in social interaction. Not only does the face provide information about the identity of people, but also of their membership in broad demographic categories (including sex, race, and age), and about their current emotional state. Facial landmarks extraction is the corner stone in the success of different facial analyses and understanding applications. In this dissertation, a novel facial modeling is designed for facial landmarks detection in unconstrained real life environment from different image modalities including infra-red and visible images. In the proposed facial landmarks detector, a part based model is incorporated with holistic face information. In the part based model, the face is modeled by the appearance of different face part(e.g., right eye, left eye, left eyebrow, nose, mouth) and their geometric relation. The appearance is described by a novel feature referred to as pixel difference feature. This representation is three times faster than the state-of-art in feature representation. On the other hand, to model the geometric relation between the face parts, the complex Bingham distribution is adapted from the statistical community into computer vision for modeling the geometric relationship between the facial elements. The global information is incorporated with the local part model using a regression model. The model results outperform the state-of-art in detecting facial landmarks. The proposed facial landmark detector is tested in two computer vision problems: boosting the performance of face detectors by rejecting pseudo faces and camera steering in multi-camera network. To highlight the applicability of the proposed model for different image modalities, it has been studied in two face understanding applications which are face recognition from visible images and physiological measurements for autistic individuals from thermal images. Recognizing identities from faces under different poses, expressions and lighting conditions from a complex background is an still unsolved problem even with accurate detection of landmark. Therefore, a learning similarity measure is proposed. The proposed measure responds only to the difference in identities and filter illuminations and pose variations. similarity measure makes use of statistical inference in the image plane. Additionally, the pose challenge is tackled by two new approaches: assigning different weights for different face part based on their visibility in image plane at different pose angles and synthesizing virtual facial images for each subject at different poses from single frontal image. The proposed framework is demonstrated to be competitive with top performing state-of-art methods which is evaluated on standard benchmarks in face recognition in the wild. The other framework for the face understanding application, which is a physiological measures for autistic individual from infra-red images. In this framework, accurate detecting and tracking Superficial Temporal Arteria (STA) while the subject is moving, playing, and interacting in social communication is a must. It is very challenging to track and detect STA since the appearance of the STA region changes over time and it is not discriminative enough from other areas in face region. A novel concept in detection, called supporter collaboration, is introduced. In support collaboration, the STA is detected and tracked with the help of face landmarks and geometric constraint. This research advanced the field of the emotion recognition
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