1,055 research outputs found

    Quantum-inspired computational imaging

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    Computational imaging combines measurement and computational methods with the aim of forming images even when the measurement conditions are weak, few in number, or highly indirect. The recent surge in quantum-inspired imaging sensors, together with a new wave of algorithms allowing on-chip, scalable and robust data processing, has induced an increase of activity with notable results in the domain of low-light flux imaging and sensing. We provide an overview of the major challenges encountered in low-illumination (e.g., ultrafast) imaging and how these problems have recently been addressed for imaging applications in extreme conditions. These methods provide examples of the future imaging solutions to be developed, for which the best results are expected to arise from an efficient codesign of the sensors and data analysis tools.Y.A. acknowledges support from the UK Royal Academy of Engineering under the Research Fellowship Scheme (RF201617/16/31). S.McL. acknowledges financial support from the UK Engineering and Physical Sciences Research Council (grant EP/J015180/1). V.G. acknowledges support from the U.S. Defense Advanced Research Projects Agency (DARPA) InPho program through U.S. Army Research Office award W911NF-10-1-0404, the U.S. DARPA REVEAL program through contract HR0011-16-C-0030, and U.S. National Science Foundation through grants 1161413 and 1422034. A.H. acknowledges support from U.S. Army Research Office award W911NF-15-1-0479, U.S. Department of the Air Force grant FA8650-15-D-1845, and U.S. Department of Energy National Nuclear Security Administration grant DE-NA0002534. D.F. acknowledges financial support from the UK Engineering and Physical Sciences Research Council (grants EP/M006514/1 and EP/M01326X/1). (RF201617/16/31 - UK Royal Academy of Engineering; EP/J015180/1 - UK Engineering and Physical Sciences Research Council; EP/M006514/1 - UK Engineering and Physical Sciences Research Council; EP/M01326X/1 - UK Engineering and Physical Sciences Research Council; W911NF-10-1-0404 - U.S. Defense Advanced Research Projects Agency (DARPA) InPho program through U.S. Army Research Office; HR0011-16-C-0030 - U.S. DARPA REVEAL program; 1161413 - U.S. National Science Foundation; 1422034 - U.S. National Science Foundation; W911NF-15-1-0479 - U.S. Army Research Office; FA8650-15-D-1845 - U.S. Department of the Air Force; DE-NA0002534 - U.S. Department of Energy National Nuclear Security Administration)Accepted manuscrip

    Automated 3D object modeling from aerial video imagery

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    Research in physically accurate 3D modeling of a scene is gaining momentum because of its far reaching applications in civilian and defense sectors. The modeled 3D scene must conform both geometrically and spectrally to the real world for all the applications. Geometric modeling of a scene can be achieved in many ways of which the two most popular methods are - a) using multiple 2D passive images of the scene also called as stereo vision and b) using 3D point clouds like Lidar (Light detection and ranging) data. In this research work, we derive the 3D models of objects in a scene using passive aerial video imagery. At present, this geometric modeling requires a lot of manual intervention due to a variety of factors like sensor noise, low contrast conditions during image capture, etc. Hence long time periods, in the order of weeks and months, are required to model even a small scene. This thesis focuses on automating the process of geometric modeling of objects in a scene from passive aerial video imagery. The aerial video frames are stitched into stereo mosaics. These stereo mosaics not only provide the elevation information of a scene but also act as good 3D visualization tools. The 3D information obtained from the stereo mosaics is used to identify the various 3D objects, especially man-made buildings using probabilistic inference provided by Bayesian Networks. The initial 3D building models are further optimized by projecting them on to the individual video frames. The limitations of the state-of-art technology in attaining these goals are presented along with the techniques to overcome them. The improvement that can be achieved in the accuracy of the 3D models when Lidar data is fused with aerial video during the object identification process is also examined

    Heritage Recording and 3D Modeling with Photogrammetry and 3D Scanning

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    The importance of landscape and heritage recording and documentation with optical remote sensing sensors is well recognized at international level. The continuous development of new sensors, data capture methodologies and multi-resolution 3D representations, contributes significantly to the digital 3D documentation, mapping, conservation and representation of landscapes and heritages and to the growth of research in this field. This article reviews the actual optical 3D measurement sensors and 3D modeling techniques, with their limitations and potentialities, requirements and specifications. Examples of 3D surveying and modeling of heritage sites and objects are also shown throughout the paper

    Semi-Automated DIRSIG scene modeling from 3D lidar and passive imagery

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    The Digital Imaging and Remote Sensing Image Generation (DIRSIG) model is an established, first-principles based scene simulation tool that produces synthetic multispectral and hyperspectral images from the visible to long wave infrared (0.4 to 20 microns). Over the last few years, significant enhancements such as spectral polarimetric and active Light Detection and Ranging (lidar) models have also been incorporated into the software, providing an extremely powerful tool for multi-sensor algorithm testing and sensor evaluation. However, the extensive time required to create large-scale scenes has limited DIRSIG’s ability to generate scenes ”on demand.” To date, scene generation has been a laborious, time-intensive process, as the terrain model, CAD objects and background maps have to be created and attributed manually. To shorten the time required for this process, this research developed an approach to reduce the man-in-the-loop requirements for several aspects of synthetic scene construction. Through a fusion of 3D lidar data with passive imagery, we were able to semi-automate several of the required tasks in the DIRSIG scene creation process. Additionally, many of the remaining tasks realized a shortened implementation time through this application of multi-modal imagery. Lidar data is exploited to identify ground and object features as well as to define initial tree location and building parameter estimates. These estimates are then refined by analyzing high-resolution frame array imagery using the concepts of projective geometry in lieu of the more common Euclidean approach found in most traditional photogrammetric references. Spectral imagery is also used to assign material characteristics to the modeled geometric objects. This is achieved through a modified atmospheric compensation applied to raw hyperspectral imagery. These techniques have been successfully applied to imagery collected over the RIT campus and the greater Rochester area. The data used include multiple-return point information provided by an Optech lidar linescanning sensor, multispectral frame array imagery from the Wildfire Airborne Sensor Program (WASP) and WASP-lite sensors, and hyperspectral data from the Modular Imaging Spectrometer Instrument (MISI) and the COMPact Airborne Spectral Sensor (COMPASS). Information from these image sources was fused and processed using the semi-automated approach to provide the DIRSIG input files used to define a synthetic scene. When compared to the standard manual process for creating these files, we achieved approximately a tenfold increase in speed, as well as a significant increase in geometric accuracy

    Context-based urban terrain reconstruction from uav-videos for geoinformation applications

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    Urban terrain reconstruction has many applications in areas of civil engineering, urban planning, surveillance and defense research. Therefore the needs of covering ad-hoc demand and performing a close-range urban terrain reconstruction with miniaturized and relatively inexpensive sensor platforms are constantly growing. Using (miniaturized) unmanned aerial vehicles, (M) UAVs, represents one of the most attractive alternatives to conventional large-scale aerial imagery. We cover in this paper a four-step procedure of obtaining georeferenced 3D urban models from video sequences. The four steps of the procedure - orientation, dense reconstruction, urban terrain modeling and geo-referencing - are robust, straight-forward, and nearly fully-automatic. The two last steps - namely, urban terrain modeling from almost-nadir videos and co-registration of models - represent the main contribution of this work and will therefore be covered with more detail. The essential substeps of the third step include digital terrain model (DTM) extraction, segregation of buildings from vegetation, as well as instantiation of building and tree models. The last step is subdivided into quasi-intrasensorial registration of Euclidean reconstructions and intersensorial registration with a geo-referenced orthophoto. Finally, we present reconstruction results from a real data-set and outline ideas for future work

    Multisource and Multitemporal Data Fusion in Remote Sensing

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    The sharp and recent increase in the availability of data captured by different sensors combined with their considerably heterogeneous natures poses a serious challenge for the effective and efficient processing of remotely sensed data. Such an increase in remote sensing and ancillary datasets, however, opens up the possibility of utilizing multimodal datasets in a joint manner to further improve the performance of the processing approaches with respect to the application at hand. Multisource data fusion has, therefore, received enormous attention from researchers worldwide for a wide variety of applications. Moreover, thanks to the revisit capability of several spaceborne sensors, the integration of the temporal information with the spatial and/or spectral/backscattering information of the remotely sensed data is possible and helps to move from a representation of 2D/3D data to 4D data structures, where the time variable adds new information as well as challenges for the information extraction algorithms. There are a huge number of research works dedicated to multisource and multitemporal data fusion, but the methods for the fusion of different modalities have expanded in different paths according to each research community. This paper brings together the advances of multisource and multitemporal data fusion approaches with respect to different research communities and provides a thorough and discipline-specific starting point for researchers at different levels (i.e., students, researchers, and senior researchers) willing to conduct novel investigations on this challenging topic by supplying sufficient detail and references

    NOVEL DENSE STEREO ALGORITHMS FOR HIGH-QUALITY DEPTH ESTIMATION FROM IMAGES

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    This dissertation addresses the problem of inferring scene depth information from a collection of calibrated images taken from different viewpoints via stereo matching. Although it has been heavily investigated for decades, depth from stereo remains a long-standing challenge and popular research topic for several reasons. First of all, in order to be of practical use for many real-time applications such as autonomous driving, accurate depth estimation in real-time is of great importance and one of the core challenges in stereo. Second, for applications such as 3D reconstruction and view synthesis, high-quality depth estimation is crucial to achieve photo realistic results. However, due to the matching ambiguities, accurate dense depth estimates are difficult to achieve. Last but not least, most stereo algorithms rely on identification of corresponding points among images and only work effectively when scenes are Lambertian. For non-Lambertian surfaces, the brightness constancy assumption is no longer valid. This dissertation contributes three novel stereo algorithms that are motivated by the specific requirements and limitations imposed by different applications. In addressing high speed depth estimation from images, we present a stereo algorithm that achieves high quality results while maintaining real-time performance. We introduce an adaptive aggregation step in a dynamic-programming framework. Matching costs are aggregated in the vertical direction using a computationally expensive weighting scheme based on color and distance proximity. We utilize the vector processing capability and parallelism in commodity graphics hardware to speed up this process over two orders of magnitude. In addressing high accuracy depth estimation, we present a stereo model that makes use of constraints from points with known depths - the Ground Control Points (GCPs) as referred to in stereo literature. Our formulation explicitly models the influences of GCPs in a Markov Random Field. A novel regularization prior is naturally integrated into a global inference framework in a principled way using the Bayes rule. Our probabilistic framework allows GCPs to be obtained from various modalities and provides a natural way to integrate information from various sensors. In addressing non-Lambertian reflectance, we introduce a new invariant for stereo correspondence which allows completely arbitrary scene reflectance (bidirectional reflectance distribution functions - BRDFs). This invariant can be used to formulate a rank constraint on stereo matching when the scene is observed by several lighting configurations in which only the lighting intensity varies

    Bridge Inspection: Human Performance, Unmanned Aerial Systems and Automation

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    Unmanned aerial systems (UASs) have become of considerable private and commercial interest for a variety of jobs and entertainment in the past 10 years. This paper is a literature review of the state of practice for the United States bridge inspection programs and outlines how automated and unmanned bridge inspections can be made suitable for present and future needs. At its best, current technology limits UAS use to an assistive tool for the inspector to perform a bridge inspection faster, safer, and without traffic closure. The major challenges for UASs are satisfying restrictive Federal Aviation Administration regulations, control issues in a GPS-denied environment, pilot expenses and availability, time and cost allocated to tuning, maintenance, post-processing time, and acceptance of the collected data by bridge owners. Using UASs with self-navigation abilities and improving image-processing algorithms to provide results near real-time could revolutionize the bridge inspection industry by providing accurate, multi-use, autonomous three-dimensional models and damage identification
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