432 research outputs found

    Semantic segmentation of outdoor scenes using LIDAR cloud point

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    In this paper we present a novel street scene semantic recognition framework, which takes advantage of 3D point clouds captured by a high definition LiDAR laser scanner. An important problem in object recognition is the need for sufficient labeled training data to learn robust classifiers. In this paper we show how to significantly re-duce the need for manually labeled training data by reduction of scene complexity using non-supervised ground and building segmentation. Our system first automatically seg-ments grounds point cloud, this is because the ground connects almost all other objects and we will use a connect component based algorithm to over segment the point clouds. Then, using binary range image processing building facades will be detected. Remained point cloud will grouped into voxels which are then transformed to super voxels. Local 3D features extracted from super voxels are classified by trained boosted decision trees and labeled with semantic classes e.g. tree, pedestrian, car. Given labeled 3D points cloud and 2D image with known viewing camera pose, the proposed association module aligned collections of 3D points to the groups of 2D image pixel to parsing 2D cubic images. One noticeable advantage of our method is the robustness to different lighting condition, shadows and city landscape. The proposed method is evaluated both quantitatively and qualitatively on a challenging fixed-position Terrestrial Laser Scanning (TLS) Velodyne data set and Mobile Laser Scanning (MLS), NAVTEQ True databases. Robust scene parsing results are reported

    A Simulation Environment with Reduced Reality Gap for Testing Autonomous Vehicles

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    In order to facilitate acceptance and ensure safety, autonomous vehicles must be tested not only in typical and relatively safe scenarios but also in dangerous and less frequent scenarios. Recent pedestrian fatalities caused by test vehicles of the front-running giants like Google and Tesla suffice the fact that Autonomous Vehicle technology is not yet mature enough and still needs rigorous exposure to a wide range of traffic, landscape, and natural conditions on which the Autonomous Vehicles can be trained on to perform as expected in real traffic conditions. Simulation Environments have been considered as an efficient, safe, flexible and cost-effective option for the training, testing, and validation of Autonomous Vehicle technology. While ad-hoc task-specific use of simulation in Autonomous Driving research is widespread, simulation platforms that bridge the gap between simulation and reality are limited. This research proposes to set up a highly realistic simulation environment (using CARLA driving simulator) to generate realistic data to be used for Autonomous Driving research. Our system is able to recreate the original traffic scenarios based on prior information about the traffic scene. Furthermore, the system will allow to make changes to the original scenarios and create various desired testing scenarios by varying the parameters of traffic actors, such as location, trajectory, speed, motion states, etc. and hence collect more data with ease

    Evaluating indoor positioning systems in a shopping mall : the lessons learned from the IPIN 2018 competition

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    The Indoor Positioning and Indoor Navigation (IPIN) conference holds an annual competition in which indoor localization systems from different research groups worldwide are evaluated empirically. The objective of this competition is to establish a systematic evaluation methodology with rigorous metrics both for real-time (on-site) and post-processing (off-site) situations, in a realistic environment unfamiliar to the prototype developers. For the IPIN 2018 conference, this competition was held on September 22nd, 2018, in Atlantis, a large shopping mall in Nantes (France). Four competition tracks (two on-site and two off-site) were designed. They consisted of several 1 km routes traversing several floors of the mall. Along these paths, 180 points were topographically surveyed with a 10 cm accuracy, to serve as ground truth landmarks, combining theodolite measurements, differential global navigation satellite system (GNSS) and 3D scanner systems. 34 teams effectively competed. The accuracy score corresponds to the third quartile (75th percentile) of an error metric that combines the horizontal positioning error and the floor detection. The best results for the on-site tracks showed an accuracy score of 11.70 m (Track 1) and 5.50 m (Track 2), while the best results for the off-site tracks showed an accuracy score of 0.90 m (Track 3) and 1.30 m (Track 4). These results showed that it is possible to obtain high accuracy indoor positioning solutions in large, realistic environments using wearable light-weight sensors without deploying any beacon. This paper describes the organization work of the tracks, analyzes the methodology used to quantify the results, reviews the lessons learned from the competition and discusses its future

    Digital Image Access & Retrieval

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    The 33th Annual Clinic on Library Applications of Data Processing, held at the University of Illinois at Urbana-Champaign in March of 1996, addressed the theme of "Digital Image Access & Retrieval." The papers from this conference cover a wide range of topics concerning digital imaging technology for visual resource collections. Papers covered three general areas: (1) systems, planning, and implementation; (2) automatic and semi-automatic indexing; and (3) preservation with the bulk of the conference focusing on indexing and retrieval.published or submitted for publicatio

    Automatic Reconstruction of Textured 3D Models

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    Three dimensional modeling and visualization of environments is an increasingly important problem. This work addresses the problem of automatic 3D reconstruction and we present a system for unsupervised reconstruction of textured 3D models in the context of modeling indoor environments. We present solutions to all aspects of the modeling process and an integrated system for the automatic creation of large scale 3D models

    The Land Tool Box is Full

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