15,443 research outputs found

    Semantics-Aligned Representation Learning for Person Re-identification

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    Person re-identification (reID) aims to match person images to retrieve the ones with the same identity. This is a challenging task, as the images to be matched are generally semantically misaligned due to the diversity of human poses and capture viewpoints, incompleteness of the visible bodies (due to occlusion), etc. In this paper, we propose a framework that drives the reID network to learn semantics-aligned feature representation through delicate supervision designs. Specifically, we build a Semantics Aligning Network (SAN) which consists of a base network as encoder (SA-Enc) for re-ID, and a decoder (SA-Dec) for reconstructing/regressing the densely semantics aligned full texture image. We jointly train the SAN under the supervisions of person re-identification and aligned texture generation. Moreover, at the decoder, besides the reconstruction loss, we add Triplet ReID constraints over the feature maps as the perceptual losses. The decoder is discarded in the inference and thus our scheme is computationally efficient. Ablation studies demonstrate the effectiveness of our design. We achieve the state-of-the-art performances on the benchmark datasets CUHK03, Market1501, MSMT17, and the partial person reID dataset Partial REID. Code for our proposed method is available at: https://github.com/microsoft/Semantics-Aligned-Representation-Learning-for-Person-Re-identification.Comment: Thirty-Fourth AAAI Conference on Artificial Intelligence (AAAI-20), code has been release

    3D Shape Reconstruction from Sketches via Multi-view Convolutional Networks

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    We propose a method for reconstructing 3D shapes from 2D sketches in the form of line drawings. Our method takes as input a single sketch, or multiple sketches, and outputs a dense point cloud representing a 3D reconstruction of the input sketch(es). The point cloud is then converted into a polygon mesh. At the heart of our method lies a deep, encoder-decoder network. The encoder converts the sketch into a compact representation encoding shape information. The decoder converts this representation into depth and normal maps capturing the underlying surface from several output viewpoints. The multi-view maps are then consolidated into a 3D point cloud by solving an optimization problem that fuses depth and normals across all viewpoints. Based on our experiments, compared to other methods, such as volumetric networks, our architecture offers several advantages, including more faithful reconstruction, higher output surface resolution, better preservation of topology and shape structure.Comment: 3DV 2017 (oral
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