17,733 research outputs found
Temporal shape super-resolution by intra-frame motion encoding using high-fps structured light
One of the solutions of depth imaging of moving scene is to project a static
pattern on the object and use just a single image for reconstruction. However,
if the motion of the object is too fast with respect to the exposure time of
the image sensor, patterns on the captured image are blurred and reconstruction
fails. In this paper, we impose multiple projection patterns into each single
captured image to realize temporal super resolution of the depth image
sequences. With our method, multiple patterns are projected onto the object
with higher fps than possible with a camera. In this case, the observed pattern
varies depending on the depth and motion of the object, so we can extract
temporal information of the scene from each single image. The decoding process
is realized using a learning-based approach where no geometric calibration is
needed. Experiments confirm the effectiveness of our method where sequential
shapes are reconstructed from a single image. Both quantitative evaluations and
comparisons with recent techniques were also conducted.Comment: 9 pages, Published at the International Conference on Computer Vision
(ICCV 2017
Total Variation Regularized Tensor RPCA for Background Subtraction from Compressive Measurements
Background subtraction has been a fundamental and widely studied task in
video analysis, with a wide range of applications in video surveillance,
teleconferencing and 3D modeling. Recently, motivated by compressive imaging,
background subtraction from compressive measurements (BSCM) is becoming an
active research task in video surveillance. In this paper, we propose a novel
tensor-based robust PCA (TenRPCA) approach for BSCM by decomposing video frames
into backgrounds with spatial-temporal correlations and foregrounds with
spatio-temporal continuity in a tensor framework. In this approach, we use 3D
total variation (TV) to enhance the spatio-temporal continuity of foregrounds,
and Tucker decomposition to model the spatio-temporal correlations of video
background. Based on this idea, we design a basic tensor RPCA model over the
video frames, dubbed as the holistic TenRPCA model (H-TenRPCA). To characterize
the correlations among the groups of similar 3D patches of video background, we
further design a patch-group-based tensor RPCA model (PG-TenRPCA) by joint
tensor Tucker decompositions of 3D patch groups for modeling the video
background. Efficient algorithms using alternating direction method of
multipliers (ADMM) are developed to solve the proposed models. Extensive
experiments on simulated and real-world videos demonstrate the superiority of
the proposed approaches over the existing state-of-the-art approaches.Comment: To appear in IEEE TI
Online Video Deblurring via Dynamic Temporal Blending Network
State-of-the-art video deblurring methods are capable of removing non-uniform
blur caused by unwanted camera shake and/or object motion in dynamic scenes.
However, most existing methods are based on batch processing and thus need
access to all recorded frames, rendering them computationally demanding and
time consuming and thus limiting their practical use. In contrast, we propose
an online (sequential) video deblurring method based on a spatio-temporal
recurrent network that allows for real-time performance. In particular, we
introduce a novel architecture which extends the receptive field while keeping
the overall size of the network small to enable fast execution. In doing so,
our network is able to remove even large blur caused by strong camera shake
and/or fast moving objects. Furthermore, we propose a novel network layer that
enforces temporal consistency between consecutive frames by dynamic temporal
blending which compares and adaptively (at test time) shares features obtained
at different time steps. We show the superiority of the proposed method in an
extensive experimental evaluation.Comment: 10 page
3D Object Reconstruction from Hand-Object Interactions
Recent advances have enabled 3d object reconstruction approaches using a
single off-the-shelf RGB-D camera. Although these approaches are successful for
a wide range of object classes, they rely on stable and distinctive geometric
or texture features. Many objects like mechanical parts, toys, household or
decorative articles, however, are textureless and characterized by minimalistic
shapes that are simple and symmetric. Existing in-hand scanning systems and 3d
reconstruction techniques fail for such symmetric objects in the absence of
highly distinctive features. In this work, we show that extracting 3d hand
motion for in-hand scanning effectively facilitates the reconstruction of even
featureless and highly symmetric objects and we present an approach that fuses
the rich additional information of hands into a 3d reconstruction pipeline,
significantly contributing to the state-of-the-art of in-hand scanning.Comment: International Conference on Computer Vision (ICCV) 2015,
http://files.is.tue.mpg.de/dtzionas/In-Hand-Scannin
DA-RNN: Semantic Mapping with Data Associated Recurrent Neural Networks
3D scene understanding is important for robots to interact with the 3D world
in a meaningful way. Most previous works on 3D scene understanding focus on
recognizing geometrical or semantic properties of the scene independently. In
this work, we introduce Data Associated Recurrent Neural Networks (DA-RNNs), a
novel framework for joint 3D scene mapping and semantic labeling. DA-RNNs use a
new recurrent neural network architecture for semantic labeling on RGB-D
videos. The output of the network is integrated with mapping techniques such as
KinectFusion in order to inject semantic information into the reconstructed 3D
scene. Experiments conducted on a real world dataset and a synthetic dataset
with RGB-D videos demonstrate the ability of our method in semantic 3D scene
mapping.Comment: Published in RSS 201
Temporal phase unwrapping using deep learning
The multi-frequency temporal phase unwrapping (MF-TPU) method, as a classical
phase unwrapping algorithm for fringe projection profilometry (FPP), is capable
of eliminating the phase ambiguities even in the presence of surface
discontinuities or spatially isolated objects. For the simplest and most
efficient case, two sets of 3-step phase-shifting fringe patterns are used: the
high-frequency one is for 3D measurement and the unit-frequency one is for
unwrapping the phase obtained from the high-frequency pattern set. The final
measurement precision or sensitivity is determined by the number of fringes
used within the high-frequency pattern, under the precondition that the phase
can be successfully unwrapped without triggering the fringe order error.
Consequently, in order to guarantee a reasonable unwrapping success rate, the
fringe number (or period number) of the high-frequency fringe patterns is
generally restricted to about 16, resulting in limited measurement accuracy. On
the other hand, using additional intermediate sets of fringe patterns can
unwrap the phase with higher frequency, but at the expense of a prolonged
pattern sequence. Inspired by recent successes of deep learning techniques for
computer vision and computational imaging, in this work, we report that the
deep neural networks can learn to perform TPU after appropriate training, as
called deep-learning based temporal phase unwrapping (DL-TPU), which can
substantially improve the unwrapping reliability compared with MF-TPU even in
the presence of different types of error sources, e.g., intensity noise, low
fringe modulation, and projector nonlinearity. We further experimentally
demonstrate for the first time, to our knowledge, that the high-frequency phase
obtained from 64-period 3-step phase-shifting fringe patterns can be directly
and reliably unwrapped from one unit-frequency phase using DL-TPU
Improved method for phase wraps reduction in profilometry
In order to completely eliminate, or greatly reduce the number of phase wraps
in 2D wrapped phase map, Gdeisat et al. proposed an algorithm, which uses
shifting the spectrum towards the origin. But the spectrum can be shifted only
by an integer number, meaning that the phase wraps reduction is often not
optimal. In addition, Gdeisat's method will take much time to make the Fourier
transform, inverse Fourier transform, select and shift the spectral components.
In view of the above problems, we proposed an improved method for phase wraps
elimination or reduction. First, the wrapped phase map is padded with zeros,
the carrier frequency of the projected fringe is determined by high resolution,
which can be used as the moving distance of the spectrum. And then realize
frequency shift in spatial domain. So it not only can enable the spectrum to be
shifted by a rational number when the carrier frequency is not an integer
number, but also reduce the execution time. Finally, the experimental results
demonstrated that the proposed method is feasible.Comment: 16 pages, 15 figures, 1 table. arXiv admin note: text overlap with
arXiv:1604.0723
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