9,162 research outputs found

    Hybrid 2D and 3D face verification

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    Face verification is a challenging pattern recognition problem. The face is a biometric that, we as humans, know can be recognised. However, the face is highly deformable and its appearance alters significantly when the pose, illumination or expression changes. These changes in appearance are most notable for texture images, or two-dimensional (2D) data. But the underlying structure of the face, or three dimensional (3D) data, is not changed by pose or illumination variations. Over the past five years methods have been investigated to combine 2D and 3D face data to improve the accuracy and robustness of face verification. Much of this research has examined the fusion of a 2D verification system and a 3D verification system, known as multi-modal classifier score fusion. These verification systems usually compare two feature vectors (two image representations), a and b, using distance or angular-based similarity measures. However, this does not provide the most complete description of the features being compared as the distances describe at best the covariance of the data, or the second order statistics (for instance Mahalanobis based measures). A more complete description would be obtained by describing the distribution of the feature vectors. However, feature distribution modelling is rarely applied to face verification because a large number of observations is required to train the models. This amount of data is usually unavailable and so this research examines two methods for overcoming this data limitation: 1. the use of holistic difference vectors of the face, and 2. by dividing the 3D face into Free-Parts. The permutations of the holistic difference vectors is formed so that more observations are obtained from a set of holistic features. On the other hand, by dividing the face into parts and considering each part separately many observations are obtained from each face image; this approach is referred to as the Free-Parts approach. The extra observations from both these techniques are used to perform holistic feature distribution modelling and Free-Parts feature distribution modelling respectively. It is shown that the feature distribution modelling of these features leads to an improved 3D face verification system and an effective 2D face verification system. Using these two feature distribution techniques classifier score fusion is then examined. This thesis also examines methods for performing classifier fusion score fusion. Classifier score fusion attempts to combine complementary information from multiple classifiers. This complementary information can be obtained in two ways: by using different algorithms (multi-algorithm fusion) to represent the same face data for instance the 2D face data or by capturing the face data with different sensors (multimodal fusion) for instance capturing 2D and 3D face data. Multi-algorithm fusion is approached as combining verification systems that use holistic features and local features (Free-Parts) and multi-modal fusion examines the combination of 2D and 3D face data using all of the investigated techniques. The results of the fusion experiments show that multi-modal fusion leads to a consistent improvement in performance. This is attributed to the fact that the data being fused is collected by two different sensors, a camera and a laser scanner. In deriving the multi-algorithm and multi-modal algorithms a consistent framework for fusion was developed. The consistent fusion framework, developed from the multi-algorithm and multimodal experiments, is used to combine multiple algorithms across multiple modalities. This fusion method, referred to as hybrid fusion, is shown to provide improved performance over either fusion system on its own. The experiments show that the final hybrid face verification system reduces the False Rejection Rate from 8:59% for the best 2D verification system and 4:48% for the best 3D verification system to 0:59% for the hybrid verification system; at a False Acceptance Rate of 0:1%

    3D FACE RECOGNITION USING LOCAL FEATURE BASED METHODS

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    Face recognition has attracted many researchers’ attention compared to other biometrics due to its non-intrusive and friendly nature. Although several methods for 2D face recognition have been proposed so far, there are still some challenges related to the 2D face including illumination, pose variation, and facial expression. In the last few decades, 3D face research area has become more interesting since shape and geometry information are used to handle challenges from 2D faces. Existing algorithms for face recognition are divided into three different categories: holistic feature-based, local feature-based, and hybrid methods. According to the literature, local features have shown better performance relative to holistic feature-based methods under expression and occlusion challenges. In this dissertation, local feature-based methods for 3D face recognition have been studied and surveyed. In the survey, local methods are classified into three broad categories which consist of keypoint-based, curve-based, and local surface-based methods. Inspired by keypoint-based methods which are effective to handle partial occlusion, structural context descriptor on pyramidal shape maps and texture image has been proposed in a multimodal scheme. Score-level fusion is used to combine keypoints’ matching score in both texture and shape modalities. The survey shows local surface-based methods are efficient to handle facial expression. Accordingly, a local derivative pattern is introduced to extract distinct features from depth map in this work. In addition, the local derivative pattern is applied on surface normals. Most 3D face recognition algorithms are focused to utilize the depth information to detect and extract features. Compared to depth maps, surface normals of each point can determine the facial surface orientation, which provides an efficient facial surface representation to extract distinct features for recognition task. An Extreme Learning Machine (ELM)-based auto-encoder is used to make the feature space more discriminative. Expression and occlusion robust analysis using the information from the normal maps are investigated by dividing the facial region into patches. A novel hybrid classifier is proposed to combine Sparse Representation Classifier (SRC) and ELM classifier in a weighted scheme. The proposed algorithms have been evaluated on four widely used 3D face databases; FRGC, Bosphorus, Bu-3DFE, and 3D-TEC. The experimental results illustrate the effectiveness of the proposed approaches. The main contribution of this work lies in identification and analysis of effective local features and a classification method for improving 3D face recognition performance

    A Survey on Ear Biometrics

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    Recognizing people by their ear has recently received significant attention in the literature. Several reasons account for this trend: first, ear recognition does not suffer from some problems associated with other non contact biometrics, such as face recognition; second, it is the most promising candidate for combination with the face in the context of multi-pose face recognition; and third, the ear can be used for human recognition in surveillance videos where the face may be occluded completely or in part. Further, the ear appears to degrade little with age. Even though, current ear detection and recognition systems have reached a certain level of maturity, their success is limited to controlled indoor conditions. In addition to variation in illumination, other open research problems include hair occlusion; earprint forensics; ear symmetry; ear classification; and ear individuality. This paper provides a detailed survey of research conducted in ear detection and recognition. It provides an up-to-date review of the existing literature revealing the current state-of-art for not only those who are working in this area but also for those who might exploit this new approach. Furthermore, it offers insights into some unsolved ear recognition problems as well as ear databases available for researchers

    Learning from Millions of 3D Scans for Large-scale 3D Face Recognition

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    Deep networks trained on millions of facial images are believed to be closely approaching human-level performance in face recognition. However, open world face recognition still remains a challenge. Although, 3D face recognition has an inherent edge over its 2D counterpart, it has not benefited from the recent developments in deep learning due to the unavailability of large training as well as large test datasets. Recognition accuracies have already saturated on existing 3D face datasets due to their small gallery sizes. Unlike 2D photographs, 3D facial scans cannot be sourced from the web causing a bottleneck in the development of deep 3D face recognition networks and datasets. In this backdrop, we propose a method for generating a large corpus of labeled 3D face identities and their multiple instances for training and a protocol for merging the most challenging existing 3D datasets for testing. We also propose the first deep CNN model designed specifically for 3D face recognition and trained on 3.1 Million 3D facial scans of 100K identities. Our test dataset comprises 1,853 identities with a single 3D scan in the gallery and another 31K scans as probes, which is several orders of magnitude larger than existing ones. Without fine tuning on this dataset, our network already outperforms state of the art face recognition by over 10%. We fine tune our network on the gallery set to perform end-to-end large scale 3D face recognition which further improves accuracy. Finally, we show the efficacy of our method for the open world face recognition problem.Comment: 11 page

    Fast Landmark Localization with 3D Component Reconstruction and CNN for Cross-Pose Recognition

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    Two approaches are proposed for cross-pose face recognition, one is based on the 3D reconstruction of facial components and the other is based on the deep Convolutional Neural Network (CNN). Unlike most 3D approaches that consider holistic faces, the proposed approach considers 3D facial components. It segments a 2D gallery face into components, reconstructs the 3D surface for each component, and recognizes a probe face by component features. The segmentation is based on the landmarks located by a hierarchical algorithm that combines the Faster R-CNN for face detection and the Reduced Tree Structured Model for landmark localization. The core part of the CNN-based approach is a revised VGG network. We study the performances with different settings on the training set, including the synthesized data from 3D reconstruction, the real-life data from an in-the-wild database, and both types of data combined. We investigate the performances of the network when it is employed as a classifier or designed as a feature extractor. The two recognition approaches and the fast landmark localization are evaluated in extensive experiments, and compared to stateof-the-art methods to demonstrate their efficacy.Comment: 14 pages, 12 figures, 4 table
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