19 research outputs found

    Kaleidoscopic imaging

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    Kaleidoscopes have a great potential in computational photography as a tool for redistributing light rays. In time-of-flight imaging the concept of the kaleidoscope is also useful when dealing with the reconstruction of the geometry that causes multiple reflections. This work is a step towards opening new possibilities for the use of mirror systems as well as towards making their use more practical. The focus of this work is the analysis of planar kaleidoscope systems to enable their practical applicability in 3D imaging tasks. We analyse important practical properties of mirror systems and develop a theoretical toolbox for dealing with planar kaleidoscopes. Based on this theoretical toolbox we explore the use of planar kaleidoscopes for multi-view imaging and for the acquisition of 3D objects. The knowledge of the mirrors positions is crucial for these multi-view applications. On the other hand, the reconstruction of the geometry of a mirror room from time-of-flight measurements is also an important problem. We therefore employ the developed tools for solving this problem using multiple observations of a single scene point.Kaleidoskope haben in der rechnergestützten Fotografie ein großes Anwendungspotenzial, da sie flexibel zur Umverteilung von Lichtstrahlen genutzt werden können. Diese Arbeit ist ein Schritt auf dem Weg zu neuen Einsatzmöglichkeiten von Spiegelsystemen und zu ihrer praktischen Anwendung. Das Hauptaugenmerk der Arbeit liegt dabei auf der Analyse planarer Spiegelsysteme mit dem Ziel, sie für Aufgaben in der 3D-Bilderzeugung praktisch nutzbar zu machen. Auch für die Time-of-flight-Technologie ist das Konzept des Kaleidoskops, wie in der Arbeit gezeigt wird, bei der Rekonstruktion von Mehrfachreflektionen erzeugender Geometrie von Nutzen. In der Arbeit wird ein theoretischer Ansatz entwickelt der die Analyse planarer Kaleidoskope stark vereinfacht. Mithilfe dieses Ansatzes wird der Einsatz planarer Spiegelsysteme im Multiview Imaging und bei der Erfassung von 3-D-Objekten untersucht. Das Wissen um die Spiegelpositionen innerhalb des Systems ist für diese Anwendungen entscheidend und erfordert die Entwicklung geeigneter Methoden zur Kalibrierung dieser Positionen. Ein ähnliches Problem tritt in Time-of-Flight Anwendungen bei der, oft unerwünschten, Aufnahme von Mehrfachreflektionen auf. Beide Problemstellungen lassen sich auf die Rekonstruktion der Geometrie eines Spiegelraums zurückführen, das mit Hilfe des entwickelten Ansatzes in allgemeinererWeise als bisher gelöst werden kann

    Real-Time Visualization for Prevention of Excavation Related Utility Strikes.

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    An excavator unintentionally hits a buried utility every 60 seconds in the United States, causing several fatalities and injuries, and billions of dollars in damage each year. Most of these accidents occur either because excavator operators do not know where utilities are buried, or because they cannot perceive where the utilities are relative to the digging excavator. In particular, an operator has no practical means of knowing the distance of an excavator’s digging implement (e.g. bucket) to the nearest buried obstructions until they are visually exposed, which means that the first estimate of proximity an operator receives is often after the digging implement has already struck the buried utility. The objective of this dissertation was to remedy this situation and explore new proximity monitoring methods for improving the spatial awareness and decision-making capabilities of excavator operators. The research pursued fundamental knowledge in equipment articulation monitoring, and geometric proximity interpretation, and their integration for improving spatial awareness and operator knowledge. A comprehensive computational framework was developed to monitor construction activities in real-time in a concurrent 3D virtual world. As an excavator works, a geometric representation of the real ongoing process is recreated in the virtual environment using 3D models of the excavator, buried utilities and jobsite terrain. Data from sensors installed on the excavator is used to update the position and orientation of the corresponding equipment in the virtual world. Finally, geometric proximity monitoring and collision detection computations are performed between the equipment end-effector and co-located buried utility models to provide distance and impending collision information to the operator, thereby realizing real time knowledge-based excavator operation and control. The outcome of this research has the potential to transform excavator operation from a primarily skill-based activity to a knowledge-based practice, leading to significant increases in construction productivity and safety. This is turn is expected to help realize tangible cost savings and reduction of potential hazards to citizens, improvement in competitiveness of U.S. industry, and reduction in life cycle costs of underground infrastructure.PHDCivil EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/96133/1/stalmaki_1.pd

    Modeling and Simulation in Engineering

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    This book provides an open platform to establish and share knowledge developed by scholars, scientists, and engineers from all over the world, about various applications of the modeling and simulation in the design process of products, in various engineering fields. The book consists of 12 chapters arranged in two sections (3D Modeling and Virtual Prototyping), reflecting the multidimensionality of applications related to modeling and simulation. Some of the most recent modeling and simulation techniques, as well as some of the most accurate and sophisticated software in treating complex systems, are applied. All the original contributions in this book are jointed by the basic principle of a successful modeling and simulation process: as complex as necessary, and as simple as possible. The idea is to manipulate the simplifying assumptions in a way that reduces the complexity of the model (in order to make a real-time simulation), but without altering the precision of the results

    Fifth Annual Workshop on Space Operations Applications and Research (SOAR 1991), volume 2

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    Papers given at the Space Operations and Applications Symposium, host by the NASA Johnson Space Center on July 9-11, 1991 are given. The technical areas covered included intelligent systems, automation and robotics, human factors and life sciences, and environmental interactions

    Human-Computer Interaction

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    In this book the reader will find a collection of 31 papers presenting different facets of Human Computer Interaction, the result of research projects and experiments as well as new approaches to design user interfaces. The book is organized according to the following main topics in a sequential order: new interaction paradigms, multimodality, usability studies on several interaction mechanisms, human factors, universal design and development methodologies and tools

    Space and Earth Sciences, Computer Systems, and Scientific Data Analysis Support, Volume 1

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    This Final Progress Report covers the specific technical activities of Hughes STX Corporation for the last contract triannual period of 1 June through 30 Sep. 1993, in support of assigned task activities at Goddard Space Flight Center (GSFC). It also provides a brief summary of work throughout the contract period of performance on each active task. Technical activity is presented in Volume 1, while financial and level-of-effort data is presented in Volume 2. Technical support was provided to all Division and Laboratories of Goddard's Space Sciences and Earth Sciences Directorates. Types of support include: scientific programming, systems programming, computer management, mission planning, scientific investigation, data analysis, data processing, data base creation and maintenance, instrumentation development, and management services. Mission and instruments supported include: ROSAT, Astro-D, BBXRT, XTE, AXAF, GRO, COBE, WIND, UIT, SMM, STIS, HEIDI, DE, URAP, CRRES, Voyagers, ISEE, San Marco, LAGEOS, TOPEX/Poseidon, Pioneer-Venus, Galileo, Cassini, Nimbus-7/TOMS, Meteor-3/TOMS, FIFE, BOREAS, TRMM, AVHRR, and Landsat. Accomplishments include: development of computing programs for mission science and data analysis, supercomputer applications support, computer network support, computational upgrades for data archival and analysis centers, end-to-end management for mission data flow, scientific modeling and results in the fields of space and Earth physics, planning and design of GSFC VO DAAC and VO IMS, fabrication, assembly, and testing of mission instrumentation, and design of mission operations center

    EG-ICE 2021 Workshop on Intelligent Computing in Engineering

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    The 28th EG-ICE International Workshop 2021 brings together international experts working at the interface between advanced computing and modern engineering challenges. Many engineering tasks require open-world resolutions to support multi-actor collaboration, coping with approximate models, providing effective engineer-computer interaction, search in multi-dimensional solution spaces, accommodating uncertainty, including specialist domain knowledge, performing sensor-data interpretation and dealing with incomplete knowledge. While results from computer science provide much initial support for resolution, adaptation is unavoidable and most importantly, feedback from addressing engineering challenges drives fundamental computer-science research. Competence and knowledge transfer goes both ways
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