12,579 research outputs found

    2-Approximation algorithm for finding a spanning tree with maximum number of leaves

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    We study the problem of finding a spanning tree with maximum number of leaves. We present a simple 2-approximation algorithm for the problem, improving on the previous best performance ratio of 3 achieved by algorithms of Ravi and Lu. Our algorithm can be implemented to run in linear time using simple data structures. We also study the variant of the problem in which a given subset of vertices are required to be leaves in the tree. We provide a 5/2-approximation algorithm for this version of the proble

    Max-Leaves Spanning Tree is APX-hard for Cubic Graphs

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    We consider the problem of finding a spanning tree with maximum number of leaves (MaxLeaf). A 2-approximation algorithm is known for this problem, and a 3/2-approximation algorithm when restricted to graphs where every vertex has degree 3 (cubic graphs). MaxLeaf is known to be APX-hard in general, and NP-hard for cubic graphs. We show that the problem is also APX-hard for cubic graphs. The APX-hardness of the related problem Minimum Connected Dominating Set for cubic graphs follows

    Streaming Complexity of Spanning Tree Computation

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    The semi-streaming model is a variant of the streaming model frequently used for the computation of graph problems. It allows the edges of an n-node input graph to be read sequentially in p passes using Õ(n) space. If the list of edges includes deletions, then the model is called the turnstile model; otherwise it is called the insertion-only model. In both models, some graph problems, such as spanning trees, k-connectivity, densest subgraph, degeneracy, cut-sparsifier, and (Δ+1)-coloring, can be exactly solved or (1+ε)-approximated in a single pass; while other graph problems, such as triangle detection and unweighted all-pairs shortest paths, are known to require Ω̃(n) passes to compute. For many fundamental graph problems, the tractability in these models is open. In this paper, we study the tractability of computing some standard spanning trees, including BFS, DFS, and maximum-leaf spanning trees. Our results, in both the insertion-only and the turnstile models, are as follows. Maximum-Leaf Spanning Trees: This problem is known to be APX-complete with inapproximability constant ρ ∈ [245/244, 2). By constructing an ε-MLST sparsifier, we show that for every constant ε > 0, MLST can be approximated in a single pass to within a factor of 1+ε w.h.p. (albeit in super-polynomial time for ε ≤ ρ-1 assuming P ≠ NP) and can be approximated in polynomial time in a single pass to within a factor of ρ_n+ε w.h.p., where ρ_n is the supremum constant that MLST cannot be approximated to within using polynomial time and Õ(n) space. In the insertion-only model, these algorithms can be deterministic. BFS Trees: It is known that BFS trees require ω(1) passes to compute, but the naïve approach needs O(n) passes. We devise a new randomized algorithm that reduces the pass complexity to O(√n), and it offers a smooth tradeoff between pass complexity and space usage. This gives a polynomial separation between single-source and all-pairs shortest paths for unweighted graphs. DFS Trees: It is unknown whether DFS trees require more than one pass. The current best algorithm by Khan and Mehta [STACS 2019] takes Õ(h) passes, where h is the height of computed DFS trees. Note that h can be as large as Ω(m/n) for n-node m-edge graphs. Our contribution is twofold. First, we provide a simple alternative proof of this result, via a new connection to sparse certificates for k-node-connectivity. Second, we present a randomized algorithm that reduces the pass complexity to O(√n), and it also offers a smooth tradeoff between pass complexity and space usage.ISSN:1868-896

    A Faster Exact Algorithm for the Directed Maximum Leaf Spanning Tree Problem

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    Given a directed graph G=(V,A)G=(V,A), the Directed Maximum Leaf Spanning Tree problem asks to compute a directed spanning tree (i.e., an out-branching) with as many leaves as possible. By designing a Branch-and-Reduced algorithm combined with the Measure & Conquer technique for running time analysis, we show that the problem can be solved in time \Oh^*(1.9043^n) using polynomial space. Hitherto, there have been only few examples. Provided exponential space this run time upper bound can be lowered to \Oh^*(1.8139^n)

    Approximation Algorithms for Connected Maximum Cut and Related Problems

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    An instance of the Connected Maximum Cut problem consists of an undirected graph G = (V, E) and the goal is to find a subset of vertices S \subseteq V that maximizes the number of edges in the cut \delta(S) such that the induced graph G[S] is connected. We present the first non-trivial \Omega(1/log n) approximation algorithm for the connected maximum cut problem in general graphs using novel techniques. We then extend our algorithm to an edge weighted case and obtain a poly-logarithmic approximation algorithm. Interestingly, in stark contrast to the classical max-cut problem, we show that the connected maximum cut problem remains NP-hard even on unweighted, planar graphs. On the positive side, we obtain a polynomial time approximation scheme for the connected maximum cut problem on planar graphs and more generally on graphs with bounded genus.Comment: 17 pages, Conference version to appear in ESA 201

    Fast and Deterministic Approximations for k-Cut

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    In an undirected graph, a k-cut is a set of edges whose removal breaks the graph into at least k connected components. The minimum weight k-cut can be computed in n^O(k) time, but when k is treated as part of the input, computing the minimum weight k-cut is NP-Hard [Goldschmidt and Hochbaum, 1994]. For poly(m,n,k)-time algorithms, the best possible approximation factor is essentially 2 under the small set expansion hypothesis [Manurangsi, 2017]. Saran and Vazirani [1995] showed that a (2 - 2/k)-approximately minimum weight k-cut can be computed via O(k) minimum cuts, which implies a O~(km) randomized running time via the nearly linear time randomized min-cut algorithm of Karger [2000]. Nagamochi and Kamidoi [2007] showed that a (2 - 2/k)-approximately minimum weight k-cut can be computed deterministically in O(mn + n^2 log n) time. These results prompt two basic questions. The first concerns the role of randomization. Is there a deterministic algorithm for 2-approximate k-cuts matching the randomized running time of O~(km)? The second question qualitatively compares minimum cut to 2-approximate minimum k-cut. Can 2-approximate k-cuts be computed as fast as the minimum cut - in O~(m) randomized time? We give a deterministic approximation algorithm that computes (2 + eps)-minimum k-cuts in O(m log^3 n / eps^2) time, via a (1 + eps)-approximation for an LP relaxation of k-cut

    A 2k2k-Vertex Kernel for Maximum Internal Spanning Tree

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    We consider the parameterized version of the maximum internal spanning tree problem, which, given an nn-vertex graph and a parameter kk, asks for a spanning tree with at least kk internal vertices. Fomin et al. [J. Comput. System Sci., 79:1-6] crafted a very ingenious reduction rule, and showed that a simple application of this rule is sufficient to yield a 3k3k-vertex kernel. Here we propose a novel way to use the same reduction rule, resulting in an improved 2k2k-vertex kernel. Our algorithm applies first a greedy procedure consisting of a sequence of local exchange operations, which ends with a local-optimal spanning tree, and then uses this special tree to find a reducible structure. As a corollary of our kernel, we obtain a deterministic algorithm for the problem running in time 4knO(1)4^k \cdot n^{O(1)}

    Power Aware Routing for Sensor Databases

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    Wireless sensor networks offer the potential to span and monitor large geographical areas inexpensively. Sensor network databases like TinyDB are the dominant architectures to extract and manage data in such networks. Since sensors have significant power constraints (battery life), and high communication costs, design of energy efficient communication algorithms is of great importance. The data flow in a sensor database is very different from data flow in an ordinary network and poses novel challenges in designing efficient routing algorithms. In this work we explore the problem of energy efficient routing for various different types of database queries and show that in general, this problem is NP-complete. We give a constant factor approximation algorithm for one class of query, and for other queries give heuristic algorithms. We evaluate the efficiency of the proposed algorithms by simulation and demonstrate their near optimal performance for various network sizes
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