693 research outputs found

    Low computational complexity variable block size (VBS) partitioning for motion estimation using the Walsh Hadamard transform (WHT)

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    Variable Block Size (VBS) based motion estimation has been adapted in state of the art video coding, such as H.264/AVC, VC-1. However, a low complexity H.264/AVC encoder cannot take advantage of VBS due to its power consumption requirements. In this paper, we present a VBS partition algorithm based on a binary motion edge map without either initial motion estimation or Rate-Distortion (R-D) optimization for selecting modes. The proposed algorithm uses the Walsh Hadamard Transform (WHT) to create a binary edge map, which provides a computational complexity cost effectiveness compared to other light segmentation methods typically used to detect the required region

    Low power context adaptive variable length encoder in H.264

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    The adoption of digital TV, DVD video and Internet streaming led to the development of Video compression. H.264/AVC is the industry standard delivering highly efficient and reliable video compression. In this Video compression standard, H.264/AVC one of the technical developments adopted is the Context adaptive entropy coding schemes. This thesis developed a complete VHDL behavioral model of a variable length encoder. A synthesizable hardware description is then developed for components of the variable length encoder using Synopsys tools. Many implementations were focused on density and speed to reduce the hardware cost and improve quality but with higher power consumption. Low power consumption of an IC leads to lower heat dissipation and thereby reduces the need for bigger heat sinking devices. Reducing the need for heat sinking devices can provide lot of advantages to the manufacturers in terms of cost and size of the end product. Focus towards smaller area with higher power consumption may not be appropriate for some end products that need thinner mechanical enclosures because even if the design has smaller area it needs a bigger heat sink thereby making the enclosures bigger. This thesis therefore aimed at low power consumption without compromising much on the area. The designed architecture enables real-time processing for QCIF and CIF frames with 60-fps using 100MHz clock. The resultant hardware power is 1.4mW at 100MHz using 65nm technology. The total logic gate count is 32K gates

    HEVC 2D-DCT architectures comparison for FPGA and ASIC implementations

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    This paper compares ASIC and FPGA implementations of two commonly used architectures for 2-dimensional discrete cosine transform (DCT), the parallel and folded architectures. The DCT has been designed for sizes 4x4, 8x8, and 16x16, and implemented on Silterra 180nm ASIC and Xilinx Kintex Ultrascale FPGA. The objective is to determine suitable low energy architectures to be used as their characteristics greatly differ in terms of cells usage, placement and routing methods on these platforms. The parallel and folded DCT architectures for all three sizes have been designed using Verilog HDL, including the basic serializer-deserializer input and output. Results show that for large size transform of 16x16, ASIC parallel architecture results in roughly 30% less energy compared to folded architecture. As for FPGAs, folded architecture results in roughly 34% less energy compared to parallel architecture. In terms of overall energy consumption between 180nm ASIC and Xilinx Ultrascale, ASIC implementation results in about 58% less energy compared to the FPGA

    Exploring the design space of HEVC inverse transforms with dataflow programming

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    This paper presents the design space exploration of the hardware-based inverse fixed-point integer transform for High Efficiency Video Coding (HEVC). The designs are specified at high-level using CAL dataflow language and automatically synthesized to HDL for FPGA implementation. Several parallel design alternatives are proposed with trade-off between performance and resource. The HEVC transform consists of several independent components from 4x4 to 32x32 discrete cosine transform and 4x4 discrete sine transform.This work explores the strategies to efficiently compute the transforms by applying data parallelism on the different components. Results show that an intermediate version of parallelism, whereby the 4x4 and 8x8 are merged together, and the 16x16 and 32x32 merged together gives the best trade-off between performance and resource. The results presented in this work also give an insight on how the HEVC transform can be designed efficiently in parallel for hardware implementation

    Comparative analysis of DIRAC PRO-VC-2, H.264 AVC and AVS CHINA-P7

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    Video codec compresses the input video source to reduce storage and transmission bandwidth requirements while maintaining the quality. It is an essential technology for applications, to name a few such as digital television, DVD-Video, mobile TV, videoconferencing and internet video streaming. There are different video codecs used in the industry today and understanding their operation to target certain video applications is the key to optimization. The latest advanced video codec standards have become of great importance in multimedia industries which provide cost-effective encoding and decoding of video and contribute for high compression and efficiency. Currently, H.264 AVC, AVS, and DIRAC are used in the industry to compress video. H.264 codec standard developed by the ITU-T Video Coding Experts Group (VCEG) together with the ISO/IEC Moving Picture Experts Group (MPEG). Audio-video coding standard (AVS) is a working group of audio and video coding standard in China. VC-2, also known as Dirac Pro developed by BBC, is a royalty free technology that anyone can use and has been standardized through the SMPTE as VC-2. H.264 AVC, Dirac Pro, Dirac and AVS-P2 are dedicated to High Definition Video, while AVS-P7 is to mobile video. Out of many standards, this work performs a comparative analysis for the H.264 AVC, DIRAC PRO/SMPTE-VC-2 and AVS-P7 standards in low bitrate region and high bitrate region. Bitrate control and constant QP are the methods which are employed for analysis. Evaluation parameters like Compression Ratio, PSNR and SSIM are used for quality comparison. Depending on target application and available bitrate, order of performance is mentioned to show the preferred codec
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