156,575 research outputs found

    Face recognition enhancement through the use of depth maps and deep learning

    Get PDF
    Face recognition, although being a popular area of research for over a decade has still many open research challenges. Some of these challenges include the recognition of poorly illuminated faces, recognition under pose variations and also the challenge of capturing sufficient training data to enable recognition under pose/viewpoint changes. With the appearance of cheap and effective multimodal image capture hardware, such as the Microsoft Kinect device, new possibilities of research have been uncovered. One opportunity is to explore the potential use of the depth maps generated by the Kinect as an additional data source to recognize human faces under low levels of scene illumination, and to generate new images through creating a 3D model using the depth maps and visible-spectrum / RGB images that can then be used to enhance face recognition accuracy by improving the training phase of a classification task.. With the goal of enhancing face recognition, this research first investigated how depth maps, since not affected by illumination, can improve face recognition, if algorithms traditionally used in face recognition were used. To this effect a number of popular benchmark face recognition algorithms are tested. It is proved that algorithms based on LBP and Eigenfaces are able to provide high level of accuracy in face recognition due to the significantly high resolution of the depth map images generated by the latest version of the Kinect device. To complement this work a novel algorithm named the Dense Feature Detector is presented and is proven to be effective in face recognition using depth map images, in particular under wellilluminated conditions. Another technique that was presented for the goal of enhancing face recognition is to be able to reconstruct face images in different angles, through the use of the data of one frontal RGB image and the corresponding depth map captured by the Kinect, using faster and effective 3D object reconstruction technique. Using the Overfeat network based on Convolutional Neural Networks for feature extraction and a SVM for classification it is shown that a technically unlimited number of multiple views can be created from the proposed 3D model that consists features of the face if captured real at similar angles. Thus these images can be used as real training images, thus removing the need to capture many examples of a facial image from different viewpoints for the training of the image classifier. Thus the proposed 3D model will save significant amount of time and effort in capturing sufficient training data that is essential in recognition of the human face under variations of pose/viewpoint. The thesis argues that the same approach can also be used as a novel approach to face recognition, which promises significantly high levels of face recognition accuracy base on depth images. Finally following the recent trends in replacing traditional face recognition algorithms with the effective use of deep learning networks, the thesis investigates the use of four popular networks, VGG-16, VGG-19, VGG-S and GoogLeNet in depth maps based face recognition and proposes the effective use of Transfer Learning to enhance the performance of such Deep Learning networks

    Robust face recognition

    Full text link
    University of Technology Sydney. Faculty of Engineering and Information Technology.Face recognition is one of the most important and promising biometric techniques. In face recognition, a similarity score is automatically calculated between face images to further decide their identity. Due to its non-invasive characteristics and ease of use, it has shown great potential in many real-world applications, e.g., video surveillance, access control systems, forensics and security, and social networks. This thesis addresses key challenges inherent in real-world face recognition systems including pose and illumination variations, occlusion, and image blur. To tackle these challenges, a series of robust face recognition algorithms are proposed. These can be summarized as follows: In Chapter 2, we present a novel, manually designed face image descriptor named “Dual-Cross Patterns” (DCP). DCP efficiently encodes the seconder-order statistics of facial textures in the most informative directions within a face image. It proves to be more descriptive and discriminative than previous descriptors. We further extend DCP into a comprehensive face representation scheme named “Multi-Directional Multi-Level Dual-Cross Patterns” (MDML-DCPs). MDML-DCPs efficiently encodes the invariant characteristics of a face image from multiple levels into patterns that are highly discriminative of inter-personal differences but robust to intra-personal variations. MDML-DCPs achieves the best performance on the challenging FERET, FRGC 2.0, CAS-PEAL-R1, and LFW databases. In Chapter 3, we develop a deep learning-based face image descriptor named “Multimodal Deep Face Representation” (MM-DFR) to automatically learn face representations from multimodal image data. In brief, convolutional neural networks (CNNs) are designed to extract complementary information from the original holistic face image, the frontal pose image rendered by 3D modeling, and uniformly sampled image patches. The recognition ability of each CNN is optimized by carefully integrating a number of published or newly developed tricks. A feature level fusion approach using stacked auto-encoders is designed to fuse the features extracted from the set of CNNs, which is advantageous for non-linear dimension reduction. MM-DFR achieves over 99% recognition rate on LFW using publicly available training data. In Chapter 4, based on our research on handcrafted face image descriptors, we propose a powerful pose-invariant face recognition (PIFR) framework capable of handling the full range of pose variations within ±90° of yaw. The framework has two parts: the first is Patch-based Partial Representation (PBPR), and the second is Multi-task Feature Transformation Learning (MtFTL). PBPR transforms the original PIFR problem into a partial frontal face recognition problem. A robust patch-based face representation scheme is developed to represent the synthesized partial frontal faces. For each patch, a transformation dictionary is learnt under the MtFTL scheme. The transformation dictionary transforms the features of different poses into a discriminative subspace in which face matching is performed. The PBPR-MtFTL framework outperforms previous state-of-the-art PIFR methods on the FERET, CMU-PIE, and Multi-PIE databases. In Chapter 5, based on our research on deep learning-based face image descriptors, we design a novel framework named Trunk-Branch Ensemble CNN (TBE-CNN) to handle challenges in video-based face recognition (VFR) under surveillance circumstances. Three major challenges are considered: image blur, occlusion, and pose variation. First, to learn blur-robust face representations, we artificially blur training data composed of clear still images to account for a shortfall in real-world video training data. Second, to enhance the robustness of CNN features to pose variations and occlusion, we propose the TBE-CNN architecture, which efficiently extracts complementary information from holistic face images and patches cropped around facial components. Third, to further promote the discriminative power of the representations learnt by TBE-CNN, we propose an improved triplet loss function. With the proposed techniques, TBE-CNN achieves state-of-the-art performance on three popular video face databases: PaSC, COX Face, and YouTube Faces
    corecore