1,048 research outputs found

    TreatJS: Higher-Order Contracts for JavaScript

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    TreatJS is a language embedded, higher-order contract system for JavaScript which enforces contracts by run-time monitoring. Beyond providing the standard abstractions for building higher-order contracts (base, function, and object contracts), TreatJS's novel contributions are its guarantee of non-interfering contract execution, its systematic approach to blame assignment, its support for contracts in the style of union and intersection types, and its notion of a parameterized contract scope, which is the building block for composable run-time generated contracts that generalize dependent function contracts. TreatJS is implemented as a library so that all aspects of a contract can be specified using the full JavaScript language. The library relies on JavaScript proxies to guarantee full interposition for contracts. It further exploits JavaScript's reflective features to run contracts in a sandbox environment, which guarantees that the execution of contract code does not modify the application state. No source code transformation or change in the JavaScript run-time system is required. The impact of contracts on execution speed is evaluated using the Google Octane benchmark.Comment: Technical Repor

    An overview of the ciao multiparadigm language and program development environment and its design philosophy

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    We describe some of the novel aspects and motivations behind the design and implementation of the Ciao multiparadigm programming system. An important aspect of Ciao is that it provides the programmer with a large number of useful features from different programming paradigms and styles, and that the use of each of these features can be turned on and off at will for each program module. Thus, a given module may be using e.g. higher order functions and constraints, while another module may be using objects, predicates, and concurrency. Furthermore, the language is designed to be extensible in a simple and modular way. Another important aspect of Ciao is its programming environment, which provides a powerful preprocessor (with an associated assertion language) capable of statically finding non-trivial bugs, verifying that programs comply with specifications, and performing many types of program optimizations. Such optimizations produce code that is highly competitive with other dynamic languages or, when the highest levéis of optimization are used, even that of static languages, all while retaining the interactive development environment of a dynamic language. The environment also includes a powerful auto-documenter. The paper provides an informal overview of the language and program development environment. It aims at illustrating the design philosophy rather than at being exhaustive, which would be impossible in the format of a paper, pointing instead to the existing literature on the system

    Towards high-level execution primitives for and-parallelism: preliminary results

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    Most implementations of parallel logic programming rely on complex low-level machinery which is arguably difflcult to implement and modify. We explore an alternative approach aimed at taming that complexity by raising core parts of the implementation to the source language level for the particular case of and-parallelism. Therefore, we handle a signiflcant portion of the parallel implementation mechanism at the Prolog level with the help of a comparatively small number of concurrency-related primitives which take care of lower-level tasks such as locking, thread management, stack set management, etc. The approach does not eliminate altogether modiflcations to the abstract machine, but it does greatly simplify them and it also facilitates experimenting with different alternatives. We show how this approach allows implementing both restricted and unrestricted (i.e., non fork-join) parallelism. Preliminary experiments show that the amount of performance sacriflced is reasonable, although granularity control is required in some cases. Also, we observe that the availability of unrestricted parallelism contributes to better observed speedups

    Towards a High-Level Implementation of Execution Primitives for Unrestricted, Independent And-Parallelism

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    Most efficient implementations of parallel logic programming rely on complex low-level machinery which is arguably difficult to implement and modify. We explore an alternative approach aimed at taming that complexity by raising core parts of the implementation to the source language level for the particular case of and-parallellism. We handle a significant portion of the parallel implementation at the Prolog level with the help of a comparatively small number of concurrency.related primitives which take case of lower-level tasks such as locking, thread management, stack set management, etc. The approach does not eliminate altogether modifications to the abstract machine, but it does greatly simplify them and it also facilitates experimenting with different alternatives. We show how this approach allows implementing both restricted and unrestricted (i.e., non fork-join) parallelism. Preliminary esperiments show thay the performance safcrifieced is reasonable, although granularity of unrestricted parallelism contributes to better observed speedups

    A Practical Type Analysis for Verification of Modular Prolog Programs

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    Regular types are a powerful tool for computing very precise descriptive types for logic programs. However, in the context of real life, modular Prolog programs, the accurate results obtained by regular types often come at the price of efficiency. In this paper we propose a combination of techniques aimed at improving analysis efficiency in this context. As a first technique we allow optionally reducing the accuracy of inferred types by using only the types defined by the user or present in the libraries. We claim that, for the purpose of verifying type signatures given in the form of assertions the precision obtained using this approach is sufficient, and show that analysis times can be reduced significantly. Our second technique is aimed at dealing with situations where we would like to limit the amount of reanalysis performed, especially for library modules. Borrowing some ideas from polymorphic type systems, we show how to solve the problem by admitting parameters in type specifications. This allows us to compose new call patterns with some pre computed analysis info without losing any information. We argue that together these two techniques contribute to the practical and scalable analysis and verification of types in Prolog programs

    A Simple Solution to Type Specialization

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    Partial evaluation specializes terms, but traditionally thisspecialization does not apply to the type of these terms. As a result, specializing, e.g., an interpreter written in a typed language, which requires a "universal" type to encode expressible values, yields residual programs with type tags all over. Neil Jones has stated that getting rid of these type tags was an open problem, despite possible solutions such as Torben Mogensen's "constructor specialization." To solve this problem, John Hughes has proposed a new paradigm for partial evaluation, "Type Specialization," based on type inference instead of being based on symbolic interpretation. Type Specialization is very elegant in principle but it also appears non-trivial in practice. Stating the problem in terms of types instead of in terms of type encodings suggests a very simple type-directed solution, namely, to use a projection from the universal type to the specific type of the residual program. Standard partial evaluation then yields a residual programwithout type tags, simply and efficiently

    How functional programming mattered

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    In 1989 when functional programming was still considered a niche topic, Hughes wrote a visionary paper arguing convincingly ‘why functional programming matters’. More than two decades have passed. Has functional programming really mattered? Our answer is a resounding ‘Yes!’. Functional programming is now at the forefront of a new generation of programming technologies, and enjoying increasing popularity and influence. In this paper, we review the impact of functional programming, focusing on how it has changed the way we may construct programs, the way we may verify programs, and fundamentally the way we may think about programs

    An Overview of Ciao and its uses of DataLog for Program Analysis and Optimization

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    -Objectives: •Next-generation, high-level, multiparadigm programming language: Ciao. •Program development environments which perform, as part of compilation: Verification / debugging(i.e., detect bugs and offer guarantees of safety, reliability, and efficiency.) Optimization (optimized compilation, parallelization, ...)Using throughout techniques that are at the same time rigorous and practical. •Apply in a real system, with users –reality check! •Support also mainstream languages (e.g., Java / Java bytecode). - Several uses of Datalog and related techniques
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