28,499 research outputs found
Components as processes: an exercise in coalgebraic modeling
IFIP TC6/WG6.1. Fourth International Conference on Formal Methods for Open Object-Based Distributed Systems (FMOODS 2000) September 6–8, 2000, Stanford, California, USASoftware components, arising, typically, in systems ’ analysis and design, are characterized by a public interface and a private encapsulated state. They persist (and evolve) in time, according to some behavioural patterns. This paper is an exercise in modeling such components as coalgebras for some kinds of endofunctors on , capturing both (interface) types and behavioural aspects. The construction of component categories, cofibred over the interface space, emerges by generalizing the usual notion of a coalgebra morphism. A collection of composition operators as well as a generic notion of bisimilarity, are discussed
Ontology-based modelling of architectural styles
The conceptual modelling of software architectures is of central importance for the quality of a software system. A rich modelling language is required to integrate the different aspects of architecture modelling, such as architectural styles, structural and behavioural modelling, into a coherent framework. Architectural styles are often neglected in software architectures. We propose an ontological approach for architectural style modelling based on description logic as an abstract, meta-level modelling instrument. We introduce a framework for style definition and style combination. The application of the
ontological framework in the form of an integration into existing architectural description notations is illustrated
Pattern-based software architecture for service-oriented software systems
Service-oriented architecture is a recent conceptual framework for service-oriented software platforms. Architectures are of great importance for the evolution of
software systems. We present a modelling and transformation technique for service-centric distributed software systems. Architectural configurations, expressed through hierarchical architectural patterns, form the core of a specification and transformation technique. Patterns on different levels of abstraction form transformation invariants that structure and constrain the transformation
process. We explore the role that patterns can play in architecture transformations in terms of functional properties, but also non-functional quality aspects
Quality-aware model-driven service engineering
Service engineering and service-oriented architecture as an integration and platform technology is a recent approach to software systems integration. Quality aspects
ranging from interoperability to maintainability to performance are of central importance for the integration of heterogeneous, distributed service-based systems. Architecture models can substantially influence quality attributes of the implemented software systems. Besides the benefits of explicit architectures on maintainability and reuse, architectural constraints such as styles, reference architectures and architectural patterns can influence observable software properties such as performance. Empirical performance evaluation is a process of measuring and evaluating the performance of implemented software. We present an approach for addressing the quality of services and service-based systems at the model-level in the context of model-driven service engineering. The focus on architecture-level models is a consequence of the black-box
character of services
Supporting process reuse in PROMENADE
Process reuse (the ability to construct new processes by assembling already built ones) and process harvesting (the ability to build generic processes
that may be further reused, from existing ones) are two crucial issues in
process technology. Both activities involve defining a set of mechanisms,
like abstraction, adaptation, composition, etc. which are appropriate to
achieve their goals. In this report, we define a general framework to
process reuse and harvesting that proposes a complete set of mechanisms to
deal with both activities. This general framework is particularized to the
context of a process modelling language to model software processes, called
PROMENADE. A definition of the identified reuse and harvesting mecha-nisms
is proposed in the context of PROMENADE. Finally, two process reuse case
studies which composes various reuse mechanisms are presented.Postprint (published version
Clafer: Lightweight Modeling of Structure, Behaviour, and Variability
Embedded software is growing fast in size and complexity, leading to intimate
mixture of complex architectures and complex control. Consequently, software
specification requires modeling both structures and behaviour of systems.
Unfortunately, existing languages do not integrate these aspects well, usually
prioritizing one of them. It is common to develop a separate language for each
of these facets. In this paper, we contribute Clafer: a small language that
attempts to tackle this challenge. It combines rich structural modeling with
state of the art behavioural formalisms. We are not aware of any other modeling
language that seamlessly combines these facets common to system and software
modeling. We show how Clafer, in a single unified syntax and semantics, allows
capturing feature models (variability), component models, discrete control
models (automata) and variability encompassing all these aspects. The language
is built on top of first order logic with quantifiers over basic entities (for
modeling structures) combined with linear temporal logic (for modeling
behaviour). On top of this semantic foundation we build a simple but expressive
syntax, enriched with carefully selected syntactic expansions that cover
hierarchical modeling, associations, automata, scenarios, and Dwyer's property
patterns. We evaluate Clafer using a power window case study, and comparing it
against other notations that substantially overlap with its scope (SysML, AADL,
Temporal OCL and Live Sequence Charts), discussing benefits and perils of using
a single notation for the purpose
Modelling Reactive Multimedia: Design and Authoring
Multimedia document authoring is a multifaceted activity, and authoring tools tend to concentrate on a restricted set of the activities involved in the creation of a multimedia artifact. In particular, a distinction may be drawn between the design and the implementation of a multimedia artifact.
This paper presents a comparison of three different authoring paradigms, based on the common case study of a simple interactive animation. We present details of its implementation using the three different authoring tools, MCF, Fran and SMIL 2.0, and we discuss the conclusions that may be drawn from our comparison of the three approaches
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A monitoring approach for runtime service discovery
Effective runtime service discovery requires identification of services based on different service characteristics such as structural, behavioural, quality, and contextual characteristics. However, current service registries guarantee services described in terms of structural and sometimes quality characteristics and, therefore, it is not always possible to assume that services in them will have all the characteristics required for effective service discovery. In this paper, we describe a monitor-based runtime service discovery framework called MoRSeD. The framework supports service discovery in both push and pull modes of query execution. The push mode of query execution is performed in parallel to the execution of a service-based system, in a proactive way. Both types of queries are specified in a query language called SerDiQueL that allows the representation of structural, behavioral, quality, and contextual conditions of services to be identified. The framework uses a monitor component to verify if behavioral and contextual conditions in the queries can be satisfied by services, based on translations of these conditions into properties represented in event calculus, and verification of the satisfiability of these properties against services. The monitor is also used to support identification that services participating in a service-based system are unavailable, and identification of changes in the behavioral and contextual characteristics of the services. A prototype implementation of the framework has been developed. The framework has been evaluated in terms of comparison of its performance when using and when not using the monitor component
Ontology-based patterns for the integration of business processes and enterprise application architectures
Increasingly, enterprises are using Service-Oriented Architecture (SOA) as an approach to Enterprise Application Integration (EAI). SOA has the potential to bridge
the gap between business and technology and to improve the reuse of existing applications and the interoperability with new ones. In addition to service architecture
descriptions, architecture abstractions like patterns and styles capture design knowledge and allow the reuse of successfully applied designs, thus improving the quality of
software. Knowledge gained from integration projects can be captured to build a repository of semantically enriched, experience-based solutions. Business patterns identify the interaction and structure between users, business processes, and data.
Specific integration and composition patterns at a more technical level address enterprise application integration and capture reliable architecture solutions. We use an
ontology-based approach to capture architecture and process patterns. Ontology techniques for pattern definition, extension and composition are developed and their
applicability in business process-driven application integration is demonstrated
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