1,710,927 research outputs found
Synthetic worlds, synthetic strategies: attaining creativity in the metaverse
This text will attempt to delineate the underlying theoretical premises and the definition of the output of an immersive learning approach pertaining to the visual arts to be implemented in online, three dimensional synthetic worlds. Deviating from the prevalent practice of the replication of physical art studio teaching strategies within a virtual environment, the author proposes instead to apply the fundamental tenets of Roy Ascottâs âGroundcourseâ, in combination with recent educational approaches such as âTransformative Learningâ and âConstructionismâ. In an amalgamation of these educational approaches with findings drawn from the fields of Metanomics, Ludology, Cyberpsychology and Presence Studies, as well as an examination of creative practices manifest in the metaverse today, the formulation of a learning strategy for creative enablement unique to online, three dimensional synthetic worlds; one which will focus upon âPlayâ as well as Role Play, virtual Assemblage and the visual identity of the avatar within the pursuits, is being proposed in this chapter
Synthetic worlds, synthetic strategies: attaining creativity in the metaverse
This text will attempt to delineate the underlying theoretical premises and the definition of the output of an immersive learning approach pertaining to the visual arts to be implemented in online, three dimensional synthetic worlds. Deviating from the prevalent practice of the replication of physical art studio teaching strategies within a virtual environment, the author proposes instead to apply the fundamental tenets of Roy Ascottâs âGroundcourseâ, in combination with recent educational approaches such as âTransformative Learningâ and âConstructionismâ. In an amalgamation of these educational approaches with findings drawn from the fields of Metanomics, Ludology, Cyberpsychology and Presence Studies, as well as an examination of creative practices manifest in the metaverse today, the formulation of a learning strategy for creative enablement unique to online, three dimensional synthetic worlds; one which will focus upon âPlayâ as well as Role Play, virtual Assemblage and the visual identity of the avatar within the pursuits, is being proposed in this chapter
Synthetic Generation of Events for Address-Event-Representation Communications
Address-Event-Representation (AER) is a communications protocol
for transferring images between chips, originally developed for bio-inspired
image processing systems. Such systems may consist of a complicated
hierarchical structure with many chips that transmit images among them in real
time, while performing some processing (for example, convolutions). In
developing AER based systems it is very convenient to have available some
kind of means of generating AER streams from on-computer stored images. In
this paper we present a method for generating AER streams in real time from
images stored in a computerâs memory. The method exploits the concept of
linear feedback shift register random number generators. This method has been
tested by software and compared to other possible algorithms for generating
AER streams. It has been found that the proposed method yields a minimum
error with respect to the ideal situation. A hardware platform that exploits this
technique is currently under development
Synthetic retina for AER systems development
Neuromorphic engineering tries to mimic biology in
information processing. Address-Event Representation (AER) is
a neuromorphic communication protocol for spiking neurons
between different layers. AER bio-inspired image sensor are
called âretinaâ. This kind of sensors measure visual information
not based on frames from real life and generates corresponding
events. In this paper we provide an alternative, based on cheap
FPGA, to this image sensors that takes images provided by an
analog video source (video composite signal), digitalizes it and
generates AER streams for testing purposes.Junta de AndalucĂa P06-TIC-01417Ministerio de EducaciĂłn y Ciencia TEC2006-11730-C03-0
Synthetic gauge fields in synthetic dimensions
We describe a simple technique for generating a cold-atom lattice pierced by
a uniform magnetic field. Our method is to extend a one-dimensional optical
lattice into the "dimension" provided by the internal atomic degrees of
freedom, yielding a synthetic 2D lattice. Suitable laser-coupling between these
internal states leads to a uniform magnetic flux within the 2D lattice. We show
that this setup reproduces the main features of magnetic lattice systems, such
as the fractal Hofstadter butterfly spectrum and the chiral edge states of the
associated Chern insulating phases.Comment: 5+4 pages, 5+3 figures, two-column revtex; v2: discussion of role of
interactions added, Fig. 1 reshaped, minor changes, references adde
Synthetic generation of address-events for real-time image processing
Address-event-representation (AER) is a communication protocol that emulates the nervous system's neurons communication, and that is typically used for transferring images between chips. It was originally developed for bio-inspired and real-time image processing systems. Such systems may consist of a complicated hierarchical structure with many chips that transmit images among them in real time, while performing some processing. In this paper several software methods for generating AER streams from images stored in a computer's memory are presented. A hardware version that works in real-time is also being studied. All of them have been evaluated and compared.ComisiĂłn Europea IST-2001-34102
Synthetic biology: advancing biological frontiers by building synthetic systems
Advances in synthetic biology are contributing
to diverse research areas, from basic biology to
biomanufacturing and disease therapy. We discuss the
theoretical foundation, applications, and potential of
this emerging field
Thermodynamic modelling of synthetic communities predicts minimum free energy requirements for sulfate reduction and methanogenesis
Microbial communities are complex dynamical systems harbouring many species interacting together to implement higher-level functions. Among these higher-level functions, conversion of organic matter into simpler building blocks by microbial communities underpins biogeochemical cycles and animal and plant nutrition, and is exploited in biotechnology. A prerequisite to predicting the dynamics and stability of community-mediated metabolic conversions is the development and calibration of appropriate mathematical models. Here, we present a generic, extendable thermodynamic model for community dynamics and calibrate a key parameter of this thermodynamic model, the minimum energy requirement associated with growth-supporting metabolic pathways, using experimental population dynamics data from synthetic communities composed of a sulfate reducer and two methanogens. Our findings show that accounting for thermodynamics is necessary in capturing the experimental population dynamics of these synthetic communities that feature relevant species using low energy growth pathways. Furthermore, they provide the first estimates for minimum energy requirements of methanogenesis (in the range of â30 kJ molâ1) and elaborate on previous estimates of lactate fermentation by sulfate reducers (in the range of â30 to â17 kJ molâ1 depending on the culture conditions). The open-source nature of the developed model and demonstration of its use for estimating a key thermodynamic parameter should facilitate further thermodynamic modelling of microbial communities
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