13 research outputs found
Performance analysis of WMNs by WMN-GA simulation system for different WMN architectures and TCP congestion-avoidance algorithms considering uniform distribution
(c) 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/ republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.In this paper, we evaluate the performance of two Wireless Mesh Networks (WMNs) architectures considering throughput, delay, jitter and fairness index metrics. For simulations, we used ns-3, Distributed Coordination Function (DCF) and Optimized Link State Routing (OLSR). We compare the performance for Transmission Control Protocol (TCP) Tahoe, Reno and NewReno for uniform distribution of mesh clients by sending multiple Constant Bit Rate (CBR) flows in the network. The simulation results show that for both WMN architectures, the PDR values of TCP congestion-avoidance algorithms are almost the same. For Hybrid WMN architecture, the throughput of TCP Reno is better than other algorithms. However, for I/B WMN, the throughput of TCP Tahoe is higher than other algorithms. The delay and jitter of TCP NewReno are a little bit lower compared with other algorithms. The I/B WMN architecture, the fairness index of TCP congestion-avoidance algorithms is almost the same.Peer ReviewedPostprint (author's final draft
Performance analysis of WMNs by WMN-GA simulation system for exponential distribution considering EDCA and DCF
(c) 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.In this paper, we evaluate the performance of WMN using our WMN-GA simulation system considering throughput, delay, jitter and fairness index metrics. For simulations, we used ns-3 and Optimized Link State Routing (OLSR). We compare the performance of Distributed Coordination Function (DCF) and Enhanced Distributed Channel Access (EDCA) for exponential distribution of mesh clients by sending multiple Constant Bit Rate (CBR) flows in the network. The simulation results show that for Hybrid WMN, the throughput of both MAC protocols is higher than I/B WMN. The delay and jitter of Hybrid WMN are lower than I/B WMN. The fairness index of I/B WMN is a little bit higher than Hybrid WMN.Peer ReviewedPostprint (author's final draft
Performance analysis of different architectures and TCP congestion-avoidance algorithms using WMN-GA simulation system
In this paper, we evaluate the performance of two Wireless Mesh Networks (WMNs) architectures considering throughput, delay, jitter and fairness index metrics. For simulations, we used ns-3, Distributed Coordination Function (DCF) and Optimized Link State Routing (OLSR). We compare the performance of WMN for different Transmission Control Protocol (TCP): Tahoe, Reno and NewReno considering normal and uniform distributions of mesh clients by sending multiple Constant Bit Rate (CBR) flows in the network. The simulation results show that for normal and uniform distributions and both WMN architectures, the PDR values are almost the same. For Hybrid WMN, the throughput of TCP NewReno is good, but for I/B WMN, the throughput of TCP Tahoe is higher than other algorithms. For normal distribution, the delay and jitter of I/B WMN are lower compared with Hybrid WMN, while for uniform distribution, the delay and jitter of TCP NewReno are a little bit lower compared with other algorithms. The fairness index of normal distribution is higher than uniform distribution.Peer ReviewedPostprint (author's final draft
A note on a hybrid rerouting scheme
International audienc
Performance Analysis of a Genetic Algorithm Based System for Wireless Mesh Networks Considering Weibull Distribution, DCF and EDCA
(c) 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.Wireless Mesh Networks (WMNs) are attracting a lot of attention from wireless network researchers. Node placement problems have been investigated for a long time in the optimization field due to numerous applications in location science. In this paper, we evaluate the performance of two WMN architectures considering throughput, delay, jitter and fairness index metrics. For simulations, we used ns-3 and Optimized Link State Routing (OLSR). We compare the performance of Distributed Coordination Function (DCF) and Enhanced Distributed Channel Access (EDCA) for Weibull distribution of mesh clients by sending multiple Constant Bit Rate (CBR) flows in the network. The simulation results show that for I/B WMN, the throughput of both MAC protocols is higher than Hybrid WMN. The delay and jitter of both architectures are almost the same. However, for 10 flows, the delay and jitter of I/B WMN is a lower compared with Hybrid WMN. The fairness index is a almost the same for both WMN architectures.Peer Reviewe
Performance Analysis of WMN-GA System for Different WMN Architectures and TCP Congestion-Avoidance Algorithms
(c) 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.In this paper, we evaluate the performance of two Wireless Mesh Networks (WMNs) architectures considering throughput, delay, jitter, fairness index, queue and remaining energy metrics. For simulations, we used ns-3, Distributed Coordination Function (DCF) and Optimized Link State Routing (OLSR). We compare the performance for Transmission Control Protocol (TCP) Tahoe, Reno and NewReno for normal distribution of mesh clients by sending multiple Constant Bit Rate (CBR) flows in the network. The simulation results show that for both WMN architectures, the PDR values of TCP congestion-avoidance algorithms are almost the same. For I/B WMN architecture, the throughput of TCP congestionavoidance algorithms is almost the same. However, for Hybrid WMN, the throughput of TCP NewReno is higher than other algorithms. The delay and jitter of I/B WMN are lower compared with Hybrid WMN. The fairness index of Hybrid WMN is higher than I/B WMN. For both WMN architectures, the queue size is almost the same. For both WMN architectures, the energy decreases sharply, but for TCP Reno the remaining energy of Hybrid WMN is higher than I/B WMN.Peer Reviewe
Performance analysis of WMN-GA system for different WMN architectures and TCP congestion-avoidance algorithms
(c) 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.In this paper, we evaluate the performance of two Wireless Mesh Networks (WMNs) architectures considering throughput, delay, jitter, fairness index, queue and remaining energy metrics. For simulations, we used ns-3, Distributed Coordination Function (DCF) and Optimized Link State Routing (OLSR). We compare the performance for Transmission Control Protocol (TCP) Tahoe, Reno and NewReno for normal distribution of mesh clients by sending multiple Constant Bit Rate (CBR) flows in the network. The simulation results show that for both WMN architectures, the PDR values of TCP congestion-avoidance algorithms are almost the same. For I/B WMN architecture, the throughput of TCP congestionavoidance algorithms is almost the same. However, for Hybrid WMN, the throughput of TCP NewReno is higher than other algorithms. The delay and jitter of I/B WMN are lower compared with Hybrid WMN. The fairness index of Hybrid WMN is higher than I/B WMN. For both WMN architectures, the queue size is almost the same. For both WMN architectures, the energy decreases sharply, but for TCP Reno the remaining energy of Hybrid WMN is higher than I/B WMN.Peer Reviewe
Performance analysis of different architectures and TCP congestion-avoidance algorithms using WMN-GA simulation system
In this paper, we evaluate the performance of two Wireless Mesh Networks (WMNs) architectures considering throughput, delay, jitter and fairness index metrics. For simulations, we used ns-3, Distributed Coordination Function (DCF) and Optimized Link State Routing (OLSR). We compare the performance of WMN for different Transmission Control Protocol (TCP): Tahoe, Reno and NewReno considering normal and uniform distributions of mesh clients by sending multiple Constant Bit Rate (CBR) flows in the network. The simulation results show that for normal and uniform distributions and both WMN architectures, the PDR values are almost the same. For Hybrid WMN, the throughput of TCP NewReno is good, but for I/B WMN, the throughput of TCP Tahoe is higher than other algorithms. For normal distribution, the delay and jitter of I/B WMN are lower compared with Hybrid WMN, while for uniform distribution, the delay and jitter of TCP NewReno are a little bit lower compared with other algorithms. The fairness index of normal distribution is higher than uniform distribution.Peer Reviewe
Performance analysis of WMNs by WMN-GA simulation system for exponential distribution considering EDCA and DCF
(c) 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.In this paper, we evaluate the performance of WMN using our WMN-GA simulation system considering throughput, delay, jitter and fairness index metrics. For simulations, we used ns-3 and Optimized Link State Routing (OLSR). We compare the performance of Distributed Coordination Function (DCF) and Enhanced Distributed Channel Access (EDCA) for exponential distribution of mesh clients by sending multiple Constant Bit Rate (CBR) flows in the network. The simulation results show that for Hybrid WMN, the throughput of both MAC protocols is higher than I/B WMN. The delay and jitter of Hybrid WMN are lower than I/B WMN. The fairness index of I/B WMN is a little bit higher than Hybrid WMN.Peer Reviewe
Performance analysis of WMNs by WMN-GA simulation system for different WMN architectures and TCP congestion-avoidance algorithms considering uniform distribution
(c) 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/ republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.In this paper, we evaluate the performance of two Wireless Mesh Networks (WMNs) architectures considering throughput, delay, jitter and fairness index metrics. For simulations, we used ns-3, Distributed Coordination Function (DCF) and Optimized Link State Routing (OLSR). We compare the performance for Transmission Control Protocol (TCP) Tahoe, Reno and NewReno for uniform distribution of mesh clients by sending multiple Constant Bit Rate (CBR) flows in the network. The simulation results show that for both WMN architectures, the PDR values of TCP congestion-avoidance algorithms are almost the same. For Hybrid WMN architecture, the throughput of TCP Reno is better than other algorithms. However, for I/B WMN, the throughput of TCP Tahoe is higher than other algorithms. The delay and jitter of TCP NewReno are a little bit lower compared with other algorithms. The I/B WMN architecture, the fairness index of TCP congestion-avoidance algorithms is almost the same.Peer Reviewe