19 research outputs found

    PERANCANGAN SHOPPING MALL BOJONEGORO TEMA ARSITEKTUR METAFORA KOMBINASI (COMBINED METHAPHORS)

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    Perancangan shopping mall di Bojonegoro bertujuan untuk meningkatkan perekonomian masyarakat. Pembangnunan shopping mall di Bojonegoro menggunakan tema Metafora Kombinasi yaitu mengkombinasikan bentuk alat musik harmonika dengan karakteristiknya sehingga didapatkan bentuk bangunan yang unik dan ramah lingkungan. Lokasi perancangan shopping mall Bojonegoro berada di Jl.Lisman, Ds. Campurrejo, Kec. Bojonegoro, Kab. Bojonegoro, Provinsi Jawa Timur. Memiliki luas wilayah ± 10.800 M2. Alasan didirikannya shopping mall Bojonergoro ini adalah belum adanya pusat perbelanjaan yang memiliki fasilitas yang lengkap serta memenuhi kebutuhan belanja masyarakat. Metode perancangan meliputi 1) Ide perancangan, yaitu mencari sebuah ide atau gagasan yang kaitannya dengan pusat perbelanjaan yang berkembang di kota Bojonegoro dan sekitarnya, dan mencari tahu bagaimana minat masyarakat Bojonegoro. Kemudian pengembangan ide tersebut di dokumentasikan dan ditulis sebagai karya ilmiah. 2) Identifikasi masalah. 3) Pengumpulan data. 3) Analisa. 4) Sintesa

    STRATEGIES OF MADRASAH DEVELOPMENT TO IMPROVE EDUCATIONAL QUALITY

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    Madrasah need to develop a development strategy into a quality Islamic educational institution so that madrasah are able to adjust to the demands of national education standards. This study aims to identify and analyze madrasah development strategies in improving the quality of education. This type of research is phenomology with a qualitative level of exploration. Purposive sampling of data was taken by the head of the madrasah and his deputy, teachers, and students. Data taken through observation and interviews whose results were analyzed inductively. The results of the study found madrasah development strategies, namely carrying out autonomy, optimizing community / parent participation, utilizing human resources owned, open and cooperative, responsibility and high performance, guidance from central and regional religious ministries, transparency, socialization of development concepts, and careful planning. The conclusion of the research is that the madrasah development strategy can improve the quality of education in MTs Negeri 1 Bandar Lampung better

    PERANCANGAN SHOPPING MALL BOJONEGORO TEMA ARSITEKTUR METAFORA KOMBINASI (COMBINED METHAPHORS)

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    Perancangan shopping mall di Bojonegoro bertujuan untuk meningkatkan perekonomian masyarakat. Pembangnunan shopping mall di Bojonegoro menggunakan tema Metafora Kombinasi yaitu mengkombinasikan bentuk alat musik harmonika dengan karakteristiknya sehingga didapatkan bentuk bangunan yang unik dan ramah lingkungan. Lokasi perancangan shopping mall Bojonegoro berada di Jl.Lisman, Ds. Campurrejo, Kec. Bojonegoro, Kab. Bojonegoro, Provinsi Jawa Timur. Memiliki luas wilayah ± 10.800 M2. Alasan didirikannya shopping mall Bojonergoro ini adalah belum adanya pusat perbelanjaan yang memiliki fasilitas yang lengkap serta memenuhi kebutuhan belanja masyarakat. Metode perancangan meliputi 1) Ide perancangan, yaitu mencari sebuah ide atau gagasan yang kaitannya dengan pusat perbelanjaan yang berkembang di kota Bojonegoro dan sekitarnya, dan mencari tahu bagaimana minat masyarakat Bojonegoro. Kemudian pengembangan ide tersebut di dokumentasikan dan ditulis sebagai karya ilmiah. 2) Identifikasi masalah. 3) Pengumpulan data. 3) Analisa. 4) Sintesa

    Prophetic Leadership and Its Contribution to Building Religious Character

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    This study aims to understand how village heads apply prophetic leadership in building religious character in Panca Jaya District, Mesuji Regency, Lampung. To understand the phenomena in the field, the researcher uses a qualitative case study approach. The data collection technique is done through interviews, observation, and documentation. Since being in the field, the data analysis was conducted concerning the Milles and Huberman concept. The results showed that the prophetic leadership applied by the village head was displayed through humanist leadership through amar ma’ruf nahi munkar, liberation leadership, and transcendence leadership. This study implies the importance of leaders to have the ability to interact, communicate and socialize in carrying out a clear vision to gain the trust of the community

    Arabic Learning Media Based on Smart Apps Creator for Students of Islamic Junior High School

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    This study aimed to develop, know the feasibility, know the response, and analyze the effectiveness of Arabic learning media based on smart apps creator for class VIII MTs students. This development research uses the Dick and Carey development model, with ten stages, namely identifying learning objectives, conducting instructional analysis, analyzing student characteristics and learning contexts, formulating specific learning objectives, developing assessment tools or instruments, developing learning strategies, developing and selecting teaching materials, designing and developing formative evaluations, revising learning programs, designing and developing summative evaluations. This research involves learning, material, and media experts to measure media feasibility. Instruments and data collection techniques used in this research are questionnaires, interviews, observations, documentation, pre-test and post-test. This study adopted T-test analysis to analyze the effectiveness of the media developed based on pre-test and post-test data. This study produced Arabic learning media based on smart apps creator for class VIII MTs students, with a very feasible media quality category in the percentage of 93% by material experts, 96.25% by media experts, 93.3% by learning experts. Student responses to Arabic learning media based on smart apps creator are in the very interested category, with a percentage of 86% in small groups and 92% in large groups. Arabic learning media based on Smart Apps Creator is effective in learning. Arabic learning media based on Smart Apps Creator is effective in learning Arabic, with the difference in learning outcomes increasing to 38.75 with the results of the T-test analysis t0 = 62.5> ttabel = 2.093. Based on these findings, it can be said that the Arabic language learning media based on smart apps creator developed is classified as very feasible and very effective for learning Arabic

    The Development of Arabic Learning Evaluation based on Kahoot Application in Covid Outbreak l Tatwir Taqwim Ta'lim al-Lughah al-'Arabiyyah 'ala Asas Tatbiq Kahoot Khilala Jaikhah Covid

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    This research based on the problems about learning evaluation in which was less attractive because it had not used evaluation instruments based on technology, especially the learning process during the Covid 19 outbreak. The purpose of this study was to develop an evaluation of Arabic learning for SMK in the form of an objective test based on Kahoot application during the Covid-19 outbreak. This research data were obtained from the interviews and students' responses to the evaluation. The interviews were conducted with groups of students as participants in the study, meanwhile, students' responses were confirmed to 32 students. The findings of this study indicated that the Arabic language objective test evaluation instrument by using the kahoot application was very feasible.  94% according to design experts, 96% according to material experts, 96% according to media experts. The results of the product effectiveness trial of the objective test evaluation instrument based on the kahoot application were 86% for one to one learner, 90% for the small group test, 88% for the field trial test. The development of an Arabic evaluation in the form of an objective test based on the Kahoot application during the Covid-19 outbreak had a significant effect on the evaluation of Arabic and could make students more active, independent and feel comfortable in the evaluation process. In line with that, this paper suggested the need for teacher and institutional involvement in solving the problem of community limitations in online learning evaluation

    Pengembangan E-Modul Pendidikan Agama Islam Interaktif Berbasis Flipbook untuk Meningkatkan Pembelajaran di Sekolah Menengah Pertama

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    This study aims to develop, assess feasibility, analyze responses, and evaluate the effectiveness of Flipbook-based Interactive Islamic Religious Education E-Modules to improve learning in Junior High School. This research uses the Research and Development (R&D) method using the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). Data were collected through observation, interviews, documentation, as well as pre-test and post-test, and the data were analyzed using t-test to measure the effectiveness of the developed media. The results showed that the development of Flipbook-based interactive Islamic religious education e-modules to improve learning in junior high schools using the ADDIE model was effective in improving student learning outcomes. Validation by material experts gave a score of 81.25%, and by media experts 87.5%. The average student response was 86.33%. The t-test results (the calculated t value of 44.737 compared to the t table value of 2.069) showed the effectiveness of the module. Based on these results, the e-module developed is considered feasible and effective for improving Islamic Religious Education learning outcomes

    Bolehkah Wanita Menjadi Imam Negara

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    126 hal.;18 c

    Pengembangan Mobile Learning Untuk Penguasaan Mufrodat Siswa MTs

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    This study aims to develop Arabic language teaching media based on mobile learning and to determine the feasibility and influence of the developed media on student learning outcomes. Hannafin and Peck's development model is the model used in this study. Needs analysis, design, development and implementation are the stages in this research. This study involved material experts and media experts as validators. This study produces Arabic language teaching media products with mufrodat material based on mobile learning for Madrasah Tsanawiyah (MTs) with an offline operational system using a smartphone (Android). The feasibility of this product is classified in the very feasible category with a percentage score of 93% by material experts, 96.25% by media experts, 93% one on one trial, 86% small group trials, 92% by large group trials (field trials). Based on the results of calculations with the T-test, the value obtained t0 = 62.5&gt; t table = 2.093 with a difference in learning outcomes reaching 38.75. Thus the media for teaching Arabic lessons on the basis of mobile learning, the developed mufrodat material is very effective and also very suitable for use in learning Arabic.</jats:p

    INTERACTIVE MEDIA DEVELOPMENT OF ARTICULATE STORYLINE APPLICATION FOR MTS LEVEL ARABIC LEARNING

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    Pada saat pembelajaran bahasa arab di kelas 7 SMP/madrasah tsanawiyah kurang menarik perhatian siswa ditandai dengan respon siswa saat diberikan pertanyaan dan siswa malas belajar bahasa arab di rumah karena bahan ajar dan guru bahasa arab tidak bisa selalu mendampingi siswa setiap saat dan pada masa covid 19 peneliti memutuskan untuk mengembangkan aplikasi karena proses belajar mengajar dilakukan di rumah masing-masing. penelitian ini bertujuan untuk melakukan pengembangan bahan ajar melalui aplikasi pembelajaran Bahasa arab. Metode penelitian yang di gunakan pada penelitian ini adalah pengembangan dengan pendekatan pengembangan model ADDIE. Dengan Produk yang akan dihasilkan berupa aplikasi pembelajaran bahasa Arab khusus untuk tingkat SMP semester 2. Berdasarkan data yang diperoleh dari hasil validasi ahli pembelajaran bahasa Arab, ahli materi bahasa Arab dan ahli media dan desain bahwa aplikasi ini layak digunakan untuk pembelajaran bahasa Arab semester 2 untuk 7 SMP/madrasah tsanawiyah selanjutnya hasil respon siswa yang mendapatkan skor rata-rata 88% dengan kategori baik. Dari hasil tersebut bahwa aplikasi pembelajaran bahasa Arab ini layak untuk digunaka
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