18,807 research outputs found

    Well-Posedness for the Motion of Physical Vacuum of the Three-dimensional Compressible Euler Equations with or without Self-Gravitation

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    This paper concerns the well-posedness theory of the motion of physical vacuum for the compressible Euler equations with or without self-gravitation. First, a general uniqueness theorem of classical solutions is proved for the three dimensional general motion. Second, for the spherically symmetric motions, without imposing the compatibility condition of the first derivative being zero at the center of symmetry, a new local-in-time existence theory is established in a functional space involving less derivatives than those constructed for three-dimensional motions in \cite{10',7,16'} by constructing suitable weights and cutoff functions featuring the behavior of solutions near both the center of the symmetry and the moving vacuum boundary.Comment: To appear in Arch. Rational Mech. Ana

    Proceedings of CGAMES’2007

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    The primary goal of this work is to demonstrate that it is possible to create a system that can interpret language descriptions and generate a corresponding virtual environment. This representational transformation is accomplished by implementing real world knowledge and current theories of language and perception. The proposals have been implemented as a prototype system 3D Story Visualiser (3DSV). This paper describes the prototype evaluations and discusses the results obtained from experiments made using the system

    Semantics-Aligned Representation Learning for Person Re-identification

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    Person re-identification (reID) aims to match person images to retrieve the ones with the same identity. This is a challenging task, as the images to be matched are generally semantically misaligned due to the diversity of human poses and capture viewpoints, incompleteness of the visible bodies (due to occlusion), etc. In this paper, we propose a framework that drives the reID network to learn semantics-aligned feature representation through delicate supervision designs. Specifically, we build a Semantics Aligning Network (SAN) which consists of a base network as encoder (SA-Enc) for re-ID, and a decoder (SA-Dec) for reconstructing/regressing the densely semantics aligned full texture image. We jointly train the SAN under the supervisions of person re-identification and aligned texture generation. Moreover, at the decoder, besides the reconstruction loss, we add Triplet ReID constraints over the feature maps as the perceptual losses. The decoder is discarded in the inference and thus our scheme is computationally efficient. Ablation studies demonstrate the effectiveness of our design. We achieve the state-of-the-art performances on the benchmark datasets CUHK03, Market1501, MSMT17, and the partial person reID dataset Partial REID. Code for our proposed method is available at: https://github.com/microsoft/Semantics-Aligned-Representation-Learning-for-Person-Re-identification.Comment: Thirty-Fourth AAAI Conference on Artificial Intelligence (AAAI-20), code has been release

    The Majority Illusion in Social Networks

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    Social behaviors are often contagious, spreading through a population as individuals imitate the decisions and choices of others. A variety of global phenomena, from innovation adoption to the emergence of social norms and political movements, arise as a result of people following a simple local rule, such as copy what others are doing. However, individuals often lack global knowledge of the behaviors of others and must estimate them from the observations of their friends' behaviors. In some cases, the structure of the underlying social network can dramatically skew an individual's local observations, making a behavior appear far more common locally than it is globally. We trace the origins of this phenomenon, which we call "the majority illusion," to the friendship paradox in social networks. As a result of this paradox, a behavior that is globally rare may be systematically overrepresented in the local neighborhoods of many people, i.e., among their friends. Thus, the "majority illusion" may facilitate the spread of social contagions in networks and also explain why systematic biases in social perceptions, for example, of risky behavior, arise. Using synthetic and real-world networks, we explore how the "majority illusion" depends on network structure and develop a statistical model to calculate its magnitude in a network
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