4 research outputs found

    Optimal memoryless CT strategy.

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    <p>The optimal values of both players' expected payoff per round and are shown in the upper panel (in units of NE payoff ) for each fixed value of , while the optimal values of the CT strategy's choice probabilities , and are shown in the lower panel. When the NE mixed strategy is better for player X than the CT strategy.</p

    Optimal CT strategy of finite memory length.

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    <p>The optimal values of both players' expected payoff per round and are shown in the upper panel (in units of NE payoff ) for each fixed value of , while the minimal memory length of the CT strategy is shown in the lower panel.</p

    The Rock-Paper-Scissors game.

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    <p>(A) The payoff matrix. Each matrix element is the payoff of the row player X's action in competition with the column player Y's action. (B) The cyclic (non-transitive) dominance relationship among the three candidate actions: Rock () beats Scissors (), beats Paper (), and in turn beats .</p

    Optimal CT strategy of unit memory length.

    No full text
    <p>The optimal values of both players' expected payoff per round and are shown in the upper panel (in units of NE payoff ) for each fixed value of , while the optimal values of the CT strategy's choice probabilities , and are shown in the lower panel. When the NE mixed strategy is better for player X than the CT strategy.</p
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