63 research outputs found
Keberkesanan Pengurusan Sekolah Agama Rakyat Daerah Kuala Muda, Yan, Kedah
The purpose of this study is to identify the level of effectiveness in the management of Sekolah Agama Rakyat (SAR) in term of curriculum management, staff management, communication management and recreational management. This study was done by issuing questionnaires to 165 teachers in SAR in Kuala Muda district. All data obtained was
analyzed by using SPSS for window 7.5 software through which percentage, mean and hypothetical test were achieved. The study showed that the level of using effective management in SAR were moderate. There was a significant differences between mean staff management, communication management and recreational management at two types of SAR. There was a significant negative
relationship between staff management, communication management, recreational management and score in academic and the most important factor for predicting effective SAR was staff management.
Based on this result, SAR administrators are recommended to
improve their management knowledge and skill in school management. All SAR are also have to cooperate and perform a board (Yayasan) which will plan, organize and control the quality of SAR
The absorption of 2-acetyl-1-pyrroline during cooking of rice (Oryza sativa L.) with Pandan (Pandanus amaryllifolius Roxb.) leaves)
AbstractRice (Oryza sativa L.) is a staple food for about half of the population in the world. Aroma is one of the most important rice sensory quality characteristics. The chemical compound that contributes mostly to the aroma profile of aromatic rice (e.g. basmati rice) is 2-acetyl-1-pyrroline (2-AP). This highly volatile compound has been found to occur naturally in Pandan leaves. Adding fresh Pandan leaves to enhance the flavour profile of non-aromatic rice is as an old practice in South-East Asia. However, there has been little work done on how 2-AP is extracted from Pandan leaves and the phenomena taking place during cooking. The aim of this study was to investigate the mechanism of absorption of 2-AP from non-aromatic rice mixed with Pandan leaves during cooking. Non-aromatic rice was cooked with fresh Pandan leaves using optimal and excess water conditions. The amount of 2-AP in rice grain was found to decrease at 10min (optimal water) and 5min (excess water) of cooking. A possible explanation of this phenomena could be linked to starch gelatinization and the effect it has on interaction with 2-AP from the rice grains
Integration of screencast video through qr code: an effective learning material for m-learning
This study aimed to evaluate the effectiveness of online screencast video integration through the Quick Response code (QR code) as mobile learning (m-learning). In the flipped classroom, the QR code is distributed to the students to access the screencast video as a means of disseminating lecture notes through their mobile devices. A total of 19 in-service teachers from Technical Colleges, Teacher Training Institute participated in the study. Through this QR code, students can access the learning materials before they come to class. Next, in the classroom, the lecturer will engage students in collaborative learning activities. Thus, in this paper, the researchers discuss about usability testing using a five-point Likert scale, through a questionnaire consisting of the following four constructs: learnability, efficiency, attitude and flexibility. Results from this study showed that the highest mean is efficiency. Thus, we can conclude that through the integration of video screencast by scanning the QR code, can be a potential tool to support the use of m-learning, and also support the blended learning
Waiting Time of Patients in Outpatient Hospital Before and After Pandemic Covid 19: A Literature Review
Patient waiting times is an important factor that affecting hospital services quality. Waiting time will affect service satisfaction and repeat visits at the hospital, especially for outpatients. This study aims to determine the literature review of the patient waiting time at the hospital. Method: The literature review method with the PRISMA approach used in this literature review. Synthesis of data used the PICO method. The articles source was through Google Scholar, Pubmed NCBI and DOAJ. The inclusion criteria set were articles with the keywords "factor, waiting time, outpatients, hospitals", articles in Indonesian or English, published in 2012-2022, and accessible in full text. Results: In this literature, 10 articles were found that matched the inclusion and exclusion criteria. A total of 4 articles were obtained after the Covid 19 pandemic and 6 articles before the covid 19 pandemic. Before the covid 19 pandemic, the average waiting time for 6 articles was 83.62 minutes with the fastest time of 65 minutes and the longest time of 149 minutes. After the COVID-19 pandemic, the average waiting time for 4 articles was 42.6 minutes with the fastest waiting time of 19.2 minutes and the longest waiting time of 93 minutes. This shows that the waiting time is faster during the pandemic than before the pandemic. In the results, the factors that influence the waiting time before the pandemic are human resources and medical records. One article states that the waiting time factor is the type of hospital and gender. After the pandemic, the influencing factors were found: arrival time, number of patients, registration time, medical records and medical records. Conclusion: the addition of hospital staff and an electronic-based medical record system can be an effort that can be made to shorten waiting times. However, if this is not possible, information on the order and time of service to patients can be an alternative to reduce waiting timesWaktu tunggu pasien merupakan factor penting yang berpengaruh pada kualitas layanan rumah sakit. Waktu tunggu akan mempengaruhi factor kepuasan layanan dan kunjungan ulang pada rumah sakit terutama pasien pada rawat jalan. Penelitian ini bertujuan untuk mengetahui kajian literature waktu tunggu pasien rawat jalan di rumah sakit. Metode penelitian : Metode literature review dengan pendekatan PRISMA digunakan pada literature reviseo ini. Sintesis data menggunakan metode PICO. Sumber artikel yang digunakan melalui google scholar, Pubmed NCBI dan DOAJ. Kriteria inklusi yang ditetapkan adalah artikel dengan kata kunci “factor, waktu tunggu, pasien rawat jalan, rumah sakit’, artikel berbahasa Indonesia atau inggris, terbit 2012-2022, dan dapat diakses full teks. Hasil : didapatkan sebanyak 10 artikel yang digunakan dalam literature review. Rata-rata waktu tunggu 10 artikel adalah 67,19 menit dengan waktu tunggu tercepat 19,2 menit dan waktu tunggu terlama 104,1 menit. Hasil analisis faktor waktu tunggu paling banyak dari 10 artikel adalah sumber daya manusia (staf dan dokter) dan administrasi rumah sakit (pelayanan registrasi dan rekam medis). Simpulan: penambahan staf rumah sakit dan system rekam medic menggunakan electronic based dapat menjadi Upaya yang dapat dilakukan untuk memperpendek waktu tunggu. Namun demikian bila tidak memungkinkan, informasi urutan dan waktu pelayanan kepada pasien dapat menjadi alternative untuk mengurangi waktu tungg
Matematik: program khas integrasi masalah pembelajaran spesifik disleksia : tahap 1,tahun 1,2 dan 3
Buku “Program Khas Integrasi Masalah Pembelajaran Spesifik Disleksia: Matematik Kurikulum Standard Sekolah Rendah Tahap 1” ini amat penting dalam usaha meningkatkan kualiti pendidikan di Malaysia terutama kepada pelajar disleksia. Buku ini adalah hasil dari penemuan penyelidikan bagi membantu dan memudahkan proses pembelajaran pelajar disleksia. Penyelidik berjaya menemukan kaedah dan proses pembelajaran yang lebih mudah kepada murid disleksia. Justeru itu, ilmu dapat disampaikan kepada mereka dengan lebih berkesan, agar tidak ketinggalan dan mampu bersaing dengan rakan-rakan dalam arus perdana persekolahan. Kanak-kanak disleksia ialah anak-anak yang berpotensi untuk pergi jauh jika mereka dibekalkan dengan ilmu yang cukup melalui kaedah yang bersesuaian
The potential of QR code, screencast and edpuzzle to produce online video tutorial for statistics
Blended Learning is one of the pedagogical approaches for 21st century learning skills that had been highlighted in the Malaysian Higher Learning Institution. It integrates face-to-face with online learning interaction. Hence, this teaching approach is focusing on the degree of technology usage in teaching and learning.However, learning tools and strategies are needed by lecturers to implement this approach in teaching and learning process. They need a learning object (LO) that is suitable for their teaching objectives. In order to do that, they need to consider their target groups who have different levels of cognition. Besides that, lecturers also need to think of activities to be conducted in class that will engage students in learning
Video tutorial screencast and sketchup make (VTS-SUM) for low achievers in learning 3d geometry
Students’ weaknesses in learning 3-Dimensional (3D) geometry are mostly associated with their low level of geometric thinking. Although a 3D software has been proposed as a manipulative learning tool, they had difficulties using it. Therefore, a suitable learning strategy should be designed to overcome the problems. The purpose of the study was to assess a learning strategy, known as Video Tutorial Screencast SketchUp Make (VTS-SUM), which integrates screencast techniques with a 3D software. VTS-SUM is a know-how video that assists students to visualize steps in drawing the orthogonal projections for 3D objects. A total of 180 students from a secondary school were involved in the study, conducted using a quantitative approach, where, a van Hiele Geometric Thinking (vHGT) test was employed to find out the level of students’ geometric thinking. The findings obtained showed that the majority of the students were at the Lowest Level (Level L1). As for usability test, a total of thirty students were selected from among those below this level. They were given some time to watch the video and perform hands-on activities using the software. A seven-point Likert scale questionnaire, comprising four constructs, namely, usefulness, ease of use, ease of learning and satisfaction, was used to measure the students’ perceptions of the usability test. The results obtained indicated that the students had positive perceptions towards the usage of VTS-SUM in their learning, thus accentuating its good potentials to enhance learning in mathematics
Effect of interactive learning media: numeral snakes and ladders on clock reading and arithmetic operation for elementary students
Learning media is important to support student learning achievements. Numeral Snakes and Ladders (NSL) is an interactive learning media innovation for elementary schools with an interesting and fun cooperative learning approach for students. This research aims to determine the effectiveness of media in learning and improve students' understanding of basic data literacy. The research used a quantitative approach with a quasi-experimental design. NSL Media was implemented at SDN Gebanganom, Kangkung District, Kendal Regency, with the entire student population in grade 4 and grade 5. Data collection was carried out using direct tests. The sampling technique for this research is saturated sampling. Data analysis was carried out using a paired sample T-test. The research results showed that by testing using the paired sample T-test, evidence was <0.05 obtained that the two groups before and after using NSL media experienced a significant increase. Apart from that, learning using NSL media can affect students' cognitive abilities, the effect can be concluded from the test increase from 78.2 to 82.1. The characteristics of students observed during the learning process are honesty, responsibility, and spiritual attitudes well developed. Apart from that, teachers can develop and direct social and spiritual skills and attitudes in learning in the hope that students can grow and develop according to their phases and have quality learning outcomes
Fingerprint biometric systems
One of the popular and widely practiced biometric systems is fingerprint. Fingerprint biometric systems are smaller in size, easy to use and has low power. It is available and deployed globally in law enforcement, such as immigration, banking sectors, forensics, health care
and many more. This study reviewed fingerprint biometric systems and the methods used in each proposed system. Many studies have been done in the area of feature extraction and matching stages. The current techniques used in these stages are minutiae-based and euclidean distance-based. Application of the fingerprint biometric system in the industries has been accepted widely and used in the Europe and some developed country. Malaysia has also incorporated the use of this system in its administration for controlling the point of entry at the Kuala Lumpur International Airport. Generally, fingerprint biometric systems can be categorized into recognition, security, identification and control systems. Each system has their benefits and drawbacks that complemented each other
Effect of varying ratios of oyster mushroom powder to tapioca flour on the physicochemical properties and sensory acceptability of fried mushroom crackers
The objective of this study was to determine the effect of different ratios of powder prepared from oyster mushroom to
tapioca flour on the physicochemical properties and sensory acceptability of fried mushroom crackers. Four recipes for crackers
were formulated with varying ratios of oyster mushroom powder to tapioca flour, i.e. 5:95; 10:90; 15:85 and 20:80. The
control sample comprised 100% tapioca flour. Sensory acceptability was performed using an affective test on a 7-point hedonic
scale. Fried mushroom crackers showed significant decreases (p<0.05) in the L* value, oil absorption and hardness, while
the b* value, linear expansion, ash and protein contents increased when the content of oyster mushroom powder was increased
in the crackers. Sensory acceptability of the crackers was significantly improved (p<0.05) with the addition of oyster mushroom
powder as compared with the control. Crackers made with 15% of oyster mushroom powder and 85% of tapioca flour gave
the highest mean score in all the evaluated sensory attributes; they were not significantly different (p>0.05) in these respects
from crackers containing 20% oyster mushroom powder. These results can be useful in the development of vegetarian fried
mushroom crackers that may serve as an alternative to crackers more commonly based on fish or other seafood
- …