58 research outputs found

    Pengaruh Media Pembelajaran Computer Assisted Instruction (Cai) Terhadap Hasil Belajar Siswa

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    Computer Assisted Instruction (CAI) merupakan media berbasis komputer yang digunakan untuk menyajikan materi pembelajaran, sedangkan hasil belajar siswa merupakan kemampuan-kemampuan yang dimiliki siswa setelah ia menerima pengalaman belajarnya.Jenis penelitian yang digunakan adalah eksperimen, sedangkan desain penelitian adalah eksperimen dan kontrol tipe post-test dan pre-test kelompok ekuivalen. Sampel dalam penelitian ini siswa kelas VIII SMP Muhammadiyah I Kota Ternate dengan jumlah siswa 40 orang.Hasil penelitian menunjukkan bahwa terdapat pengaruh penggunaan media pembelajaran Computer Assisted Instruction (CAI) terhadap hasil belajar siswa pada pokok bahasan gerak pada tumbuhan dengan nilai thit> ttab atau 2.53 > 2.093, sehingga dapat disimpulkan bahwa terdapat peningkatan nilai belajar siswa pada pokok bahasan gerak tumbuhan sebesar 41.7% dan tanpa menggunakan media pembelajaran CAI sebesar 18.9%

    ANEKA TEKNIK STIMULASI DAN APLIKASINYA DALAM MENGEMBANGKAN KREATIVITAS ANAK USIA 5-8 TAHUN

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    Education is verbalistic and mechanistic. Child development covers several aspects they are perceptual-cognitive, social-language, fine motor and gross motor skill. As we know that 5-8 years of age is a stage that is vulnerable to the reduction of creative potential so it is necessery to develop their creativity stimulation technique.Children know and memorize more some words, terms, numbers and symbols. Therefore, knowledge and awareness of parents and teachers needed to provide stimulation to the development of creativity. There are several important reasons such as child’s creativity is a basic skill

    MENINGKATKAN KEMAMPUAN BERCERITA ANAK MELALUI METODE KARYA WISATA

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    Abstract: Story telling is a form of articulation or language using words that are used to convey meaning Methods field trip is a way to present the material to the students learning by bringing the object to be studied outside the classroom. This study aims to determine the increase in ability to tell Charis Group B kindergarten children through tourist work methods. This type of research is classroom action research Subjects in this study were students in kindergarten early childhood Charis Group B with 15 students. The results showed that the method works can improve the ability to tell tour graders Gemia A kindergarten child's ability to tell the results of the first cycle that is 5 students who could tell the story well / completed (33.33%) and the second cycle increases, as many as 13 students or 86.67% of students of 15 students. so the increase is 53 340%. Keyword:  Storytelling, Study Tou

    PENGGUNAAN MODEL PEMBELAJARAN PREVIEW, QUESTIONS, READ, REFLECT, RECITE, REVIEW (PQ4R) UNTUK MENINGKATKANAKTIVITAS DAN HASIL BELAJAR BIOLOGI

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    PQ4R is a model that used to help students understand the matter, because this learning model the students are asked to read the sub topics or the title of matterial that appropriate with the aim of learning. Result of learning is students competence to  reach a level of learning experience in basic competence.This research is an action Research. The aim of research is increasing actvity and result biology learning on students grade VIII1 SMP Negeri 5 Kota Tidore Kepulauan on concept Human Breathing system. The subject of the research were 20 students. The result of research have shown the mean score of students’ learning Biology after using PQ4R Learning model (Preview, Questions, Read, Reflect, Recite, Review) firts cycle were as much as 8 students or 40 % than second cycle increase 16 student or as much as 80.00%. The result presentation of students observation activity in first cycle is 49.99% and the second cycle reached 74.99%. Using PQ4R Learning Model (Preview, Questions, Read, Reflect, Recite, Review, can increase activity and Biology study grade  VIII1 SMP Negeri 5 Kota Tidore Kepulauan on concept Human Breathing System.   Keyword : Learning ModelPreview, Questions, Read, Reflect, Recite, Review (PQ4R), result study.   PQ4R merupakan model pembelajaran, dengan tujuan untuk meningkatkan daya paham dan daya ingat siswa kepada tentang materi yang mereka baca. Hasil belajar merupakan kemampuan siswa dalam memenuhi suatu tahapan pencapaian pengalaman belajar dalam kompetensi dasar.Penelitian ini merupakan penelitian tindakan kelas, dengan tujuan adalah untuk meningkatkan aktivitas dan hasil belajar biologi siswa kelas VIII1 SMP Negeri 5 Kota Tidore Kepulauan pada konsep sistem pernapasan pada manusia. Subjek penelitian berjumlah 20 siswa.Hasil penelitian yang diperoleh dari penelitian ini yaitu nilai rata hasil belajar Biologi siswa setelah diterapkan model pembelajaran PQ4R (Preview, Questions, Read, Reflect, Recite, Review) pada siklus I hasil belajar siswa yang tuntas sebanyak 8 orang (40%) sedangkan pada siklus II meningkat menjadi 16 siswa (80%). Presentase hasil pengamatan aktivitas siswa pada siklus I yaitu 49,99% dan siklus II meningkat mencapai 74,99%. Penerapan model pembelajaran PQ4R, dapat meningkatkan hasil belajar biologi di kelas VIII1 SMP Negeri 5 Kota Tidore Kepulauan pada konsep sistem pernapasan pada manusia.   Kata Kunci: Model Pembelajaran Preview, Questions, Read, Reflect, Recite, Review (PQ4R), Hasil belajar

    Penerapan Model Pembelajaran Kooperatif Tipe Jigsaw Untuk Meningkatkan Aktivitas Dan Hasil Belajar IPA Pada Konsep Pencemaran Lingkungan

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    Model pembelajaran kooperatif tipe Jigsaw merupakan model pembelajaran kooperatif, dengan siswa belajar dalam kelompok kecil yang terdiri dari 4–6 orang secara heterogen dan bekerjasama saling ketergantungan yang positif dan bertanggung jawab atas ketuntasan bagian materi pelajaran yang harus dipelajari dan menyampaikan materi tersebut kepada anggota kelompok yang lain. Tujuan penelitian ini adalah untuk mengetahui aktivitas dan hasil belajar siswa kelas VII SMP Negeri I Sahu, melalui penerapan model pembelajaran kooperatif tipe jigsaw, pada materi pencemaran lingkungan. Hasil dan analisis data menunjukkan bahwa penerapan model pembelajaran kooperatif tipe jigsaw pada materi pencemaran lingkungan dapat meningkatkan aktivitas dan hasil belajar siswa kelas VII SMPN I Sahu tahun pelajaran2013/2014 pada materi pencemaran lingkungan. Presentase aktivitas belajar siswa pada siklus I sebesar51,82% meningkat menjadi 83,32% pada siklus II. Sedangkan presentase ketuntasan belajar pada siklus I di peroleh nilai rata-rata 16,85 % kemudian meningkat dengan nilai rata-rata tes siklus II yaitu 81,45%. Sedangkan nilai presentase aktivitas guru dalam melaksanakan pembelajaran dengan model jigsaw pada siklus I mencapai 90,47% dan siklus II mencapai 100%

    COLLABORATIVE SHARING-TASKS LEARNING FOR EARLY CHILDHOOD EDUCATION

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    This study aimed to describe the implementation of collaborative sharing-tasks learning on the ‘Occupations’ topic at Santo Yoseph Preschool Group B1 in Ternate. The students involved in this study were those registered in the 2018/2019 academic year. Data collection was performed using observation and documentation. In data analysis, Miles and Huberman interaction model was employed to describe the data qualitatively. The results of the study revealed that the implementation of collaborative sharing-tasks learning on “Occupations” implemented at Santo Yoseph Preschool Group B1 in Ternate was effective. Six groups of students were able to complete the tasks given by 76.92% through collaborative sharing-task learning. Therefore, it can be said that collaborative sharing-task learning can improve preschool students’ ability in understanding materials on ‘Occupations’. 

    PENGGUNAAN MODEL PEMBELAJARAN PREVIEW, QUESTIONS, READ, REFLECT, RECITE, REVIEW (PQ4R) UNTUK MENINGKATKANAKTIVITAS DAN HASIL BELAJAR BIOLOGI

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    PQ4R is a model that used to help students understand the matter, because this learning model the students are asked to read the sub topics or the title of matterial that appropriate with the aim of learning. Result of learning is students competence to  reach a level of learning experience in basic competence.This research is an action Research. The aim of research is increasing actvity and result biology learning on students grade VIII1 SMP Negeri 5 Kota Tidore Kepulauan on concept Human Breathing system. The subject of the research were 20 students. The result of research have shown the mean score of students' learning Biology after using PQ4R Learning model (Preview, Questions, Read, Reflect, Recite, Review) firts cycle were as much as 8 students or 40 % than second cycle increase 16 student or as much as 80.00%. The result presentation of students observation activity in first cycle is 49.99% and the second cycle reached 74.99%. Using PQ4R Learning Model (Preview, Questions, Read, Reflect, Recite, Review, can increase activity and Biology study grade  VIII1 SMP Negeri 5 Kota Tidore Kepulauan on concept Human Breathing System.   Keyword : Learning ModelPreview, Questions, Read, Reflect, Recite, Review (PQ4R), result study.   PQ4R merupakan model pembelajaran, dengan tujuan untuk meningkatkan daya paham dan daya ingat siswa kepada tentang materi yang mereka baca. Hasil belajar merupakan kemampuan siswa dalam memenuhi suatu tahapan pencapaian pengalaman belajar dalam kompetensi dasar.Penelitian ini merupakan penelitian tindakan kelas, dengan tujuan adalah untuk meningkatkan aktivitas dan hasil belajar biologi siswa kelas VIII1 SMP Negeri 5 Kota Tidore Kepulauan pada konsep sistem pernapasan pada manusia. Subjek penelitian berjumlah 20 siswa.Hasil penelitian yang diperoleh dari penelitian ini yaitu nilai rata hasil belajar Biologi siswa setelah diterapkan model pembelajaran PQ4R (Preview, Questions, Read, Reflect, Recite, Review) pada siklus I hasil belajar siswa yang tuntas sebanyak 8 orang (40%) sedangkan pada siklus II meningkat menjadi 16 siswa (80%). Presentase hasil pengamatan aktivitas siswa pada siklus I yaitu 49,99% dan siklus II meningkat mencapai 74,99%. Penerapan model pembelajaran PQ4R, dapat meningkatkan hasil belajar biologi di kelas VIII1 SMP Negeri 5 Kota Tidore Kepulauan pada konsep sistem pernapasan pada manusia.   Kata Kunci: Model Pembelajaran Preview, Questions, Read, Reflect, Recite, Review (PQ4R), Hasil belajar

    Early Listening Skill on Lesson Study-Based Activities

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    This study aimed to describe children's listening skills in lesson study-based learning activities at Telkom preschool group B1 in Ternate City. The students involved were 24 early students. The lesson study process included preparing, observing, and reflecting lessons in the context of listening skills. In data analysis, Miles and Huberman interaction model was employed to describe the data qualitatively and quantitative data analyzed using descriptive statistics. The results showed that children listening skill on lesson study-based learning activity on the ‘market day’ topic implemented at Telkom Preschool Group B1 in Ternate City  was categorized as good (81.8) and sufficient (68.2). Furthermore, the data the development of a non-cognitive assessment instrument for listening ability in early childhood based on lesson study is feasible to be implemented .The result can be used as a basis for improvement and strengthening a lesson study activities dealing with listening skills in preschool that lesson study-based activities can improve children early listening skills in understanding subjects on the theme ‘market day’

    Contextual-Based E-Comic Media Through Maritime Thematic Learning In Early Childhood

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    This research aims to analyze the use of contextual-based e-comics through marine thematic learning in early childhood marine. Through this research, the problem will be solved by using e-comic learning media integrated into marine thematic learning for children aged 5-6 years at PAUD Bhayangkari Ternate City. The research uses a mixed method. While the design used to develop teaching materials is the 4-D model design, the development stages used are the development stages of Thiagarajan, Semmel & Semmel (1974) which include four development stages namely define, design, develop, and disseminate. The data that has been collected using the instruments above is then analyzed quantitatively and directed to explain the validity of the comic media developed. Data from the validation of experts were analyzed by considering input, comments, and suggestions from validators. The results of the analysis were used as guidelines for revising the developed learning media. The data analysis methods used in this development research are the qualitative descriptive analysis method and the quantitative descriptive method. This method is used to process data from the results of linguists, learning media experts, and individual and small-group trial experts. To be able to support the learning process at PAUD Bhayangkari, the e-comic media goes through the expert validation test stage (media experts, linguists, PAUD material experts) as well as product trials (small group tests) where all three experts give very good or valid assessments and student responses as subjects classified as very good. From media experts, the percentage of validity obtained is 89.2, from users with a percentage of 98.33, linguists the percentage achieved is 100. From this analysis, as foundational years for cognitive and social development, early childhood education plays a pivotal role in shaping future learning experiences. Integrating engaging and relevant materials, such as e-comics, can enhance children's interest and understanding of marine themes
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