1,214 research outputs found

    Asymptotic Behavior of Error Exponents in the Wideband Regime

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    In this paper, we complement Verd\'{u}'s work on spectral efficiency in the wideband regime by investigating the fundamental tradeoff between rate and bandwidth when a constraint is imposed on the error exponent. Specifically, we consider both AWGN and Rayleigh-fading channels. For the AWGN channel model, the optimal values of Rz(0)R_z(0) and Rz˙(0)\dot{R_z}(0) are calculated, where Rz(1/B)R_z(1/B) is the maximum rate at which information can be transmitted over a channel with bandwidth B/2B/2 when the error-exponent is constrained to be greater than or equal to z.z. Based on this calculation, we say that a sequence of input distributions is near optimal if both Rz(0)R_z(0) and Rz˙(0)\dot{R_z}(0) are achieved. We show that QPSK, a widely-used signaling scheme, is near-optimal within a large class of input distributions for the AWGN channel. Similar results are also established for a fading channel where full CSI is available at the receiver.Comment: 59 pages, 6 figure

    Achieving the Optimal Steaming Capacity and Delay Using Random Regular Digraphs in P2P Networks

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    In earlier work, we showed that it is possible to achieve O(logN)O(\log N) streaming delay with high probability in a peer-to-peer network, where each peer has as little as four neighbors, while achieving any arbitrary fraction of the maximum possible streaming rate. However, the constant in the O(logN)O(log N) delay term becomes rather large as we get closer to the maximum streaming rate. In this paper, we design an alternative pairing and chunk dissemination algorithm that allows us to transmit at the maximum streaming rate while ensuring that all, but a negligible fraction of the peers, receive the data stream with O(logN)O(\log N) delay with high probability. The result is established by examining the properties of graph formed by the union of two or more random 1-regular digraphs, i.e., directed graphs in which each node has an incoming and an outgoing node degree both equal to one

    Q-CSMA: Queue-Length Based CSMA/CA Algorithms for Achieving Maximum Throughput and Low Delay in Wireless Networks

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    Recently, it has been shown that CSMA-type random access algorithms can achieve the maximum possible throughput in ad hoc wireless networks. However, these algorithms assume an idealized continuous-time CSMA protocol where collisions can never occur. In addition, simulation results indicate that the delay performance of these algorithms can be quite bad. On the other hand, although some simple heuristics (such as distributed approximations of greedy maximal scheduling) can yield much better delay performance for a large set of arrival rates, they may only achieve a fraction of the capacity region in general. In this paper, we propose a discrete-time version of the CSMA algorithm. Central to our results is a discrete-time distributed randomized algorithm which is based on a generalization of the so-called Glauber dynamics from statistical physics, where multiple links are allowed to update their states in a single time slot. The algorithm generates collision-free transmission schedules while explicitly taking collisions into account during the control phase of the protocol, thus relaxing the perfect CSMA assumption. More importantly, the algorithm allows us to incorporate mechanisms which lead to very good delay performance while retaining the throughput-optimality property. It also resolves the hidden and exposed terminal problems associated with wireless networks.Comment: 12 page
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