40 research outputs found
Efficient MRF Energy Propagation for Video Segmentation via Bilateral Filters
Segmentation of an object from a video is a challenging task in multimedia
applications. Depending on the application, automatic or interactive methods
are desired; however, regardless of the application type, efficient computation
of video object segmentation is crucial for time-critical applications;
specifically, mobile and interactive applications require near real-time
efficiencies. In this paper, we address the problem of video segmentation from
the perspective of efficiency. We initially redefine the problem of video
object segmentation as the propagation of MRF energies along the temporal
domain. For this purpose, a novel and efficient method is proposed to propagate
MRF energies throughout the frames via bilateral filters without using any
global texture, color or shape model. Recently presented bi-exponential filter
is utilized for efficiency, whereas a novel technique is also developed to
dynamically solve graph-cuts for varying, non-lattice graphs in general linear
filtering scenario. These improvements are experimented for both automatic and
interactive video segmentation scenarios. Moreover, in addition to the
efficiency, segmentation quality is also tested both quantitatively and
qualitatively. Indeed, for some challenging examples, significant time
efficiency is observed without loss of segmentation quality.Comment: Multimedia, IEEE Transactions on (Volume:16, Issue: 5, Aug. 2014
Generalizing Gaussian Smoothing for Random Search
Gaussian smoothing (GS) is a derivative-free optimization (DFO) algorithm
that estimates the gradient of an objective using perturbations of the current
parameters sampled from a standard normal distribution. We generalize it to
sampling perturbations from a larger family of distributions. Based on an
analysis of DFO for non-convex functions, we propose to choose a distribution
for perturbations that minimizes the mean squared error (MSE) of the gradient
estimate. We derive three such distributions with provably smaller MSE than
Gaussian smoothing. We conduct evaluations of the three sampling distributions
on linear regression, reinforcement learning, and DFO benchmarks in order to
validate our claims. Our proposal improves on GS with the same computational
complexity, and are usually competitive with and often outperform Guided ES and
Orthogonal ES, two computationally more expensive algorithms that adapt the
covariance matrix of normally distributed perturbations.Comment: This work was published at ICML 2022. This version contains some
minor corrections and a link to a code repositor