910 research outputs found

    Cyber situational awareness: from geographical alerts to high-level management

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    This paper focuses on cyber situational awareness and describes a visual analytics solution for monitoring and putting in tight relation data from network level with the organization business. The goal of the proposed solution is to make different security profiles (network security officer, network security manager, and financial security manager) aware of the actual network state (e.g., risk and attack progress) and the impact it actually has on the business tasks, making clear the relationships that exist between the network level and the business level. The proposed solution is instantiated on the ACEA infrastructure, the Italian company that provides power and water purification services to cities in central Italy (millions of end users

    What-if analysis: A visual analytics approach to Information Retrieval evaluation

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    This paper focuses on the innovative visual analytics approach realized by the Visual Analytics Tool for Experimental Evaluation (VATE2) system, which eases and makes more effective the experimental evaluation process by introducing the what-if analysis. The what-if analysis is aimed at estimating the possible effects of a modification to an Information Retrieval (IR) system, in order to select the most promising fixes before implementing them, thus saving a considerable amount of effort. VATE2 builds on an analytical framework which models the behavior of the systems in order to make estimations, and integrates this analytical framework into a visual part which, via proper interaction and animations, receives input and provides feedback to the user. We conducted an experimental evaluation to assess the numerical performances of the analytical model and a validation of the visual analytics prototype with domain experts. Both the numerical evaluation and the user validation have shown that VATE2 is effective, innovative, and useful

    A Review and Characterization of Progressive Visual Analytics

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    Progressive Visual Analytics (PVA) has gained increasing attention over the past years. It brings the user into the loop during otherwise long-running and non-transparent computations by producing intermediate partial results. These partial results can be shown to the user for early and continuous interaction with the emerging end result even while it is still being computed. Yet as clear-cut as this fundamental idea seems, the existing body of literature puts forth various interpretations and instantiations that have created a research domain of competing terms, various definitions, as well as long lists of practical requirements and design guidelines spread across different scientific communities. This makes it more and more difficult to get a succinct understanding of PVA’s principal concepts, let alone an overview of this increasingly diverging field. The review and discussion of PVA presented in this paper address these issues and provide (1) a literature collection on this topic, (2) a conceptual characterization of PVA, as well as (3) a consolidated set of practical recommendations for implementing and using PVA-based visual analytics solutions

    The CLAIRE visual analytics system for analysing IR evaluation data

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    In this paper, we describe Combinatorial visuaL Analytics system for Information Retrieval Evaluation (CLAIRE), a Visual Analytics (VA) system for exploring and making sense of the performances of a large amount of Information Retrieval (IR) systems, in order to quickly and intuitively grasp which system configurations are preferred, what are the contributions of the different components and how these components interact together

    Cumulative learning through intrinsic reinforcements

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    Building artificial agents able to autonomously learn new skills and to easily adapt in different and complex environments is an important goal for robotics and machine learning. We propose that providing reinforcement learning artificial agents with a learning signal that resembles the charac- teristic of the phasic activations of dopaminergic neurons would be an advancement in the development of more autonomous and versatile systems. In particular, we suggest that the particular composition of such a signal, determined by both extrinsic and intrinsic reinforcements, would be suitable to improve the implementation of cumulative learning in artificial agents. To validate our hypothesis we performed experiments with a simulated robotic system that has to learn different skills to obtain extrinsic rewards. We compare different versions of the system varying the composition of the learning signal and we show that the only system able to reach high performance in the task is the one that implements the learning signal suggested by our hypothesis

    Phasic dopamine as a prediction error of intrinsic and extrinsic reinforcement driving both action acquisition and reward maximization: A simulated robotic study

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    An important issue of recent neuroscientific research is to understand the functional role of the phasic release of dopamine in the striatum, and in particular its relation to reinforcement learning. The literature is split between two alternative hypotheses: one considers phasic dopamine as a reward prediction error similar to the computational TD-error, whose function is to guide an animal to maximize future rewards; the other holds that phasic dopamine is a sensory prediction error signal that lets the animal discover and acquire novel actions. In this paper we propose an original hypothesis that integrates these two contrasting positions: according to our view phasic dopamine represents a TD-like reinforcement prediction error learning signal determined by both unexpected changes in the environment (temporary, intrinsic reinforcements) and biological rewards (permanent, extrinsic reinforcements). Accordingly, dopamine plays the functional role of driving both the discovery and acquisition of novel actions and the maximization of future rewards. To validate our hypothesis we perform a series of experiments with a simulated robotic system that has to learn different skills in order to get rewards. We compare different versions of the system in which we vary the composition of the learning signal. The results show that only the system reinforced by both extrinsic and intrinsic reinforcements is able to reach high performance in sufficiently complex conditions

    Biological cumulative learning through intrinsic motivations: a simulated robotic study on development of visually-guided reaching

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    This work aims to model the ability of biological organisms to achieve cumulative learning, i.e. to learn increasingly more complex skills on the basis of simpler ones. In particular, we studied how a simulated kinematic robotic system composed of an arm and an eye can learn the ability to reach for an object on the basis of the ability to systematically look at the object, which, in our set-up, represented a prerequisite for the reaching task. We designed the system by following several biological constraints and investigated which kind of sub-task reinforcements might facilitate the development of the final skill. We found that the performance in the reaching task was optimized when the reinforcement signal included not only the extrinsic reinforcement provided by touching the object but also an intrinsic reinforcement given by the error in the prediction of fovea activation. We discuss how these results might explain biological data regarding the neural basis of action discovery and reinforcement earning, in particular with respect to the neuromodulator dopamine

    A bio-inspired learning signal for the cumulative learning of different skills

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    Building artificial agents able to autonomously learn new skills and to easily adapt in different and complex environments is an important goal for robotics and machine learning. We propose that providing artificial agents with a learning signal that resembles the characteristic of the phasic activations of dopaminergic neurons would be an advancement in the development of more autonomous and versatile systems. In particular, we suggest that the particular composition of such a signal, determined both by intrinsic and extrinsic reinforcements, would be suitable to improve the implementation of cumulative learning. To validate our hypothesis we performed some experiments with a simulated robotic system that has to learn different skills to obtain rewards. We compared different versions of the system varying the composition of the learning signal and we show that only the system that implements our hypothesis is able to reach high performance in the task

    Entity Localization and Tracking: A Sensor Fusion-based Mechanism in WSNs

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    International audienceKnowing exactly where a mobile entity is and monitoring its trajectory in real-time has recently attracted a lot of interests from both academia and industrial communities, due to the large number of applications it enables; nevertheless, it is nowadays one of the most challenging problems from scientific and technological standpoints. In this work we propose a tracking system based on the fusion of position estimations provided by different sources, that are combined together to get a final estimation that aims at providing improved accuracy with respect to those generated by each system individually. In particular, exploiting the availability of a Wireless Sensor Network as an infrastructure, a mobile entity equipped with an inertial system first gets the position estimation using both a Kalman Filter and a fully distributed positioning algorithm (the Enhanced Steepest Descent, we recently proposed), then combines the results using the Simple Convex Combination algorithm. Simulation results clearly show good performance in terms of the final accuracy achieved. Finally, the proposed technique is validated against real data taken from an inertial sensor provided by THALES ITALIA
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