4,912 research outputs found
Optimal equilibria of the best shot game
We consider any network environment in which the "best shot game" is played.
This is the case where the possible actions are only two for every node (0 and
1), and the best response for a node is 1 if and only if all her neighbors play
0. A natural application of the model is one in which the action 1 is the
purchase of a good, which is locally a public good, in the sense that it will
be available also to neighbors. This game typically exhibits a great
multiplicity of equilibria. Imagine a social planner whose scope is to find an
optimal equilibrium, i.e. one in which the number of nodes playing 1 is
minimal. To find such an equilibrium is a very hard task for any non-trivial
network architecture. We propose an implementable mechanism that, in the limit
of infinite time, reaches an optimal equilibrium, even if this equilibrium and
even the network structure is unknown to the social planner.Comment: submitted to JPE
On FO2 quantifier alternation over words
We show that each level of the quantifier alternation hierarchy within
FO^2[<] -- the 2-variable fragment of the first order logic of order on words
-- is a variety of languages. We then use the notion of condensed rankers, a
refinement of the rankers defined by Weis and Immerman, to produce a decidable
hierarchy of varieties which is interwoven with the quantifier alternation
hierarchy -- and conjecturally equal to it. It follows that the latter
hierarchy is decidable within one unit: given a formula alpha in FO^2[<], one
can effectively compute an integer m such that alpha is equivalent to a formula
with at most m+1 alternating blocks of quantifiers, but not to a formula with
only m-1 blocks. This is a much more precise result than what is known about
the quantifier alternation hierarchy within FO[<], where no decidability result
is known beyond the very first levels
Paying Positive to Go Negative: Advertisers' Competition and Media Reports
This paper analyzes a two-sided market for news where advertisers may pay a media outlet to conceal negative information about the quality of their own product (paying positive to avoid negative) and/or to disclose negative information about the quality of their competitors' products (paying positive to go negative). We show that whether advertisers have negative consequences on the accuracy of news reports or not ultimately depends on the extent of correlation among advertisers' products. Specifically, the lower the correlation among the qualities of the advertisers' products, the (weakly) higher the accuracy of the media outlet' reports. Moreover, when advertisers' products are correlated, a higher degree of competition in the market of the advertisers' products may decrease the accuracy of the media outlet's reports.
Collaboration in Social Networks
The very notion of social network implies that linked individuals interact
repeatedly with each other. This allows them not only to learn successful
strategies and adapt to them, but also to condition their own behavior on the
behavior of others, in a strategic forward looking manner. Game theory of
repeated games shows that these circumstances are conducive to the emergence of
collaboration in simple games of two players. We investigate the extension of
this concept to the case where players are engaged in a local contribution game
and show that rationality and credibility of threats identify a class of Nash
equilibria -- that we call "collaborative equilibria" -- that have a precise
interpretation in terms of sub-graphs of the social network. For large network
games, the number of such equilibria is exponentially large in the number of
players. When incentives to defect are small, equilibria are supported by local
structures whereas when incentives exceed a threshold they acquire a non-local
nature, which requires a "critical mass" of more than a given fraction of the
players to collaborate. Therefore, when incentives are high, an individual
deviation typically causes the collapse of collaboration across the whole
system. At the same time, higher incentives to defect typically support
equilibria with a higher density of collaborators. The resulting picture
conforms with several results in sociology and in the experimental literature
on game theory, such as the prevalence of collaboration in denser groups and in
the structural hubs of sparse networks
Beta-blocker under-use in COPD patients
Background: Cardiovascular (CVS) comorbidities are common in COPD and contribute significantly to morbidity and mortality, especially following acute exacerbations of COPD (AECOPD). Beta-blockers (BBs) are safe and effective in COPD patients, with demonstrated survival benefit following myocardial infarction. We sought to determine if BBs are under-prescribed in patients hospitalized with AECOPD. We also sought to determine inpatient rates of CVS and cerebrovascular complications, and their impact on patient outcomes.
Methods: Retrospective hospital data was collected over a 12-month period. The medical records of all patients 40 years of age coded with a diagnosis of AECOPD were analyzed. Prevalent use and incident initiation of BBs were assessed. Comorbidities including indications and contraindications for BB use were analyzed.
Results: Of the 366 eligible patients, 156 patients (42.6%) had at least one indication for BB use – of these patients, only 53 (34.0%) were on BB therapy and 61 (39.1%) were not on BB therapy but had no listed contraindication. Prevalent use of BBs at the time of admission in all 366 patients was 19.7%, compared with 45.6%, 39.6% and 45.9% use of anti-platelets, statins and angiotensin-converting enzyme inhibitor/angiotensin II receptor blockers, respectively. CVS and cerebrovascular complications were common in this population (57 patients, 16%) and were associated with longer length of stay (p,0.01) and greater inpatient mortality (p=0.02).
Conclusions: BBs are under-prescribed in COPD patients despite clear indication(s) for their use. Further work is required to explore barriers to BB prescribing in COPD patients
Pattern formation and optimization in army ant raids
Army ant colonies display complex foraging raid patterns involving
thousands of individuals communicating through chemical trails. In
this paper we explore, by means of a simple search algorithm, the
properties of these trails in order to test the hypothesis that their
structure reflects an optimized mechanism for exploring and exploiting
food resources. The raid patterns of three army ant species, {em
Eciton hamatum}, {em Eciton burchelli} and {em Eciton rapax}, are
analysed. The respective diets of these species involve large but
rare, small but common, and a combination of large but rare and small
but common, food sources. Using a model proposed by Deneubourg and
collaborators, we simulate the formation of raid patterns in response
to different food distributions. Our results indicate that the
empirically observed raid patterns maximise return on investment, that
is, the amount of food brought back to the nest per unit of energy
expended, for each of the diets. Moreover, the values of the
parameters that characterise the three optimal pattern-generating
mechanisms are strikingly similar. Therefore the same behavioural
rules at the individual level can produce optimal colony-level
patterns. The evolutionary implications of these findings are
discussed.Postprint (published version
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