17 research outputs found

    Orbital eccentricity: sound performance, using commercial and military satellites with real time tracking data

    Get PDF
    This music performance starts with an inquiring about the possibility to generate sound and music elements using commercial and military satellites, established in a process of acquirement and conversion of satellite movement data sonified in real time, merged to midi-data language. Used to control hardware and software musical instruments. It‚Äės importance, reflects on the autonomy of the satellites as objectual performers, actants that generate sonic content in an ecology of casual movements and programmed computational music rules. The routes and trajectories are mediated elements to think about composition in a performative dynamic environmental system, manipulated in real time by the performer in direct dialogue with the external technological body. The satellite as an actant suspended in the edge of the human perceptive border that articulate a direct relation with the planet Earth as a place with external telematic objects. It represents the human activity in the boundaries of the universe limits. This performance starts with the production of hardware and software that captures the movement of public and military satellites. In technical collaboration and partnership with Christopher Zlaket (1992) from the Arizona State University who specializes in interface design and David Stingley (1993) of MIT who specializes in computer science. The sonic qualities are dependent of improvisational approaches developed in real time, pointing to aesthetic elements about dynamics, granulation, noise, and drone. Pointing to post-digital and micro sound aesthetics traditions and proposing ruptures.We acknowledge the Foundation for Science and Technology in Portugal to support partially this work throughout the Research Centre for Arts and Communication (project UIDB/Multi/04019/2020) and ID+ Research Institute for Design, Media and Culture.info:eu-repo/semantics/publishedVersio

    Relations between the post-digital and the industrial complex of capitalism: reformulations on technology as ideology and digital garbage in art

    Get PDF
    This essay presents a mapping of the historical concepts that contributed to the emergence of post-digital aesthetics and their connections to the concept of post-media in historical terms. It also analyzes the transition from techno-positivism to discourse of resistance against the effects of the capital technological industrial complex and how these advances in technology influence artistic discourses, practices and are the leverage of art and technology which is nothing more than a representation of the aesthetics of capital. Following art and capitalism as an ideology of innovation. Is proposed an unstinting theory about technology, geology, and the importance of these conditions to the post-digital aesthetics in terms of material disposable and conceptual articulation. Producing a reconfiguration of the post-digital conceptual approach as I propose beyond the dysfunctional aesthetics and connected with the concept of radical ecology centred in the usability of electronic garbage and technical obsolescent technologies in the arts.info:eu-repo/semantics/publishedVersio

    Ao som dos fluxos da informação: processos de sonificação nas artes sonoras

    Get PDF
    Comunicação apresentada na "Conferência internacional de Cinema - Arte, Tecnologia, Comunicação", AVANCA | CINEMA 2019".This essay tries to analyse the impact of the sonification processes in the sound arts, analysing their first and second order modes proposed by Scot Lancaster. This is achieved exploring the definition of their new production methodologies, philosophical implications and conceptual significance taking as examples artistic practical artworks analysed as speculative critical systems I, II, and III. It also explores the artistic trends that have been observed since 1990 in the post-digital aesthetics outside the aesthetics of failure. These artistic practices consist of generating art works based in the data-flows from geology, electromagnetism, nature, economics or other disciplines and practices to convert them into sound events originated outside the physic of sound as non-vibration forces. That is associated in my argument as data-event-sound with a new ontology. This allows a secondary ontology outside the forces that animate the understanding of sound as vibration. The sound is presented as translation of the data-information-flows establishing a relationship with the concept of appearance and form explored by Susanne Langer, opening the understanding of the work of art as a system of interdependent relations in the meta-medium of the digital-art. It generates new ways of understanding sound as mutation in which digital, biology, culture and spiritual establish interconnections between the computer as a digital domain in a landscape of code, promoting complex regimes of laminar-perception. These connections of meaning must be discussed in sound studies because they represent asymptomatic effects of the digital in life, art and the post-digital aesthetic momentum.Artech-International Association (www.artech-international.org).info:eu-repo/semantics/publishedVersio

    Zoonosis: leptospirosis spiral rhythms as a sound and musical infection

    Get PDF
    Comunica√ß√£o apresentada na confer√™ncia " #18.ART: DA ADMIR√ĀVEL ORDEM DAS COISAS: arte, emo√ß√£o e tecnologia", realizada na Faculdade de Belas-Artes em Lisboa, de 17-19 outubro de 2019.O presente artigo t√©cnico e ensaio procura analisar o impacto dos processos de sonifica√ß√£o nas artes sonoras, colocando em an√°lise os seus modos de primeira e segunda ordem, na defini√ß√£o das metodologias de produ√ß√£o, tendo como base o c√≥digo gen√©tico da leptospirose, utilizado no desenvolvimento de elementos sonoros e musicais com o software Iannix integrados na performance Zoe:Actant (2017), apresentada no Arquip√©lago Centro de Artes Contempor√Ęneas dos A√ßores. Este projeto iniciou-se entre os meses de mar√ßo e maio de 2017 num contexto de resid√™ncia art√≠stica, denominada Salutem: √† tua sa√ļde, no Hospital do Divino Esp√≠rito Santo, em Ponta Delgada. Houve colabora√ß√£o e envolvimento com profissionais e utentes daquele centro hospitalar, em especial com o centro de investiga√ß√£o centrado no estudo da leptospirose e o centro de an√°lises de flu√≠dos mais comuns - sangue, urina, fezes e expetora√ß√£o ‚Äď e, ainda, o centro de virologia.This technical article and essay seeks to analyze the impact of sonification processes on the sound arts, analyzing their first and second order modes in the definition of production methodologies, based on the genetic code of leptospirosis, used in the development of sound and musical elements with Iannix software integrated in the performance Zoe: Actant (2017), presented at the Archipelago Center for Contemporary Arts of the Azores. This project began between March and May of 2017 in a context of artistic residency, called Salutem: to your health, at the Divino Esp√≠rito Santo Hospital, in Ponta Delgada. There was collaboration and involvement with professionals and users of that hospital, in particular with the research center focused on the study of leptospirosis and the most common fluid analysis center - blood, urine, feces and sputum - and also the virology center.info:eu-repo/semantics/publishedVersio

    Velocidade terminal: tempo cronoscópico dos corpos orbitais na composição sonora e musical

    Get PDF
    This essay presents the construction processes, methodologies, meanings and challenges in the construction of the Dromology of Orbital Bodies project of my own developed between 2019-2020 and which is still ongoing. The project aims to track military and commercial satellites by converting that information in real time by sonicating the date received from the hacked satellite. Therefore, this essay presents the technical challenges in the habit of building the conditions of the project as well as some of the results obtained. Also presenting the dimension of meanings associated with the project from a philosophical and critical point of view, in a combination of conceptual reflection and project exploration where concepts such as chronoscopic time, cyberpunk, and gray colony and acoustemology are related as a reading of a time where the sonorous happens mediated by technology. These concepts influence the production, composition and musical performance processes that I develop with special interest in systems where unpredictability operates alongside real-time relationships and systems, using granularisation and a sound and compositional aesthetic historically informed in noise and micro. post-digital rhythmic.FCT ‚Äď Funda√ß√£o para a Ci√™ncia e a Tecnologia, I.P., projects UID/DES/04057/2019 and UIDDB/04019/2020info:eu-repo/semantics/publishedVersio

    DISPOSITIVOS NA PR√ĀTICA ART√ćSTICA CONTEMPOR√āNEA #3

    Get PDF
    (I) O sil√™ncio do tempo do sil√™ncio, (II) Reflex√Ķes raps√≥dicas sobre espa√ßos sonoros e cria√ß√£o musical, (III) Tecnocultura s√≥nica. Etno-tecnologia, m√ļsica e Pol√≠tica, respectivamente de Fernando Jos√© Pereira, Isabel Pires e Hugo Paquete, configuram mais uma edi√ß√£o do livro Dispositivos # 3Departamento de Artes Visuais da Escola Superior Art√≠stica do Portoinfo:eu-repo/semantics/publishedVersio

    DISPOSITIVOS NA PR√ĀTICA ART√ćSTICA CONTEMPOR√āNEA #2

    Get PDF
    O Ciclo DISPOSITIVOS NA PR√ĀTICA ART√ćSTICA CONTEMPOR√āNEA #2, foi co-organizado pelo Grupo de Arte e Estudos Cr√≠ticos do CEAA, Departamento de Artes Visuais, Licenciaturas de Artes Pl√°sticas - Intermedia, Artes Visuais-Fotografia e Teatro, da ESAP. As comunica√ß√Ķes Utopia y Disfuncionalidad, Jardim de Inverno e Meta-escuta - objeto-sonoro espectro, iman√™ncia-vibr√°til e restocognitivo, ent√£o apresentadas e aqui publicadas, pretendem de alguma forma contribuir para repensar a pr√°tica art√≠stica contempor√Ęnea √† luz da no√ß√£o de Dispositivo.Departamento de Artes Visuais, Licenciaturas de Artes Pl√°sticas - Intermedia, Artes Visuais-Fotografia e Teatro, da Escola Superior Art√≠stica do Portoinfo:eu-repo/semantics/publishedVersio

    Dromologia dos corpos orbitais: projeto de desenvolvimento de hardware e estratégias de composição sonora, com recurso ao movimento de satélites e a outros objetos humanos exteriores à terra

    Get PDF
    Comunica√ß√£o apresentada na confer√™ncia " #18.ART: DA ADMIR√ĀVEL ORDEM DAS COISAS: arte, emo√ß√£o e tecnologia", realizada na Faculdade de Belas-Artes em Lisboa, de 17-19 outubro de 2019.Este artigo prop√Ķe construir uma reflex√£o cr√≠tica e t√©cnica centrada na tecnocultura e nos modos de produ√ß√£o art√≠stica p√≥s-digitais. Efetuando-se uma extrapola√ß√£o dos processos de sonifica√ß√£o na arte digital partindo de um projecto pratico onde esta envolvida a produ√ß√£o de hardware e software que captura o movimento de sat√©lites p√ļblicos e militares para utilizar os seus valores de desloca√ß√£o, velocidade, entre outros, em elementos sonoros e musicais. Este projeto √© desenvolvido em parceria com os meus colaboradores Christopher Zlaket (1992) da Arizona State University especializado em design de interfaces e David Stingley (1993) do MIT, especializado em ci√™ncias da computa√ß√£o. O objetivo √© transformar, por processos de sonifica√ß√£o elementos de valor est√©tico centrados numa investiga√ß√£o que lida com a articula√ß√£o entre saber t√©cnico, constru√ß√£o de interfaces, programa√ß√£o e sua aplicabilidade nos dom√≠nios das artes sonoras, performance musical e instala√ß√£o multim√©dia.This article proposes to build a critical and technical reflection focused on technoculture and post-digital artistic production modes. Making an extrapolation of sonification processes in digital art starting from a practical project involving the production of hardware and software that captures the movement of public and military satellites to use their values of displacement, velocity, among others, in elements. sound and musical. This project is developed in partnership with my collaborators Christopher Zlaket (1992) of Arizona State University who specializes in interface design and David Stingley (1993) of MIT who specializes in computer science. The objective is to transform, through sonification processes, aesthetic value elements centered on an investigation that deals with the articulation between technical knowledge, interface construction, programming and its applicability in the fields of sound arts, musical performance and multimedia installation.info:eu-repo/semantics/publishedVersio

    Promoção de competências para o envelhecimento saudável: projeto SIENHA

    Get PDF
    Introdu√ß√£o: Face aos desafios sociais e de sa√ļde de uma popula√ß√£o em envelhecimento, √© necess√°rio a atualiza√ß√£o das pol√≠ticas sociais e de sa√ļde na Europa (WHO, 2020; Rudnicka, 2020). O paradigma do Envelhecimento Saud√°vel (HA) sublinha a necessidade de inova√ß√£o nos sectores educativo, de sa√ļde e social e a devida forma√ß√£o dos profissionais implicados. Objectivos: O projecto Strategic Innovative Educational Network for Healthy Ageing (SIENHA) - www.sienha.eu, visa desenvolver educa√ß√£o a n√≠vel superior e o desenvolvimento de compet√™ncias em estudantes e profissionais dos sectores de sa√ļde e social na Europa. Este projeto envolveu uma coopera√ß√£o acad√©mica multilateral ao longo de 36 meses entre sete Institui√ß√Ķes de Ensino Superior (IES) europeias, e foi financiado pelo programa ERASMUS+. Material e M√©todos: Foram estabelecidos quatro principais resultados intelectuais: 1) Identifica√ß√£o de um quadro de compet√™ncias profissionais em HA; 2) Desenvolvimento de um curr√≠culo de ensino superior; 3) Cria√ß√£o de um kit de ferramentas para inova√ß√£o e investiga√ß√£o em HA; e 4) Produ√ß√£o de uma ferramenta de dissemina√ß√£o, um Manual em Envelhecimento Saud√°vel. Com base numa revis√£o explorat√≥ria, foram estabelecidas listas de compet√™ncias fundamentais e desenvolvido as estrat√©gias de avalia√ß√£o e o programa de estudos. Foi tamb√©m elaborado um kit de ferramentas com vista √† aplica√ß√£o de investiga√ß√£o de implementa√ß√£o e estrat√©gias pedag√≥gicas inovadoras. Resultados: O projeto culminou na identifica√ß√£o de compet√™ncias relevantes, na conce√ß√£o de um kit de ferramentas baseado nas melhores pr√°ticas e na cria√ß√£o de um curr√≠culo educacional centrado no envelhecimento saud√°vel ao longo da vida. Este curr√≠culo foi concebido para melhor preparar os profissionais de sa√ļde e sociais, incluindo fisioterapeutas, promovendo a sa√ļde e bem-estar ao longo da vida. Conclus√Ķes: O projeto SIENHA proporciona uma abordagem integrada e estrat√©gica para enfrentar os desafios do envelhecimento saud√°vel na Europa, trazendo inova√ß√Ķes na forma√ß√£o e pr√°tica profissional. Esta colabora√ß√£o pode representar um avan√ßo significativo para a melhoria da forma√ß√£o e prepara√ß√£o de profissionais nos sectores de sa√ļde e social na Europa.N/
    corecore