167 research outputs found

    Eksperimentasi Pembelajaran Stad Dengan Media Power Point Dan Model Bangun Ruang Materi Bangun Ruang Sisi Lengkung Ditinjau Dari Gaya Belajar

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    The objective of this research are to investigate: (1) which one that is more effective in teaching geometry, the STAD type of cooperative learning model with Power Point media or that with Geometrical Model media or that with Conventional media, (2) which learning style results in a better learning achievement and (3) which media used in the STAD learning model results in a better learning achievement in each learning style of the students.This research used the quasi-experimental method. The population of this research was the 9th-grade students of the state junior secondary schools in Ngawi regency in the academic year of 2012/2013. The samples of this research consisted of 250 students who were divided into 85 students of the first experiment class, 83 students of the second experiment class, and 82 students of the control class. The samples were taken by using stratified cluster random sampling. The data of this research were gathered through documentation, test, and questionnaire. The hypothesis of this research were tested by using unbalanced Two-way Analysis of Variance. Conclusions drawn are as follows: (1) the STAD learning model with the Power Point media is better than the STAD learning models with the Geometrical Model and the Conventional media whereas the STAD learning model with the Geometrical Model media is equal to the STAD learning model with the Conventional media; (2) the students with the kinesthetic learning style have a better learning achievement than those with the visual and auditory learning styles whereas the students with the visual learning style have an equal learning achievement to those with the auditory learning style; (3) the STAD learning model with the Power Point media results in a better learning achievement than that with the Conventional media whereas the STAD learning model with the Power Point media results in an equal learning achievement to that with the Geometrical Model media and the STAD learning model with the Power Point media results in an equal learning achievement to that with the Conventional media in the visual learning style; (4) the STAD learning model with the all of the three types of media results in an equal learning achievement in the auditory learning style; and (5) the STAD learning model with the Geometrical Model media results in a better learning achievement than that with the Conventional media whereas the STAD learning model with the Power Point media results in an equal learning achievement to that with the Geometrical Model media and the STAD learning model with the Power Point media results in an equal learning achievement to that with the Conventional media in the kinesthetic learning style

    Perbandingan Kemampuan Representasi Dan Kemampuan Pemecahan Masalah Matematik Pada Siswa Yang Mendapat Pembelajaran Kooperatif Disertai Quantum Learning Dengan Siswa Yang Mendapat Pembelajaran Kontekstual Ditinjau Dari Kemampuan Awal Siswa

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    The objectives of this research are to investigate the effect of learning models on representation and mathematical problem solving ability viewed from the student prior knowledge. The learning models compared were cooperative combined with quantum learning and contextual learning. The samples of this research were taken by using stratified cluster random sampling technique. The populations were all of the students in grade VII of State Primary Schools in Sukoharjo regency 2012/2013. The number of the samples was 142 students, in which 72 students in the experimental class one, and 72 students in the experimental class two. The instrument used to collect the data were test of the representation ability and test of the problem solving ability. The data was analyzed by using multivariate analysis of variance. The results of the research are: (1) the students taught by using contextual learning have better on both the representation and the mathematical problem solving ability than the students taught by using cooperative combined with quantum learning, (2) the students having high prior knowledge category have better on both the representation and the mathematical problem solving ability than the students having medium prior knowledge category, and the students having medium prior knowledge category have better on both the representation and the mathematical problem solving ability than students having low prior knowledge category, (3) there was no interactions between the learning model and the prior knowledge toward the students\u27 representation and mathematical problem solving ability. It means that the use of either of contextual learning model or cooperative combined with quantum learning model, the students having high prior knowledge category have better on both the representation and mathematical problem solving ability than the students having medium prior knowledge category, and the students having medium prior knowledge category have better on both the representation and the mathematical problem solving ability than the students with low prior knowledge category. The students having high, medium, or the low prior knowledge taught by using contextual learning have better on both the representation and the mathematical problem solving ability than the students taught by using cooperative combined with quantum learning

    Eksperimentasi Pembelajaran Matematika Dengan Model Pembelajaran Kooperatif Jigsaw Dan Teams Games Tournament (Tgt) Ditinjau Dari Kecerdasan Intrapersonal Siswa

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    . The aims of the research were to determine: (1) which one has better learning achievement, Jigsaw learning model, TGT, or conventional, (2) which one has better learning achievement, students with high, middle or low intrapersonal, (3) based on learning model, which one has better learning achievement, students with high, middle, or low intrapersonal intelligence, (4) based on intrapersonal intelligence, which one has better learning achievement, Jigsaw learning model, TGT, or conventional. The type of the research was a quasi-experimental research with a 3 x 3 factorial design. The population was XI science students of Senior High School in Kudus regency on academic year 2013/2014. Sampling was done by stratified cluster random sampling. The size of the sample were 277 students consisted of 95 students in the first experimental group, 87 students in the second and 95 for the control class. The instruments used were mathematics achievement test and intrapersonal intelligence questionnaire. The hypotheses testing used unbalanced two ways ANOVA. Based on hypothesis testing, it can be concluded as follow. (1) Student learning achievement treated by TGT is better than Jigsaw and conventional, and Jigsaw model is better than conventional, (2) Learning achievement of students who have high intrapersonal intelligence is better than students who have middle and low intrapersonal intelligence, and students who have middle intrapersonal intelligence is better than students who have low intrapersonal intelligence, (3) Based on all types of learning models, students who have high intrapersonal intelligence have better learning achievement than students who have middle and low intrapersonal intelligence, and students who have middle intrapersonal intelligence have better learning achievement than student who have low intrapersonal intelligence. (4) For high intrapersonal intelligence, students learning achievement treated by TGT is better than Jigsaw, for both learning models, Jigsaw and conventional have the same learning achievement. For middle intrapersonal intelligence, students learning achievement treated by TGT is better than conventional, while both learning models, Jigsaw and conventional have the same learning achievement. For low intrapersonal intelligence, conventional and TGT are better than Jigsaw, while both learning models, TGT and conventional have the same learning achievement

    Eksperimentasi Metode Pembelajaran Problem Posing Dengan Pendekatan Ctl Pada Materi Bangun Datar Ditinjau Dari Tingkat Intelegensi Siswa Kelas VII SMP Negeri Se-kabupaten Purworejo Tahun Pelajaran 2012/2013

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    The aim of the research was to determine the effect of learning methods on mathematics achievement viewed from the student intelligence level. The learning methods compared were problem posing with CTL approach, problem posing and conventional. The type of the research was quasi experimental research. The population was all of students in the seventh grade of Junior High School in Purworejo in the academic year of 2012/2013. The sample of this research was taken by using stratified cluster random sampling. The sample was consisted of 177 students with 90 students in the first experiment class, 95 students in the second experiment class, and 92 students in the control class. The data of the research were gathered through documentation and test. The result of research showed that: (1) students' learning achivement by using problem posing learning method with CTL approach was better than students' learning achivement by using problem posing method and conventional learning, and students' learning achivement by problem posing learning method was same as conventional learning method, (2) mathematics achievement of students with high intelligence level was better than that of students with medium and low intelligence level, and mathematics achievement of students with medium intelligence level was better than that of students with low intelligence level, (3) in learning by using problem posing learning method with CTL approach, the level of intelligence had the same effect in students' learning achievement, in learning by using problem posing method, students with high intelligence level had performance as good as the students with medium intelligence level and were better than the students with low intelligence level, in learning by using conventional learning, students with high intelligence level had better learning achivement than students with medium intelligence level and low intelligence level, and learning achievement of students with medium intelligence level was the same as students with low intelligence level, (4) at the level of students' intelligence with high, medium and low, problem posing learning method with CTL approach, problem posing learning method and conventional method produced the same effect in learning achievement

    Eksperimentasi Pembelajaran Matematika Menggunakan Media Komputer Pada Materi Pokok Persamaan Garis Lurus Ditinjau Dari Motivasi Belajar Siswa Kelas VIII SMP Surakarta

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    The purposes of this research were to determine: 1) which students have better achievement in learning mathematics among Macromedia Flash and PowerPoint used as learning media 2) which students have better achievement in learning mathematics, ones with high, medium, or low learning motivation, 3) at each leaning by using media (Macromedia Flash and PowerPoint) which students have better achievement in learning mathematics, ones with high, medium, or low learning motivation, 4) at each of categories of learning motivation (high, medium, and low) which students have better achievement in learning mathematics, ones who are use Macromedia Flash or PowerPoint as learning media. The research was a quasi experimental. The population of this research was all students of grade VIII Junior High School of the Surakarta City, academic year 2011/2012. The samples in this research were 177 students taken by stratified cluster random sampling. Instruments used to collect data were mathematics achievement instrument test and questionnaires of student\u27s learning motivation instrument. Data analysis technique used hypothesis test with two-way analysis of variance with unbalanced cells resume test of multiple comparisons. From the results of the analysis, can be concluded that: 1) the learning achievement in mathematics of the students who were learning mathematics with macromedia flash were better than with powerpoint as learning media, 2) the learning achievement in mathematics of the students with the high learning motivation were better than the ones with the medium and low learning motivation, however the students with the medium learning motivation were better than the ones with the low learning motivation, 3) in students with high learning motivation, students who use macromedia flash have a learning achievement were better than using powerpoint. Students with medium and low learning motivation have the same learning achievement, using either the macromedia flash or powerpoint, 4) in mathematics learning with macromedia flash, students who have high motivation have better math achievement of students with medium and low motivation. But the students who have medium and low motivation the achievement were equally as good. In mathematics learning used powerpoint, students who have high, medium and low learning motivation have the same learning achievement

    Eksperimentasi Pendekatan Pembelajaran Reciprocal Teaching Dengan Alat Peraga Pada Pokok Bahasan Lingkaran Ditinjau Dari Kreativitas Siswa

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    This research aims at revealing:(1) which one results better learning achievement on the subject of circle among Reciprocal Teaching with Learning Tools, Reciprocal Teaching, and conventional approach; (2) which one has better mathematics learning achievement among students with high, average, or low creativity; (3) at each of creativity levels (high, average, and low), which one results better learning achievement on the subject of circle among Reciprocal Teaching with Learning Tools, Reciprocal Teaching, and conventional apprroach; (4) at each of teaching approaches (Reciprocal Teaching with Learning Tools, Reciprocal Teaching, and conventional approach), which group of students has better learning achievement among groups with high, average, or low creativity. This research was quasi-experimental research which employs 3 x 3 factorial design. The population of this research was all of the eleventh grade students of State Junior High Schools in Ternate. The sampling technique used was stratified cluster random sampling. There were 178 students selected as the sample of this research. Based on the research findings, it can be concluded that: (1) students taught by Reciprocal Teaching with Learning Tools have better mathematics learning achievement than those taught by Reciprocal Teaching, students taught by Reciprocal Teaching have better mathematics learning achievement than those taught by conventional approach, and students taught by Reciprocal Teaching have better mathematics learning achievement than those taught by conventional teaching; (2) students with high, average, and low creativity have the same mathematics learning achievement; (3) at each of creativity levels (high, average, and low), Reciprocal Teaching with Learning Tools results better mathematics learning achievement than Reciprocal Teaching and conventional approach do, and Reciprocal Teaching results better mathematics learning achievement than conventional approach does; (4) at each of teaching approaches (Reciprocal Teaching with Learning Tools, Reciprocal Teaching, and conventional approach), students with high, average, and low creativity have the same mathematics learning achievement
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