2 research outputs found
Efforts to Improve Short-Distance Running Achievement Through a Play Approach in Grade VIII Students
The purpose of this study was to determine the improvement of short-distance running achievement through a play approach to class VIII students. This type of research is classroom action research (CAR), with three cycles. The instrument used is a short distance running test. The subjects in this study were class VIII students, totaling 16 students. The data analysis technique used is descriptive statistics with percentages. Based on the results of the study, the results of the Short Distance Running test through a play approach to class VIII students obtained an average achievement in cycle 1 of 64.58, an average of 71.87 in cycle 2, and an average of cycle 3 obtained 80, From these results, it can be concluded that there is an increase in Short Distance Running Achievement through a Playing Approach for Class VIII Students. In this study, I created a student performance grid in which there are several indicators that will determine student scores. The KKM value for learning sprint distance running is obtained with several assessment criteria, namely mastery of movement techniques, enthusiasm and harmony in practicing sprint running, while for the aspects assessed, namely starting attitude, body posture when running, arm swing, body posture at the finish and grades. achievement (time). To get a score above the KKM, in the learning process the teacher must be able to maximize the factors that support the achievement of the learning
Improving Learning Outcomes of Hanging Style Long Jump Through Playing Method for Junior High School Students in Blitar
The long jump is one of the race numbers in athletics. One of the styles for doing the long jump is the hanging style, which is the basic movement that students do when demonstrating the long jump, where in the floating phase it is done with a hanging attitude. The results of observations at SMP Negeri 1 Selorejo, Blitar Regency, showed that student learning outcomes were very low. This is because the hanging style long jump is quite difficult to move, so teachers must intensively teach students, both through appropriate methods and media. One way is to apply the playing method using modified media or tools, such as used motorcycle tires and cardboard for jumping media. This study aims to determine the improvement of learning outcomes in the hanging style long jump through the play method for class VII C students at SMP Negeri 1 Selorejo, Blitar Regency. This research method is Classroom Action Research (CAR) which consists of two cycles with the provision of repeated actions in each cycle through the stages of planning, action, observation, and reflection. The results of this study indicate that the percentage of grade VII C students at SMP Negeri 1 Selorejo, Blitar Regency who completed (final score of the hanging style long jump test KKM 80) in cycle 1 was 68% with an average test score of 80. However, the percentage of students' learning mastery increased. to 88% in cycle 2 with the average test score increased to 87.1. This shows that the percentage of students in grade VII C of SMP Negeri 1 Selorejo, Blitar Regency who have completed, is increasing after students are given an action in the form of learning the hanging style long jump through the play method for two cycles